Player Matchup

Cthulhu
Cthulhu
Marcelo_Silva122
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,099 Elo+
Party 2
Set
Set
OhhthatsGage
Set
Level 4
God Stats
1W - 4L
1,268 SR
Queue Stats
8W - 12L
1,140 Elo+
Party 3
Ra
Ra
TXxQueenMaeveXxT
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,157 Elo+
Party 2
Ymir
Ymir
oxinator2018
Ymir
Level 8
God Stats
7W - 6L
1,395 SR
Queue Stats
24W - 38L
1,184 Elo+
Solo
Guan Yu
Guan Yu
truemagikx
Guan Yu
Level 22
God Stats
2W - 3L
1,798 SR
Queue Stats
71W - 69L
1,340 Elo+
Party 3
Team Averages
Level 9
1,492 SR
1,184 Elo+

VS

Team Averages
Level 23
1,452 SR
1,401 Elo+
Ymir
Ymir
 
Ymir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Devils-Gardener6
Medusa
Level 24
God Stats
2W - 2L
1,272 SR
Queue Stats
6W - 7L
1,347 Elo+
Solo
Nemesis
Nemesis
FootsureBoss256
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
MocositoDa2nd
Set
Level 6
God Stats
1W - 4L
1,287 SR
Queue Stats
13W - 12L
1,212 Elo+
Party 1
Chernobog
Chernobog
j0sH_YkPz
Chernobog
Level 25
God Stats
25W - 14L
1,702 SR
Queue Stats
30W - 25L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
10,305
937
8,205
11,722
5,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
3 / 12 / 3
10,432
948
13,407
23,935
10,686
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 6 / 5
10,699
973
7,370
13,358
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 9 / 5
11,290
1,026
5,042
18,913
15,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
truemagikx
Guan Yu
16
4 / 7 / 5
11,250
1,023
16,454
22,751
26,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

76

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
9 / 2 / 20
12,974
1,179
23,966
16,972
6,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
3 / 2 / 16
11,179
1,016
9,433
9,557
5,152
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 1 / 18
11,902
1,082
9,445
9,899
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 2 / 14
11,038
1,003
11,285
8,940
3,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
j0sH_YkPz
Chernobog
19
16 / 2 / 15
13,330
1,212
26,259
11,968
4,708
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
121
9
Kills
38
38
Deaths
9
24
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
2
20
9.5
W
3
2
16
5.5
W
6
1
18
15
L
1
4
6
1
W
4
2
14
5.5
L
3
12
3
0.38
L
0
6
5
0.42
W
Chernobog
j0sH_YkPz
Chernobog
16
2
15
11.75
L
1
9
5
0.39
L
Guan Yu
truemagikx
Guan Yu
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,478
Damage
80,388
90,679
Taken
57,336
64,332
Mitigated
24,369
15,247
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
23,966
6,070
0
1,052
16,972
6,849
0
6,907
10,065
37,182
0
W
9,433
2,874
0
0
9,557
5,152
0
3,293
6,264
0
25,640
W
9,445
2,423
0
1,636
9,899
4,004
0
3,974
5,925
0
29,489
L
8,205
554
223
510
11,722
5,844
0
2,592
9,130
29,660
0
W
11,285
4,265
0
362
8,940
3,656
0
4,336
4,604
0
23,135
L
13,407
5,855
0
290
23,935
10,686
0
8,495
15,440
0
25,331
L
7,370
1,534
2,826
2,489
13,358
6,620
0
2,853
10,505
20,194
0
W
Chernobog
j0sH_YkPz
Chernobog
26,259
16,170
0
907
11,968
4,708
0
5,100
6,868
0
39,152
L
5,042
1,655
0
918
18,913
15,139
0
2,659
16,254
28,430
0
L
Guan Yu
truemagikx
Guan Yu
16,454
2,678
3,025
4,966
22,751
26,043
0
7,367
14,766
6,838
24,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,976
Gold Earned
60,423
163
Minions Killed
178
4
Camps Cleared
3
934,836
Distance Traveled
972,836
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,974
1,179
31
3
1
190,690
0
W
Medusa
11,179
1,016
27
2
0
165,685
3
W
Nemesis
11,902
1,082
60
5
2
233,282
0
L
Cthulhu
10,305
937
50
5
1
180,440
0
W
Set
11,038
1,003
30
3
0
191,445
0
L
Set
10,432
948
19
2
1
196,742
2
L
Ra
10,699
973
30
3
0
169,689
0
W
Chernobog
13,330
1,212
30
3
0
191,734
0
L
Ymir
11,290
1,026
29
3
1
159,312
0
L
Guan Yu
11,250
1,023
35
3
1
228,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role