Player Matchup

Merlin
Merlin
Dark_Link1999
Merlin
Level 101
God Stats
4W - 8L
1,509 SR
Queue Stats
176W - 139L
1,631 Elo+
Party 1
Odin
Odin
tony-0630-niglo
Odin
Level 143
God Stats
7W - 8L
1,500 SR
Queue Stats
507W - 491L
1,320 Elo+
Party 1
Arachne
Arachne
yoel1999225
Arachne
Level 68
God Stats
2W - 2L
1,863 SR
Queue Stats
8W - 22L
1,390 Elo+
Solo
Team Averages
Level 104
1,624 SR
1,447 Elo+

VS

Team Averages
Level 99
1,561 SR
1,614 Elo+
Bacchus
Bacchus
Mraclh
Bacchus
Level 122
God Stats
30W - 22L
1,508 SR
Queue Stats
344W - 281L
1,555 Elo+
Party 2
Set
Set
SchofieldHD-
Set
Level 60
God Stats
13W - 11L
1,589 SR
Queue Stats
200W - 172L
1,639 Elo+
Party 2
Kukulkan
Kukulkan
joerobbo11
Kukulkan
Level 115
God Stats
4W - 2L
1,586 SR
Queue Stats
187W - 126L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,534
653
6,177
3,323
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
6,060
606
3,467
8,236
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
yoel1999225
Arachne
9
2 / 5 / 0
6,476
648
2,084
8,181
2,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mraclh
Bacchus
11
2 / 0 / 4
7,720
772
4,065
4,430
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
3 / 2 / 4
7,322
732
7,942
8,269
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
joerobbo11
Kukulkan
11
2 / 0 / 4
7,260
726
4,197
3,642
1,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Bacchus
Mraclh
Bacchus
2
0
4
4
W
3
2
4
2.5
W
Kukulkan
joerobbo11
Kukulkan
2
0
4
4
L
0
2
2
0.5
L
Arachne
yoel1999225
Arachne
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,728
Damage
16,204
19,740
Taken
16,341
7,471
Mitigated
9,024
5,608
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,177
215
0
741
3,323
975
0
1,159
2,164
39,022
0
W
Bacchus
Mraclh
Bacchus
4,065
136
0
1,521
4,430
4,230
150
1,958
2,287
12,513
0
W
7,942
3,793
0
2,528
8,269
3,536
29
2,818
5,326
0
26,392
W
Kukulkan
joerobbo11
Kukulkan
4,197
567
0
1,802
3,642
1,258
175
1,460
2,107
46,197
0
L
3,467
1,099
0
2,814
8,236
3,795
0
3,756
4,480
0
13,370
L
Arachne
yoel1999225
Arachne
2,084
1,645
260
1,793
8,181
2,701
0
3,371
4,810
0
7,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,070
Gold Earned
22,302
116
Minions Killed
150
0
Camps Cleared
0
561,268
Distance Traveled
582,029
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,534
653
67
7
0
181,866
3
W
Bacchus
7,720
772
30
3
0
213,828
1
W
Set
7,322
732
29
3
0
185,731
2
W
Kukulkan
7,260
726
91
9
0
182,470
5
L
Odin
6,060
606
26
3
0
192,464
2
L
Arachne
6,476
648
23
2
0
186,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role