Player Matchup

Anhur
Anhur
Døppelganger
Anhur
Level 44
God Stats
2W - 1L
1,496 SR
Queue Stats
11W - 15L
1,389 Elo+
Solo
Fenrir
Fenrir
IVersoNNN
Fenrir
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 35L
1,408 Elo+
Solo
Mulan
Mulan
Kuchara
Mulan
Level 135
God Stats
4W - 2L
1,773 SR
Queue Stats
72W - 86L
1,513 Elo+
Solo
Ymir
Ymir
kimbohhr666
Ymir
Level 127
God Stats
1W - 2L
1,715 SR
Queue Stats
114W - 123L
1,453 Elo+
Solo
Agni
Agni
xXJonas-XDXx
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 134L
1,530 Elo+
Solo
Team Averages
Level 94
1,597 SR
1,459 Elo+

VS

Team Averages
Level 60
1,420 SR
1,523 Elo+
Hercules
Hercules
IvoryLighhht
Hercules
Level 29
God Stats
6W - 12L
1,565 SR
Queue Stats
209W - 206L
1,583 Elo+
Party 2
Neith
Neith
M4uR1Xe
Neith
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
Raktufin
Kukulkan
Level 26
God Stats
5W - 9L
1,364 SR
Queue Stats
60W - 55L
1,522 Elo+
Party 1
Geb
Geb
Robot-KVRSS
Geb
Level 60
God Stats
24W - 23L
1,508 SR
Queue Stats
66W - 90L
1,432 Elo+
Solo
Kali
Kali
b1e1242
Kali
Level 39
God Stats
0W - 2L
1,161 SR
Queue Stats
106W - 117L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
8,678
542
7,154
13,438
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
IVersoNNN
Fenrir
15
7 / 2 / 2
9,165
573
7,637
11,502
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
Kuchara
Mulan
14
0 / 1 / 2
8,094
506
6,167
9,262
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 3 / 6
7,387
462
8,670
13,951
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 4 / 7
9,306
582
13,232
8,335
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IvoryLighhht
Hercules
11
1 / 6 / 5
7,647
478
8,795
17,565
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
M4uR1Xe
Neith
13
2 / 2 / 2
7,763
485
9,469
10,517
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Raktufin
Kukulkan
16
8 / 4 / 0
9,402
588
10,910
10,912
4,824
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 3
6,688
418
3,008
10,820
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
b1e1242
Kali
13
1 / 4 / 2
7,617
476
4,390
12,830
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
18
Kills
12
12
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
Fenrir
IVersoNNN
Fenrir
7
2
2
4
L
Hercules
IvoryLighhht
Hercules
1
6
5
0.58
W
Mulan
Kuchara
Mulan
0
1
2
1
L
Neith
M4uR1Xe
Neith
2
2
2
1.5
L
Kukulkan
Raktufin
Kukulkan
8
4
0
2
L
0
2
3
0.75
L
Kali
b1e1242
Kali
1
4
2
0.5
W
1
3
6
1.33
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,860
Damage
36,572
56,488
Taken
62,644
27,707
Mitigated
31,393
15,991
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,154
5,495
0
6,717
13,438
4,839
1,286
442
12,958
0
57,406
W
Fenrir
IVersoNNN
Fenrir
7,637
2,038
0
1,079
11,502
4,912
0
3,148
8,344
0
48,514
L
Hercules
IvoryLighhht
Hercules
8,795
3,192
0
4,406
17,565
13,508
0
10,105
7,435
0
20,200
W
Mulan
Kuchara
Mulan
6,167
1,147
0
3,489
9,262
5,918
0
4,154
4,754
0
47,484
L
Neith
M4uR1Xe
Neith
9,469
4,088
0
4,560
10,517
3,200
0
2,674
7,843
0
59,603
L
Kukulkan
Raktufin
Kukulkan
10,910
2,881
0
2,160
10,912
4,824
0
3,536
7,276
63,773
0
L
3,008
185
0
1,890
10,820
5,024
0
1,385
9,210
24,520
0
L
Kali
b1e1242
Kali
4,390
1,924
0
4,116
12,830
4,837
0
4,202
8,578
0
43,832
W
8,670
1,232
0
1,918
13,951
8,779
0
2,439
11,475
28,482
0
W
13,232
1,222
0
2,788
8,335
3,259
0
3,296
5,039
58,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
39,117
426
Minions Killed
395
0
Camps Cleared
0
1,552,088
Distance Traveled
1,569,016
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,678
542
113
7
0
282,036
4
W
Fenrir
9,165
573
78
5
0
353,123
8
L
Hercules
7,647
478
16
1
0
310,581
5
W
Mulan
8,094
506
105
7
0
312,507
5
L
Neith
7,763
485
107
7
0
273,822
0
L
Kukulkan
9,402
588
123
8
0
297,054
5
L
Geb
6,688
418
58
4
0
333,305
6
L
Kali
7,617
476
91
6
0
354,254
2
W
Ymir
7,387
462
29
2
0
305,563
2
W
Agni
9,306
582
101
6
0
298,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role