Player Matchup

Jormungandr
Jormungandr
AkisTheGreat
Jormungandr
Level 15
God Stats
9W - 4L
1,688 SR
Queue Stats
58W - 36L
1,617 Elo+
Party 1
Neith
Neith
Rank1NEITH
Neith
Level 17
God Stats
9W - 13L
1,460 SR
Queue Stats
23W - 22L
1,522 Elo+
Party 2
Apollo
Apollo
TheTrueZerk
Apollo
Level 18
God Stats
4W - 5L
1,673 SR
Queue Stats
88W - 67L
1,567 Elo+
Party 1
Set
Set
thebigbrick
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
zoemain1000lp
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,487 Elo+
Party 2
Team Averages
Level 17
1,564 SR
1,539 Elo+

VS

Team Averages
Level 20
1,601 SR
1,496 Elo+
Neith
Neith
Sm0k5
Neith
Level 24
God Stats
56W - 50L
1,435 SR
Queue Stats
348W - 397L
1,443 Elo+
Party 4
Cerberus
Cerberus
Sparquin
Cerberus
Level 26
God Stats
1W - 0L
1,949 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Tempzz1994
Bellona
Level 16
God Stats
24W - 17L
1,617 SR
Queue Stats
69W - 66L
1,571 Elo+
Party 4
Nemesis
Nemesis
isekream
Nemesis
Level 7
God Stats
15W - 18L
1,499 SR
Queue Stats
143W - 142L
1,468 Elo+
Solo
The Morrigan
The Morrigan
minimoi1
The Morrigan
Level 29
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkisTheGreat
Jormungandr
12
1 / 4 / 4
7,769
432
6,535
10,381
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
15
3 / 5 / 1
9,178
510
6,736
11,561
4,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
13
5 / 5 / 3
8,322
462
9,536
15,027
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

3
0 / 2 / 0
5,334
296
302
1,472
277
Hachiman
zoemain1000lp
Hachiman
16
3 / 6 / 1
9,757
542
5,063
15,585
6,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sm0k5
Neith
15
2 / 4 / 2
9,454
525
5,411
8,822
2,985
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Sparquin
Cerberus
13
1 / 2 / 7
9,048
503
5,642
10,260
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Tempzz1994
Bellona
18
7 / 0 / 6
11,295
628
9,025
8,213
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
isekream
Nemesis
16
6 / 2 / 11
10,410
578
9,153
9,496
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
minimoi1
The Morrigan
16
5 / 4 / 2
10,436
580
11,231
9,293
3,996
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
12
Kills
21
22
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AkisTheGreat
Jormungandr
1
4
4
0.75
L
Neith
3
5
1
0.7
W
Neith
Sm0k5
Neith
2
4
2
0.75
W
Cerberus
Sparquin
Cerberus
1
2
7
2.25
W
Bellona
Tempzz1994
Bellona
7
0
6
10
L
Apollo
5
5
3
1.3
W
Nemesis
isekream
Nemesis
6
2
11
5.75
W
The Morrigan
minimoi1
The Morrigan
5
4
2
1.5
L
0
2
0
0
L
Hachiman
zoemain1000lp
Hachiman
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
40,462
54,026
Taken
46,084
24,571
Mitigated
24,911
12,618
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AkisTheGreat
Jormungandr
6,535
886
0
786
10,381
8,879
96
3,608
6,773
29,436
0
L
Neith
6,736
3,706
0
3,910
11,561
4,403
1,574
1,876
9,685
0
55,843
W
Neith
Sm0k5
Neith
5,411
2,611
312
3,438
8,822
2,985
2,171
1,470
7,352
0
50,294
W
Cerberus
Sparquin
Cerberus
5,642
140
0
1,975
10,260
6,502
409
2,567
7,693
22,174
0
W
Bellona
Tempzz1994
Bellona
9,025
1,724
0
3,720
8,213
8,122
1,789
793
7,420
3,744
68,230
L
Apollo
9,536
5,644
0
4,010
15,027
4,772
450
5,651
9,376
0
37,756
W
Nemesis
isekream
Nemesis
9,153
4,367
0
3,898
9,496
3,306
0
522
8,974
0
58,091
W
The Morrigan
minimoi1
The Morrigan
11,231
1,886
0
726
9,293
3,996
1,209
1,183
8,110
72,705
0
L
302
70
0
140
1,472
277
0
0
1,472
0
1,850
L
Hachiman
zoemain1000lp
Hachiman
5,063
3,488
0
3,772
15,585
6,240
1,152
6,329
9,256
0
63,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
50,643
340
Minions Killed
465
0
Camps Cleared
0
1,261,969
Distance Traveled
1,755,576
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,769
432
41
2
0
322,544
3
L
Neith
9,178
510
116
6
0
301,963
2
W
Neith
9,454
525
100
6
0
278,851
0
W
Cerberus
9,048
503
27
2
0
386,173
1
W
Bellona
11,295
628
135
8
0
375,108
5
L
Apollo
8,322
462
58
3
0
301,092
4
W
Nemesis
10,410
578
79
4
0
417,608
0
W
The Morrigan
10,436
580
124
7
0
297,836
0
L
Set
5,334
296
6
0
0
68,204
0
L
Hachiman
9,757
542
119
7
0
268,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role