Player Matchup

Raijin
Raijin
SE6AD0R
Raijin
Level 108
God Stats
3W - 9L
1,424 SR
Queue Stats
137W - 219L
1,419 Elo+
Party 2
Ymir
Ymir
feliipepachon08
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ghrz_2442
Danzaburou
Level 5
God Stats
2W - 3L
1,309 SR
Queue Stats
3W - 8L
1,445 Elo+
Party 2
Team Averages
Level 46
1,411 SR
1,455 Elo+

VS

Team Averages
Level 56
1,583 SR
1,511 Elo+
Geb
Geb
GirthyMomz
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 120L
1,680 Elo+
Party 1
Ra
Ra
YourMomsPoolBoy
Ra
Level 124
God Stats
3W - 0L
1,763 SR
Queue Stats
29W - 24L
1,586 Elo+
Party 1
Pele
Pele
ЛохОбыкновенный
Pele
Level 17
God Stats
2W - 1L
1,487 SR
Queue Stats
24W - 44L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
SE6AD0R
Raijin
14
2 / 6 / 3
9,717
607
8,896
11,742
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 3
8,799
550
550
9,497
3,507
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
ghrz_2442
Danzaburou
13
3 / 7 / 2
9,874
617
6,318
11,027
3,929
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 13
10,844
678
4,997
15,845
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
12 / 1 / 3
12,385
774
16,668
9,517
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 1 / 11
10,752
672
5,504
8,140
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
15
15
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
L
Raijin
SE6AD0R
Raijin
2
6
3
0.58
W
12
1
3
13.5
L
0
2
3
0.75
L
Danzaburou
ghrz_2442
Danzaburou
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,764
Damage
27,169
32,266
Taken
33,502
11,195
Mitigated
20,474
1,109
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,997
814
0
3,273
15,845
13,296
732
2,955
12,165
19,109
0
L
Raijin
SE6AD0R
Raijin
8,896
640
0
360
11,742
3,759
0
5,710
5,786
50,137
0
W
16,668
1,687
3,634
4,729
9,517
4,085
1,118
2,705
6,812
87,012
0
L
550
73
0
336
9,497
3,507
0
7,265
2,043
3,391
0
L
Danzaburou
ghrz_2442
Danzaburou
6,318
3,366
0
413
11,027
3,929
0
8,018
2,759
0
28,360
W
5,504
373
0
1,137
8,140
3,093
530
4,051
4,089
0
39,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
33,981
119
Minions Killed
199
0
Camps Cleared
0
465,187
Distance Traveled
861,313
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,844
678
23
1
0
296,800
1
L
Raijin
9,717
607
68
4
0
231,377
9
W
Ra
12,385
774
129
8
0
258,618
6
L
Ymir
8,799
550
6
0
0
70,054
0
L
Danzaburou
9,874
617
45
3
0
163,756
2
W
Pele
10,752
672
47
3
0
305,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role