Player Matchup

Chaac
Chaac
DarkIndarr
Chaac
Level 24
God Stats
2W - 4L
1,318 SR
Queue Stats
126W - 90L
1,615 Elo+
Solo
Kukulkan
Kukulkan
EqbasVori
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
PERUGLUGLU
Cupid
Level 116
God Stats
2W - 3L
1,556 SR
Queue Stats
40W - 64L
1,443 Elo+
Party 1
Team Averages
Level 83
1,458 SR
1,520 Elo+

VS

Team Averages
Level 40
1,515 SR
1,473 Elo+
Heimdallr
Heimdallr
Kallemasaker
Heimdallr
Level 65
God Stats
6W - 9L
1,184 SR
Queue Stats
18W - 19L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
Pikkshreder
Nu Wa
Level 49
God Stats
0W - 2L
1,636 SR
Queue Stats
12W - 16L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
SloppyWetKebab
Sun Wukong
Level 6
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
9 / 3 / 10
12,251
817
13,768
19,343
17,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
EqbasVori
Kukulkan
15
5 / 2 / 10
11,162
744
10,803
8,782
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
14
7 / 5 / 9
11,569
771
6,203
11,588
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kallemasaker
Heimdallr
14
9 / 6 / 0
10,773
718
12,935
11,646
5,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 8
9,362
624
9,591
10,700
3,498
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SloppyWetKebab
Sun Wukong
10
0 / 9 / 5
8,475
565
5,307
13,936
6,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
21
Kills
9
10
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
3
10
4.67
W
Kukulkan
EqbasVori
Kukulkan
5
2
10
5
L
Heimdallr
Kallemasaker
Heimdallr
9
6
0
1.5
W
Cupid
7
5
9
2.3
L
0
6
8
0.67
L
Sun Wukong
SloppyWetKebab
Sun Wukong
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
27,833
39,713
Taken
36,282
25,272
Mitigated
14,937
15,032
Healing
521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,768
3,863
1,257
8,614
19,343
17,880
550
2,950
16,040
0
39,130
W
Kukulkan
EqbasVori
Kukulkan
10,803
761
0
1,269
8,782
3,076
1,227
3,701
4,843
66,665
0
L
Heimdallr
Kallemasaker
Heimdallr
12,935
6,334
0
0
11,646
5,277
0
2,426
9,220
0
36,105
W
Cupid
6,203
2,958
1,475
2,417
11,588
4,316
988
2,773
8,651
0
50,854
L
9,591
1,922
0
420
10,700
3,498
0
2,812
7,888
37,101
0
L
Sun Wukong
SloppyWetKebab
Sun Wukong
5,307
1,512
0
101
13,936
6,162
0
5,573
8,363
0
18,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
28,610
215
Minions Killed
122
0
Camps Cleared
0
895,569
Distance Traveled
709,156
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,251
817
38
3
0
344,455
4
W
Kukulkan
11,162
744
103
7
0
270,924
1
L
Heimdallr
10,773
718
48
3
0
245,119
0
W
Cupid
11,569
771
74
5
0
280,190
1
L
Nu Wa
9,362
624
56
4
0
220,818
2
L
Sun Wukong
8,475
565
18
1
0
243,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role