Player Matchup

Jing Wei
Jing Wei
Gemantauskas
Jing Wei
Level 10
God Stats
6W - 6L
1,635 SR
Queue Stats
8W - 12L
1,424 Elo+
Party 2
Anubis
Anubis
Inluminus
Anubis
Level 21
God Stats
2W - 0L
1,733 SR
Queue Stats
81W - 85L
1,459 Elo+
Solo
Nike
Nike
Kaisephr
Nike
Level 10
God Stats
5W - 5L
1,690 SR
Queue Stats
12W - 13L
1,449 Elo+
Party 2
Ymir
Ymir
SnaggingSword
Ymir
Level 72
God Stats
4W - 3L
1,500 SR
Queue Stats
393W - 327L
1,519 Elo+
Party 2
Apollo
Apollo
elsopla_UY
Apollo
Level 23
God Stats
2W - 2L
1,673 SR
Queue Stats
101W - 100L
1,457 Elo+
Solo
Team Averages
Level 27
1,646 SR
1,462 Elo+

VS

Team Averages
Level 13
1,611 SR
1,468 Elo+
Bakasura
Bakasura
El_CaBeZoN-ArG-
Bakasura
Level 22
God Stats
39W - 32L
1,699 SR
Queue Stats
116W - 125L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
HunterzinhaUWU
Cthulhu
Level 15
God Stats
43W - 44L
1,539 SR
Queue Stats
53W - 64L
1,471 Elo+
Solo
Ra
Ra
Luizinho137
Ra
Level 4
God Stats
2W - 3L
1,756 SR
Queue Stats
123W - 113L
1,336 Elo+
Party 1
Bellona
Bellona
Seykaco
Bellona
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Skadi
Skadi
notvidela
Skadi
Level 18
God Stats
33W - 29L
1,562 SR
Queue Stats
170W - 195L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gemantauskas
Jing Wei
16
5 / 1 / 14
10,688
509
11,413
10,905
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Inluminus
Anubis
16
1 / 2 / 5
10,573
503
6,689
8,502
4,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
17
14 / 3 / 7
12,472
594
17,089
18,245
17,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 2 / 3
11,121
530
7,852
14,956
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
elsopla_UY
Apollo
15
6 / 1 / 1
11,111
529
8,777
8,640
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 6 / 4
10,169
484
8,067
18,383
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 1
9,972
475
10,449
17,991
7,450
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

9
0 / 1 / 0
6,970
332
2,426
2,793
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Seykaco
Bellona
14
1 / 6 / 2
8,051
383
3,436
12,155
7,674
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
notvidela
Skadi
17
3 / 12 / 0
10,501
500
8,304
21,570
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
30
Kills
9
9
Deaths
30
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
6
4
0.67
W
Jing Wei
Gemantauskas
Jing Wei
5
1
14
12
L
3
5
1
0.7
W
Anubis
Inluminus
Anubis
1
2
5
1.75
W
Nike
14
3
7
5.83
L
0
1
0
0
L
Bellona
Seykaco
Bellona
1
6
2
0.33
W
4
2
3
2.75
W
Apollo
elsopla_UY
Apollo
6
1
1
6.5
L
Skadi
notvidela
Skadi
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,820
Damage
32,682
61,248
Taken
72,892
37,513
Mitigated
27,716
23,262
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
8,067
5,873
171
5,977
18,383
6,535
336
4,235
14,148
0
55,553
W
Jing Wei
Gemantauskas
Jing Wei
11,413
7,118
0
4,919
10,905
4,177
3,123
3,421
7,364
0
47,157
L
10,449
113
549
766
17,991
7,450
0
1,293
16,698
52,107
0
W
Anubis
Inluminus
Anubis
6,689
98
0
2,846
8,502
4,198
1,180
2,689
5,733
58,895
0
W
Nike
17,089
5,497
0
4,634
18,245
17,732
1,652
3,506
14,459
0
68,408
L
2,426
337
0
1,020
2,793
693
0
1,502
1,291
23,007
0
L
Bellona
Seykaco
Bellona
3,436
1,099
0
1,182
12,155
7,674
219
3,943
8,212
0
25,052
W
7,852
2,132
0
6,434
14,956
7,326
68
1,396
13,192
91,679
0
W
Apollo
elsopla_UY
Apollo
8,777
4,746
0
4,429
8,640
4,080
3,569
2,177
6,158
0
51,352
L
Skadi
notvidela
Skadi
8,304
4,282
0
4,166
21,570
5,364
1,765
3,568
18,002
0
75,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,965
Gold Earned
45,663
523
Minions Killed
407
0
Camps Cleared
0
1,823,254
Distance Traveled
1,613,952
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,169
484
113
5
0
420,044
2
W
Jing Wei
10,688
509
85
4
0
361,704
0
L
Cthulhu
9,972
475
83
4
0
375,254
1
W
Anubis
10,573
503
112
5
0
386,629
0
W
Nike
12,472
594
85
4
0
382,638
0
L
Ra
6,970
332
46
2
0
156,931
2
L
Bellona
8,051
383
50
2
0
334,905
1
W
Ymir
11,121
530
132
6
0
396,587
3
W
Apollo
11,111
529
109
5
0
295,696
3
L
Skadi
10,501
500
115
5
0
326,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role