Player Matchup

Chang'e
Chang'e
CloneCT7567
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 157L
1,552 Elo+
Party 2
Fenrir
Fenrir
Gariochi
Fenrir
Level 95
God Stats
8W - 7L
1,530 SR
Queue Stats
234W - 307L
1,479 Elo+
Solo
Horus
Horus
ZaWarudo1
Horus
Level 67
God Stats
1W - 4L
1,337 SR
Queue Stats
290W - 269L
1,541 Elo+
Party 2
Team Averages
Level 76
1,456 SR
1,524 Elo+

VS

Team Averages
Level 60
1,556 SR
1,442 Elo+
Ah Puch
Ah Puch
FiestaButter
Ah Puch
Level 92
God Stats
2W - 7L
1,225 SR
Queue Stats
275W - 354L
1,425 Elo+
Solo
Rama
Rama
Kosmos00
Rama
Level 40
God Stats
4W - 3L
1,632 SR
Queue Stats
6W - 7L
1,434 Elo+
Party 1
Nike
Nike
ThickBoiRick
Nike
Level 49
God Stats
4W - 0L
1,811 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CloneCT7567
Chang'e
19
3 / 3 / 7
14,817
617
18,916
25,685
21,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Gariochi
Fenrir
17
7 / 10 / 5
15,824
659
22,135
24,049
15,012
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
ZaWarudo1
Horus
18
5 / 8 / 7
16,723
697
9,101
36,041
39,568
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FiestaButter
Ah Puch
20
7 / 6 / 10
16,119
672
25,919
20,370
8,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
19
7 / 6 / 11
16,551
690
27,549
22,516
8,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 3 / 11
15,682
653
15,353
17,382
26,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
15
Kills
21
21
Deaths
15
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CloneCT7567
Chang'e
3
3
7
2.17
W
Ah Puch
FiestaButter
Ah Puch
7
6
10
2
L
Fenrir
Gariochi
Fenrir
7
10
5
0.95
W
Rama
7
6
11
2.08
W
7
3
11
4.17
L
Horus
ZaWarudo1
Horus
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,152
Damage
68,821
85,775
Taken
60,268
76,347
Mitigated
42,946
38,948
Healing
23,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CloneCT7567
Chang'e
18,916
1,527
6,400
13,182
25,685
21,767
1,265
7,926
17,759
99,868
0
W
Ah Puch
FiestaButter
Ah Puch
25,919
1,927
1,098
8,480
20,370
8,276
1,299
2,653
17,717
107,828
0
L
Fenrir
Gariochi
Fenrir
22,135
10,496
0
2,858
24,049
15,012
0
8,654
15,395
0
61,896
W
Rama
27,549
23,508
0
10,239
22,516
8,150
1,119
11,168
11,348
0
103,483
W
15,353
2,357
744
2,917
17,382
26,520
90
5,158
12,224
0
55,206
L
Horus
ZaWarudo1
Horus
9,101
4,654
4,410
12,098
36,041
39,568
340
9,566
26,475
0
38,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
48,352
207
Minions Killed
288
0
Camps Cleared
0
1,268,991
Distance Traveled
1,181,095
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,817
617
123
5
0
444,814
1
W
Ah Puch
16,119
672
127
5
0
387,725
0
L
Fenrir
15,824
659
44
2
0
401,414
3
W
Rama
16,551
690
101
4
0
356,292
2
W
Nike
15,682
653
60
3
0
437,078
4
L
Horus
16,723
697
40
2
0
422,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role