Player Matchup

Merlin
Merlin
AlphaCueGentlie
Merlin
Level 18
God Stats
1W - 1L
1,282 SR
Queue Stats
40W - 22L
1,708 Elo+
Solo
Da Ji
Da Ji
LadyDuality
Da Ji
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 35L
1,692 Elo+
Solo
King Arthur
King Arthur
TheRedVoid
King Arthur
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 15L
1,589 Elo+
Solo
Artemis
Artemis
YagoMc
Artemis
Level 26
God Stats
3W - 2L
1,741 SR
Queue Stats
56W - 42L
1,612 Elo+
Solo
Cerberus
Cerberus
getyomoneyup
Cerberus
Level 27
God Stats
6W - 3L
1,686 SR
Queue Stats
90W - 57L
1,768 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,674 Elo+

VS

Team Averages
Level 13
1,643 SR
1,620 Elo+
Artemis
Artemis
BackCampBand1t
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DanyK02
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheTismWrangler
Tsukuyomi
Level 6
God Stats
1W - 1L
1,820 SR
Queue Stats
10W - 6L
1,780 Elo+
Solo
Ullr
Ullr
iNewSmitePlayer
Ullr
Level 24
God Stats
3W - 8L
1,522 SR
Queue Stats
130W - 100L
1,755 Elo+
Solo
Hera
Hera
iamamamto
Hera
Level 13
God Stats
3W - 1L
1,873 SR
Queue Stats
55W - 55L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
8,501
654
4,607
6,744
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 5
6,479
498
1,896
6,722
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
TheRedVoid
King Arthur
10
1 / 3 / 1
5,798
446
3,509
10,451
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
YagoMc
Artemis
12
2 / 5 / 6
7,174
552
7,233
7,848
3,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
getyomoneyup
Cerberus
14
6 / 1 / 2
8,435
649
6,974
9,213
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,378
337
924
1,690
201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
DanyK02
Ymir
8
0 / 3 / 2
5,856
450
915
8,496
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
TheTismWrangler
Tsukuyomi
13
10 / 6 / 0
8,381
645
9,441
10,454
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 2 / 0
7,631
587
9,237
7,796
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
12
0 / 4 / 7
7,404
570
3,597
6,818
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
13
13
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
0
1
0
0
L
Ymir
DanyK02
Ymir
0
3
2
0.33
W
2
1
5
4.5
W
King Arthur
TheRedVoid
King Arthur
1
3
1
0.5
L
Tsukuyomi
TheTismWrangler
Tsukuyomi
10
6
0
1.67
W
Artemis
YagoMc
Artemis
2
5
6
1
W
Cerberus
getyomoneyup
Cerberus
6
1
2
7
L
3
2
0
1.5
L
Hera
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,219
Damage
24,114
40,978
Taken
35,254
19,567
Mitigated
11,369
10,105
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,607
570
0
2,224
6,744
2,012
130
915
5,741
56,980
0
L
924
228
0
805
1,690
201
0
749
941
0
6,677
L
Ymir
DanyK02
Ymir
915
604
0
948
8,496
3,631
288
1,914
6,582
18,502
0
W
1,896
422
0
2,696
6,722
2,230
758
372
6,344
0
24,046
W
King Arthur
TheRedVoid
King Arthur
3,509
601
0
1,951
10,451
6,591
0
0
10,451
0
16,777
L
Tsukuyomi
TheTismWrangler
Tsukuyomi
9,441
2,710
0
535
10,454
3,663
0
3,887
6,393
0
41,425
W
Artemis
YagoMc
Artemis
7,233
3,520
0
1,145
7,848
3,324
0
2,124
5,680
0
38,749
W
Cerberus
getyomoneyup
Cerberus
6,974
782
0
2,089
9,213
5,410
0
945
8,250
42,274
0
L
9,237
4,822
0
709
7,796
2,176
2,115
2,038
5,358
0
54,237
L
Hera
3,597
1,267
0
500
6,818
1,698
0
2,671
3,999
39,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,387
Gold Earned
33,650
357
Minions Killed
318
0
Camps Cleared
0
1,176,472
Distance Traveled
904,923
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,501
654
114
9
0
234,662
4
L
Artemis
4,378
337
12
1
0
34,306
0
L
Ymir
5,856
450
37
3
0
192,005
0
W
Da Ji
6,479
498
52
4
0
259,941
3
W
King Arthur
5,798
446
28
2
0
236,105
2
L
Tsukuyomi
8,381
645
62
5
0
238,720
0
W
Artemis
7,174
552
72
6
0
195,489
0
W
Cerberus
8,435
649
91
7
0
250,275
0
L
Ullr
7,631
587
106
8
0
223,631
0
L
Hera
7,404
570
101
8
0
216,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role