Player Matchup

Yemoja
Yemoja
Cuhdeplastico
Yemoja
Level 7
God Stats
2W - 8L
1,500 SR
Queue Stats
5W - 14L
1,257 Elo+
Party 1
Discordia
Discordia
GideonGodiGodi
Discordia
Level 15
God Stats
2W - 4L
1,114 SR
Queue Stats
6W - 18L
1,114 Elo+
Party 1
Danzaburou
Danzaburou
RuiSant
Danzaburou
Level 109
God Stats
2W - 2L
1,451 SR
Queue Stats
21W - 28L
1,218 Elo+
Party 1
Team Averages
Level 44
1,355 SR
1,196 Elo+

VS

Team Averages
Level 106
1,597 SR
1,617 Elo+
Sylvanus
Sylvanus
JohnDemon
Sylvanus
Level 145
God Stats
5W - 2L
1,791 SR
Queue Stats
476W - 220L
1,671 Elo+
Solo
Ah Puch
Ah Puch
MattShads
Ah Puch
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
202W - 138L
1,681 Elo+
Solo
Neith
Neith
Socubos
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,643
664
3,058
7,466
2,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
GideonGodiGodi
Discordia
8
0 / 8 / 1
6,145
615
4,461
7,730
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
RuiSant
Danzaburou
8
0 / 8 / 0
5,667
567
5,708
9,905
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JohnDemon
Sylvanus
12
7 / 0 / 11
9,137
914
4,532
9,735
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
MattShads
Ah Puch
12
11 / 1 / 8
9,010
901
14,188
6,822
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Socubos
Neith
11
2 / 0 / 14
7,552
755
3,707
5,378
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
20
20
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Discordia
GideonGodiGodi
Discordia
0
8
1
0.06
W
Sylvanus
JohnDemon
Sylvanus
7
0
11
12.5
W
Ah Puch
MattShads
Ah Puch
11
1
8
15
L
Danzaburou
RuiSant
Danzaburou
0
8
0
0
W
Neith
Socubos
Neith
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,227
Damage
22,427
25,101
Taken
21,935
7,386
Mitigated
14,051
1,917
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,058
480
499
77
7,466
2,607
0
5,097
2,141
11,204
0
L
Discordia
GideonGodiGodi
Discordia
4,461
278
0
854
7,730
1,931
0
5,372
2,132
16,447
0
W
Sylvanus
JohnDemon
Sylvanus
4,532
1,806
1,028
4,248
9,735
9,610
78
3,047
6,284
21,737
0
W
Ah Puch
MattShads
Ah Puch
14,188
479
0
2,324
6,822
2,464
136
1,586
5,116
37,616
0
L
Danzaburou
RuiSant
Danzaburou
5,708
2,039
0
487
9,905
2,848
0
7,517
2,068
0
15,001
W
Neith
Socubos
Neith
3,707
1,265
711
3,709
5,378
1,977
367
2,208
2,986
0
18,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,455
Gold Earned
25,699
65
Minions Killed
121
0
Camps Cleared
0
456,093
Distance Traveled
557,749
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,643
664
19
2
0
159,536
0
L
Discordia
6,145
615
27
3
0
149,040
0
W
Sylvanus
9,137
914
32
3
0
168,043
3
W
Ah Puch
9,010
901
53
5
0
211,559
3
L
Danzaburou
5,667
567
19
2
0
147,517
2
W
Neith
7,552
755
36
4
0
178,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role