Player Matchup

Cu Chulainn
Cu Chulainn
Dixieeynormus
Cu Chulainn
Level 65
God Stats
6W - 3L
1,540 SR
Queue Stats
24W - 37L
1,337 Elo+
Party 2
Awilix
Awilix
PandaJC9378
Awilix
Level 82
God Stats
1W - 0L
1,445 SR
Queue Stats
16W - 12L
1,417 Elo+
Solo
Danzaburou
Danzaburou
o_0DEATHBYKC
Danzaburou
Level 61
God Stats
8W - 10L
1,545 SR
Queue Stats
79W - 88L
1,336 Elo+
Solo
Tiamat
Tiamat
prboygarcia13
Tiamat
Level 143
God Stats
3W - 4L
1,230 SR
Queue Stats
122W - 155L
1,425 Elo+
Party 2
Team Averages
Level 88
1,440 SR
1,379 Elo+

VS

Team Averages
Level 94
1,641 SR
1,387 Elo+
Arachne
Arachne
AVECESMAT0
Arachne
Level 89
God Stats
5W - 4L
1,481 SR
Queue Stats
47W - 64L
1,377 Elo+
Solo
King Arthur
King Arthur
BigPapiJDawg
King Arthur
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 114L
1,450 Elo+
Party 1
Nox
Nox
RelicHuntress
Nox
Level 144
God Stats
0W - 2L
1,821 SR
Queue Stats
71W - 71L
1,454 Elo+
Party 1
Artemis
Artemis
Shymeek
Artemis
Level 25
God Stats
0W - 1L
1,761 SR
Queue Stats
7W - 17L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dixieeynormus
Cu Chulainn
14
2 / 0 / 1
8,534
776
4,677
6,860
5,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
14
1 / 2 / 4
8,616
783
3,858
6,860
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
o_0DEATHBYKC
Danzaburou
14
2 / 2 / 3
9,146
831
6,598
7,663
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 0 / 2
10,192
927
9,610
8,004
5,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AVECESMAT0
Arachne
13
1 / 3 / 0
7,663
697
3,772
8,941
3,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
BigPapiJDawg
King Arthur
12
1 / 4 / 1
7,451
677
4,732
8,805
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 0
8,202
746
6,447
8,422
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Shymeek
Artemis
12
0 / 2 / 1
7,192
654
3,702
5,577
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
AVECESMAT0
Arachne
1
3
0
0.33
L
King Arthur
BigPapiJDawg
King Arthur
1
4
1
0.38
W
Cu Chulainn
Dixieeynormus
Cu Chulainn
2
0
1
2.5
W
Awilix
1
2
4
1.5
L
2
3
0
0.67
L
Artemis
Shymeek
Artemis
0
2
1
0.25
W
Danzaburou
o_0DEATHBYKC
Danzaburou
2
2
3
1.75
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,743
Damage
18,653
29,387
Taken
31,745
18,927
Mitigated
13,526
11,116
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AVECESMAT0
Arachne
3,772
2,912
30
1,837
8,941
3,303
295
4,005
4,936
0
21,743
L
King Arthur
BigPapiJDawg
King Arthur
4,732
991
0
578
8,805
4,480
252
3,127
5,678
0
14,511
W
Cu Chulainn
Dixieeynormus
Cu Chulainn
4,677
627
231
1,377
6,860
5,691
1,233
751
6,109
6,215
19,599
W
Awilix
3,858
1,360
0
1,667
6,860
4,112
451
1,908
4,952
0
24,228
L
6,447
138
0
995
8,422
3,536
336
1,793
6,629
31,389
0
L
Artemis
Shymeek
Artemis
3,702
1,555
0
953
5,577
2,207
0
2,157
3,420
0
18,780
W
Danzaburou
o_0DEATHBYKC
Danzaburou
6,598
1,787
0
2,567
7,663
3,642
3,979
2,807
4,856
0
31,887
W
9,610
787
89
5,185
8,004
5,482
649
1,366
6,638
38,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
30,508
224
Minions Killed
165
11
Camps Cleared
6
868,001
Distance Traveled
748,899
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,663
697
48
4
3
217,874
3
L
King Arthur
7,451
677
27
2
2
179,275
1
W
Cu Chulainn
8,534
776
49
4
0
206,135
1
W
Awilix
8,616
783
36
3
6
212,982
0
L
Nox
8,202
746
56
5
1
176,257
3
L
Artemis
7,192
654
34
3
0
175,493
0
W
Danzaburou
9,146
831
59
5
0
206,499
0
W
Tiamat
10,192
927
80
7
5
242,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role