Player Matchup

Kukulkan
Kukulkan
Alegrette
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 2
Sylvanus
Sylvanus
KitsutheRoyal
Sylvanus
Level 32
God Stats
0W - 3L
1,229 SR
Queue Stats
55W - 51L
1,438 Elo+
Party 1
Artemis
Artemis
Papoli
Artemis
Level 7
God Stats
3W - 6L
1,210 SR
Queue Stats
3W - 7L
1,179 Elo+
Solo
Nemesis
Nemesis
Ragna445
Nemesis
Level 28
God Stats
5W - 4L
1,422 SR
Queue Stats
326W - 309L
1,331 Elo+
Party 1
Jormungandr
Jormungandr
hidenaga
Jormungandr
Level 3
God Stats
0W - 3L
1,231 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 2
Team Averages
Level 15
1,318 SR
1,258 Elo+

VS

Team Averages
Level 13
1,420 SR
1,372 Elo+
Danzaburou
Danzaburou
Dwarf504
Danzaburou
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,420 Elo+
Solo
Serqet
Serqet
Mariolegend08
Serqet
Level 26
God Stats
2W - 2L
1,303 SR
Queue Stats
36W - 34L
1,425 Elo+
Party 3
Neith
Neith
Rettlaw
Neith
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Raijin
Raijin
SquareBears
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,179 Elo+
Solo
Ymir
Ymir
cachein
Ymir
Level 16
God Stats
2W - 1L
1,297 SR
Queue Stats
80W - 110L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alegrette
Kukulkan
20
10 / 10 / 12
16,123
1,075
28,981
20,118
9,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
KitsutheRoyal
Sylvanus
20
7 / 10 / 17
17,798
1,187
16,782
42,664
58,397
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Papoli
Artemis
16
0 / 1 / 2
11,258
751
51
1,720
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Ragna445
Nemesis
20
8 / 13 / 16
16,299
1,087
25,943
38,521
20,382
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
hidenaga
Jormungandr
20
8 / 6 / 19
17,607
1,174
27,387
27,855
36,428
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dwarf504
Danzaburou
18
1 / 4 / 8
12,620
841
1,947
10,795
3,944
20
18 / 9 / 15
18,887
1,259
34,874
30,065
12,114
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Rettlaw
Neith
20
3 / 5 / 21
14,979
999
24,285
20,243
7,585
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
20
18 / 6 / 13
18,986
1,266
48,887
21,760
9,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
cachein
Ymir
20
0 / 9 / 15
14,261
951
12,444
28,640
35,128
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
112
33
Kills
40
40
Deaths
33
66
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alegrette
Kukulkan
10
10
12
1.6
W
Danzaburou
Dwarf504
Danzaburou
1
4
8
1.25
L
Sylvanus
KitsutheRoyal
Sylvanus
7
10
17
1.55
W
18
9
15
2.83
L
Artemis
Papoli
Artemis
0
1
2
1
L
Nemesis
Ragna445
Nemesis
8
13
16
1.23
W
Neith
Rettlaw
Neith
3
5
21
2.7
W
Raijin
18
6
13
4.08
W
Ymir
cachein
Ymir
0
9
15
0.83
L
Jormungandr
hidenaga
Jormungandr
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,144
Damage
122,437
130,878
Taken
111,503
125,354
Mitigated
68,007
24,445
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alegrette
Kukulkan
28,981
3,197
0
351
20,118
9,527
0
3,791
15,074
67,719
0
W
Danzaburou
Dwarf504
Danzaburou
1,947
690
0
124
10,795
3,944
0
7,462
3,070
0
4,531
L
Sylvanus
KitsutheRoyal
Sylvanus
16,782
4,502
4,007
11,314
42,664
58,397
0
23,309
18,598
31,100
0
W
34,874
19,383
0
5,275
30,065
12,114
0
20,606
8,912
0
59,401
L
Artemis
Papoli
Artemis
51
51
0
68
1,720
620
0
1,245
475
0
424
L
Nemesis
Ragna445
Nemesis
25,943
12,393
0
7,313
38,521
20,382
0
19,760
18,395
0
49,429
W
Neith
Rettlaw
Neith
24,285
11,841
0
6,260
20,243
7,585
0
12,483
7,297
0
69,229
W
Raijin
48,887
6,679
0
985
21,760
9,236
0
13,512
8,098
86,297
0
W
Ymir
cachein
Ymir
12,444
3,031
0
1,176
28,640
35,128
0
17,422
10,976
20,290
0
L
Jormungandr
hidenaga
Jormungandr
27,387
5,997
0
1,392
27,855
36,428
0
13,226
14,204
63,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,085
Gold Earned
79,733
249
Minions Killed
276
2
Camps Cleared
7
1,069,036
Distance Traveled
1,143,951
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,123
1,075
86
6
0
248,631
0
W
Danzaburou
12,620
841
3
0
1
122,963
0
L
Sylvanus
17,798
1,187
32
2
1
236,693
1
W
Serqet
18,887
1,259
68
5
6
311,810
0
L
Artemis
11,258
751
2
0
0
30,787
0
L
Nemesis
16,299
1,087
38
3
1
302,565
0
W
Neith
14,979
999
104
7
0
240,425
0
W
Raijin
18,986
1,266
69
5
0
250,143
0
W
Ymir
14,261
951
32
2
0
218,610
2
L
Jormungandr
17,607
1,174
91
6
0
250,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role