Player Matchup

Pele
Pele
Kiwwi assado
Pele
Level 28
God Stats
10W - 4L
1,752 SR
Queue Stats
120W - 132L
1,634 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shots_248
Cu Chulainn
Level 28
God Stats
7W - 5L
1,509 SR
Queue Stats
280W - 254L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
SmiteSolo
Baron Samedi
Level 29
God Stats
9W - 2L
1,672 SR
Queue Stats
57W - 45L
1,609 Elo+
Solo
Ymir
Ymir
TheKing_alpha7
Ymir
Level 27
God Stats
7W - 7L
1,619 SR
Queue Stats
135W - 121L
1,626 Elo+
Solo
Olorun
Olorun
juicy-stool2
Olorun
Level 21
God Stats
3W - 3L
1,894 SR
Queue Stats
32W - 28L
1,666 Elo+
Solo
Team Averages
Level 27
1,689 SR
1,633 Elo+

VS

Team Averages
Level 18
1,586 SR
1,601 Elo+
Eset
Eset
BuckeyeJr03
Eset
Level 26
God Stats
27W - 23L
1,482 SR
Queue Stats
98W - 105L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Its_Iris1
Aphrodite
Level 16
God Stats
2W - 3L
1,745 SR
Queue Stats
97W - 103L
1,601 Elo+
Solo
Arachne
Arachne
KeiserBlueSnake
Arachne
Level 8
God Stats
10W - 8L
1,705 SR
Queue Stats
42W - 37L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
Killshot578126
Sun Wukong
Level 24
God Stats
1W - 2L
1,523 SR
Queue Stats
150W - 139L
1,666 Elo+
Solo
Chiron
Chiron
MKenpachi-
Chiron
Level 17
God Stats
10W - 3L
1,475 SR
Queue Stats
48W - 34L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,363
670
3,285
6,372
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Shots_248
Cu Chulainn
10
1 / 0 / 0
5,552
694
3,054
4,178
2,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SmiteSolo
Baron Samedi
9
2 / 0 / 1
5,329
666
2,400
2,148
752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 2
4,583
573
698
4,543
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
8
1 / 0 / 1
4,472
559
3,086
5,360
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,504
563
570
3,688
1,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Its_Iris1
Aphrodite
7
0 / 1 / 0
4,301
538
1,760
2,865
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

2
0 / 1 / 0
3,186
398
918
1,310
349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Killshot578126
Sun Wukong
9
1 / 1 / 0
4,936
617
2,859
6,487
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
MKenpachi-
Chiron
8
0 / 1 / 0
4,427
553
4,882
5,504
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Aphrodite
Its_Iris1
Aphrodite
0
1
0
0
L
0
1
0
0
L
Sun Wukong
Killshot578126
Sun Wukong
1
1
0
1
W
2
1
3
3.5
L
Chiron
MKenpachi-
Chiron
0
1
0
0
W
Cu Chulainn
Shots_248
Cu Chulainn
1
0
0
1
W
Baron Samedi
SmiteSolo
Baron Samedi
2
0
1
2.5
W
0
0
2
1
W
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,523
Damage
10,989
22,601
Taken
19,854
7,940
Mitigated
7,596
11,296
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
570
205
0
950
3,688
1,003
0
1,656
2,032
19,615
0
L
Aphrodite
Its_Iris1
Aphrodite
1,760
188
566
1,150
2,865
1,273
69
1,140
1,725
16,599
0
L
918
814
0
377
1,310
349
0
684
626
0
3,048
L
Sun Wukong
Killshot578126
Sun Wukong
2,859
309
0
3,364
6,487
3,451
0
0
6,187
0
22,318
W
3,285
820
0
2,348
6,372
1,924
0
486
5,861
0
26,907
L
Chiron
MKenpachi-
Chiron
4,882
1,777
95
2,554
5,504
1,520
0
2,704
2,800
0
24,786
W
Cu Chulainn
Shots_248
Cu Chulainn
3,054
605
0
2,428
4,178
2,063
0
0
3,878
0
30,066
W
Baron Samedi
SmiteSolo
Baron Samedi
2,400
362
0
1,076
2,148
752
734
231
1,917
24,490
0
W
698
124
0
1,570
4,543
1,752
0
1,120
3,423
12,331
0
W
Olorun
3,086
1,093
262
3,612
5,360
1,449
0
493
4,867
25,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,299
Gold Earned
21,354
254
Minions Killed
192
0
Camps Cleared
0
830,913
Distance Traveled
661,143
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,504
563
41
5
0
155,934
2
L
Aphrodite
4,301
538
31
4
0
155,458
0
L
Arachne
3,186
398
7
1
0
60,791
0
L
Sun Wukong
4,936
617
56
7
0
135,565
1
W
Pele
5,363
670
60
8
0
190,032
0
L
Chiron
4,427
553
57
7
0
153,395
1
W
Cu Chulainn
5,552
694
75
9
0
162,209
3
W
Baron Samedi
5,329
666
50
6
0
157,552
2
W
Ymir
4,583
573
23
3
0
172,312
1
W
Olorun
4,472
559
46
6
0
148,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role