Player Matchup

Nu Wa
Nu Wa
Faedonn
Nu Wa
Level 6
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
Fenrir
Fenrir
ejderdoqan
Fenrir
Level 18
God Stats
0W - 1L
1,424 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
Ymir
Ymir
katliamci55
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,241 Elo+
Party 2
Team Averages
Level 10
1,545 SR
1,241 Elo+

VS

Team Averages
Level 40
1,557 SR
1,272 Elo+
Bastet
Bastet
AshAsia
Bastet
Level 29
God Stats
77W - 103L
1,510 SR
Queue Stats
272W - 451L
1,361 Elo+
Party 1
Medusa
Medusa
HuskyJ
Medusa
Level 63
God Stats
11W - 14L
1,809 SR
Queue Stats
623W - 891L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
tealsteel
Jormungandr
Level 29
God Stats
5W - 10L
1,351 SR
Queue Stats
26W - 51L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Faedonn
Nu Wa
12
2 / 8 / 2
9,125
652
6,325
8,273
1,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ejderdoqan
Fenrir
11
2 / 7 / 2
9,320
666
4,706
9,981
3,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 8 / 1
8,538
610
5,404
16,384
9,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AshAsia
Bastet
15
9 / 2 / 10
11,058
790
9,258
7,967
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
HuskyJ
Medusa
15
11 / 1 / 10
11,378
813
14,857
9,485
3,501
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
tealsteel
Jormungandr
12
3 / 2 / 14
9,806
700
5,122
7,965
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
23
23
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bastet
AshAsia
Bastet
9
2
10
7
L
Nu Wa
Faedonn
Nu Wa
2
8
2
0.38
W
Medusa
HuskyJ
Medusa
11
1
10
16
L
Fenrir
ejderdoqan
Fenrir
2
7
2
0.43
L
1
8
1
0.19
W
Jormungandr
tealsteel
Jormungandr
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,435
Damage
29,237
34,638
Taken
25,417
14,529
Mitigated
13,110
986
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AshAsia
Bastet
9,258
2,076
0
1,078
7,967
4,086
619
3,118
4,733
0
37,558
L
Nu Wa
Faedonn
Nu Wa
6,325
1,188
0
0
8,273
1,963
0
387
7,686
31,914
0
W
Medusa
HuskyJ
Medusa
14,857
9,059
0
3,729
9,485
3,501
2,127
4,794
4,417
0
61,268
L
Fenrir
ejderdoqan
Fenrir
4,706
1,346
0
536
9,981
3,472
0
1,212
8,598
0
20,935
L
5,404
996
0
450
16,384
9,094
0
3,304
12,740
20,186
0
W
Jormungandr
tealsteel
Jormungandr
5,122
1,084
0
1,160
7,965
5,523
78
3,361
4,418
30,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
32,242
130
Minions Killed
187
0
Camps Cleared
0
639,538
Distance Traveled
774,877
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,058
790
65
5
0
259,273
1
L
Nu Wa
9,125
652
68
5
0
189,887
0
W
Medusa
11,378
813
83
6
0
254,886
0
L
Fenrir
9,320
666
28
2
0
231,810
3
L
Ymir
8,538
610
34
2
0
217,841
5
W
Jormungandr
9,806
700
39
3
0
260,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role