Player Matchup

Tiamat
Tiamat
CharkyCharky
Tiamat
Level 133
God Stats
6W - 2L
1,870 SR
Queue Stats
105W - 32L
1,800 Elo+
Party 2
Thor
Thor
Mauldan
Thor
Level 14
God Stats
15W - 6L
1,857 SR
Queue Stats
58W - 28L
1,812 Elo+
Party 2
Terra
Terra
ParaCyte
Terra
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 110L
1,709 Elo+
Party 2
Loki
Loki
Saltmeister
Loki
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
217W - 103L
1,786 Elo+
Party 2
Zeus
Zeus
alexluckys
Zeus
Level 62
God Stats
6W - 9L
1,627 SR
Queue Stats
152W - 75L
1,844 Elo+
Party 2
Team Averages
Level 105
1,671 SR
1,790 Elo+

VS

Team Averages
Level 43
1,584 SR
1,570 Elo+
Baron Samedi
Baron Samedi
Azrael11197
Baron Samedi
Level 65
God Stats
7W - 3L
1,742 SR
Queue Stats
114W - 110L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
Crow9249
Cthulhu
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 4L
1,810 Elo+
Party 1
Cernunnos
Cernunnos
DeathMach1n3
Cernunnos
Level 69
God Stats
19W - 17L
1,591 SR
Queue Stats
91W - 83L
1,682 Elo+
Party 1
Poseidon
Poseidon
aclaymander
Poseidon
Level 14
God Stats
2W - 3L
1,486 SR
Queue Stats
19W - 22L
1,420 Elo+
Party 1
Thanatos
Thanatos
plerith
Thanatos
Level 36
God Stats
3W - 5L
1,377 SR
Queue Stats
66W - 88L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
7 / 1 / 19
10,515
1,052
16,199
4,081
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Mauldan
Thor
16
3 / 2 / 26
9,897
990
4,485
6,996
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
ParaCyte
Terra
18
4 / 0 / 29
11,351
1,135
12,305
12,835
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 0 / 21
11,154
1,115
13,280
7,798
4,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
15 / 0 / 16
11,184
1,118
30,426
4,247
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

332

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azrael11197
Baron Samedi
14
0 / 6 / 1
8,238
824
4,934
10,885
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Crow9249
Cthulhu
14
0 / 7 / 1
8,203
820
4,628
23,149
20,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
DeathMach1n3
Cernunnos
15
3 / 5 / 0
9,662
966
9,406
17,538
5,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
aclaymander
Poseidon
15
0 / 10 / 3
8,753
875
5,972
15,257
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
plerith
Thanatos
14
0 / 8 / 1
8,277
828
2,162
13,013
4,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
9
36
Kills
3
3
Deaths
36
111
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Azrael11197
Baron Samedi
0
6
1
0.08
W
Tiamat
7
1
19
16.5
L
Cthulhu
Crow9249
Cthulhu
0
7
1
0.07
L
Cernunnos
DeathMach1n3
Cernunnos
3
5
0
0.6
W
Thor
Mauldan
Thor
3
2
26
8
W
Terra
ParaCyte
Terra
4
0
29
18.5
W
7
0
21
17.5
L
Poseidon
aclaymander
Poseidon
0
10
3
0.15
W
15
0
16
23
L
Thanatos
plerith
Thanatos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,695
Damage
27,102
35,957
Taken
79,842
32,167
Mitigated
40,814
6,357
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Azrael11197
Baron Samedi
4,934
540
651
249
10,885
4,467
0
9,035
1,500
15,049
0
W
Tiamat
16,199
1,039
0
922
4,081
5,278
0
1,616
2,397
36,223
0
L
Cthulhu
Crow9249
Cthulhu
4,628
531
0
225
23,149
20,811
0
17,214
5,034
17,048
0
L
Cernunnos
DeathMach1n3
Cernunnos
9,406
5,144
0
916
17,538
5,754
0
11,377
5,552
0
30,993
W
Thor
Mauldan
Thor
4,485
598
0
157
6,996
3,914
0
2,273
4,673
0
9,306
W
Terra
ParaCyte
Terra
12,305
1,016
1,948
2,782
12,835
16,266
0
6,443
5,472
22,329
0
W
13,280
2,258
0
395
7,798
4,819
0
2,719
4,866
0
29,157
L
Poseidon
aclaymander
Poseidon
5,972
793
0
0
15,257
5,130
0
11,460
3,220
16,344
0
W
30,426
3,143
0
153
4,247
1,890
0
1,600
2,605
50,948
0
L
Thanatos
plerith
Thanatos
2,162
471
0
1,411
13,013
4,652
0
7,519
5,058
0
13,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
43,133
196
Minions Killed
150
6
Camps Cleared
6
1,032,933
Distance Traveled
831,422
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,238
824
30
3
0
151,835
0
W
Tiamat
10,515
1,052
63
6
1
185,221
2
L
Cthulhu
8,203
820
15
2
1
170,301
0
L
Cernunnos
9,662
966
54
5
3
175,129
0
W
Thor
9,897
990
6
1
1
199,654
0
W
Terra
11,351
1,135
18
2
1
220,112
2
W
Loki
11,154
1,115
46
5
2
244,972
0
L
Poseidon
8,753
875
32
3
0
146,241
0
W
Zeus
11,184
1,118
63
6
1
182,974
0
L
Thanatos
8,277
828
19
2
2
187,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role