Player Matchup

Tiamat
Tiamat
MrStealYourPuh
Tiamat
Level 128
God Stats
23W - 6L
2,070 SR
Queue Stats
525W - 125L
1,892 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SukkMeDryOnGang
Kumbhakarna
Level 17
God Stats
7W - 1L
1,846 SR
Queue Stats
91W - 10L
2,059 Elo+
Party 2
Kukulkan
Kukulkan
Swapiggggy553
Kukulkan
Level 30
God Stats
23W - 7L
1,529 SR
Queue Stats
136W - 118L
1,631 Elo+
Party 1
Ganesha
Ganesha
XboxPlayersAss_
Ganesha
Level 22
God Stats
16W - 3L
1,892 SR
Queue Stats
171W - 52L
1,915 Elo+
Party 2
Hercules
Hercules
tghnbcsxz
Hercules
Level 26
God Stats
3W - 0L
1,625 SR
Queue Stats
8W - 6L
1,469 Elo+
Party 1
Team Averages
Level 45
1,793 SR
1,793 Elo+

VS

Team Averages
Level 45
1,577 SR
1,700 Elo+
Zeus
Zeus
Brxski-_-999
Zeus
Level 27
God Stats
7W - 11L
1,471 SR
Queue Stats
263W - 290L
1,543 Elo+
Solo
Skadi
Skadi
CheyenneXx2018
Skadi
Level 29
God Stats
118W - 112L
1,551 SR
Queue Stats
146W - 133L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
GIRLBUNDY
Sun Wukong
Level 146
God Stats
28W - 14L
1,715 SR
Queue Stats
435W - 202L
1,778 Elo+
Party 3
Fenrir
Fenrir
Mizauwu
Fenrir
Level 7
God Stats
28W - 17L
1,648 SR
Queue Stats
71W - 35L
1,840 Elo+
Party 3
Kumbhakarna
Kumbhakarna
julioSolo69
Kumbhakarna
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 17L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 11
11,383
1,138
22,503
9,090
10,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SukkMeDryOnGang
Kumbhakarna
16
3 / 2 / 15
10,196
1,020
8,979
13,234
10,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Swapiggggy553
Kukulkan
16
1 / 1 / 8
10,074
1,007
6,729
4,719
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 16
9,770
977
8,681
11,090
9,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
tghnbcsxz
Hercules
16
7 / 2 / 7
10,583
1,058
9,748
11,991
5,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

267

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,749
975
13,587
11,926
4,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 3
9,240
924
11,736
18,530
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
GIRLBUNDY
Sun Wukong
14
0 / 2 / 2
8,440
844
4,174
5,405
4,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Mizauwu
Fenrir
16
4 / 2 / 1
10,149
1,015
8,064
11,101
6,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
julioSolo69
Kumbhakarna
16
1 / 2 / 3
10,599
1,060
5,697
19,461
23,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
19
Kills
6
6
Deaths
19
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
0
6
3
0.25
L
Sun Wukong
GIRLBUNDY
Sun Wukong
0
2
2
0.5
L
Fenrir
Mizauwu
Fenrir
4
2
1
2.25
W
8
0
11
13.5
W
Kumbhakarna
SukkMeDryOnGang
Kumbhakarna
3
2
15
5.25
W
Kukulkan
Swapiggggy553
Kukulkan
1
1
8
5
W
0
1
16
8
L
Kumbhakarna
julioSolo69
Kumbhakarna
1
2
3
1.25
W
Hercules
tghnbcsxz
Hercules
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,640
Damage
43,258
50,124
Taken
66,423
38,288
Mitigated
46,401
11,258
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,587
823
111
1,375
11,926
4,559
0
9,071
2,594
37,638
0
L
11,736
5,971
0
2,111
18,530
7,524
0
13,338
4,872
0
45,448
L
Sun Wukong
GIRLBUNDY
Sun Wukong
4,174
666
0
400
5,405
4,020
0
3,448
1,654
0
8,769
L
Fenrir
Mizauwu
Fenrir
8,064
1,676
0
886
11,101
6,908
0
8,097
2,785
0
19,860
W
22,503
2,445
653
3,334
9,090
10,040
0
5,271
3,819
39,885
0
W
Kumbhakarna
SukkMeDryOnGang
Kumbhakarna
8,979
672
1,630
1,042
13,234
10,992
0
3,203
9,157
13,779
0
W
Kukulkan
Swapiggggy553
Kukulkan
6,729
1,788
0
1,009
4,719
1,959
0
2,089
2,630
49,454
0
W
8,681
940
0
890
11,090
9,405
0
3,179
6,982
15,001
0
L
Kumbhakarna
julioSolo69
Kumbhakarna
5,697
348
0
4,636
19,461
23,390
0
11,176
7,626
14,432
0
W
Hercules
tghnbcsxz
Hercules
9,748
2,557
0
2,700
11,991
5,892
0
5,542
6,449
0
14,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,006
Gold Earned
48,177
191
Minions Killed
189
9
Camps Cleared
4
971,935
Distance Traveled
760,614
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,749
975
71
7
2
155,110
1
L
Skadi
9,240
924
74
7
1
166,050
1
L
Sun Wukong
8,440
844
7
1
0
73,805
0
L
Fenrir
10,149
1,015
24
2
1
165,005
0
W
Tiamat
11,383
1,138
46
5
8
208,543
0
W
Kumbhakarna
10,196
1,020
5
1
0
189,680
3
W
Kukulkan
10,074
1,007
128
13
0
177,693
0
W
Ganesha
9,770
977
4
0
0
206,332
3
L
Kumbhakarna
10,599
1,060
13
1
0
200,644
3
W
Hercules
10,583
1,058
8
1
1
189,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role