Player Matchup

Merlin
Merlin
CheyehC
Merlin
Level 89
God Stats
7W - 5L
1,813 SR
Queue Stats
368W - 366L
1,502 Elo+
Party 3
Chronos
Chronos
JonioJJSJ
Chronos
Level 158
God Stats
4W - 2L
1,831 SR
Queue Stats
78W - 74L
1,581 Elo+
Solo
Guan Yu
Guan Yu
Patrìck
Guan Yu
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 137L
1,569 Elo+
Party 1
Ravana
Ravana
SonicUnleashed42
Ravana
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
342W - 353L
1,508 Elo+
Party 3
Odin
Odin
VooDooMagic
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,569 Elo+
Party 1
Team Averages
Level 108
1,629 SR
1,546 Elo+

VS

Team Averages
Level 89
1,602 SR
1,607 Elo+
Fenrir
Fenrir
Burioshu
Fenrir
Level 121
God Stats
2W - 0L
1,747 SR
Queue Stats
85W - 76L
1,661 Elo+
Party 2
Chronos
Chronos
Felcream
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
ItzAster
Cabrakan
Level 29
God Stats
3W - 0L
1,722 SR
Queue Stats
125W - 73L
1,715 Elo+
Party 2
Chernobog
Chernobog
OMEGAMITE
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
darkicyboi
Osiris
Level 62
God Stats
5W - 7L
1,544 SR
Queue Stats
336W - 304L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CheyehC
Merlin
10
2 / 3 / 2
6,098
554
3,728
6,137
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
JonioJJSJ
Chronos
11
2 / 3 / 2
6,354
578
2,816
5,845
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Patrìck
Guan Yu
10
4 / 2 / 2
6,370
579
4,739
7,661
3,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 2
5,412
492
3,754
6,600
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 0 / 0
5,460
496
2,213
4,219
2,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Burioshu
Fenrir
10
7 / 4 / 1
6,825
620
6,891
7,303
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Felcream
Chronos
11
1 / 1 / 0
5,901
536
2,508
4,780
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
ItzAster
Cabrakan
9
0 / 3 / 2
5,466
497
2,804
7,833
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
OMEGAMITE
Chernobog
11
2 / 1 / 2
6,373
579
5,667
7,723
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
darkicyboi
Osiris
13
1 / 0 / 0
7,030
639
3,471
6,014
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
11
11
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Burioshu
Fenrir
7
4
1
1.88
L
Merlin
CheyehC
Merlin
2
3
2
1
W
Chronos
Felcream
Chronos
1
1
0
1
W
Cabrakan
ItzAster
Cabrakan
0
3
2
0.33
L
Chronos
JonioJJSJ
Chronos
2
3
2
1
W
Chernobog
OMEGAMITE
Chernobog
2
1
2
3
L
Guan Yu
Patrìck
Guan Yu
4
2
2
2.5
L
0
3
2
0.33
L
0
0
0
0
W
Osiris
darkicyboi
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
21,341
30,462
Taken
33,653
11,222
Mitigated
14,996
9,564
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Burioshu
Fenrir
6,891
1,963
0
2,544
7,303
2,382
0
685
6,564
0
24,718
L
Merlin
CheyehC
Merlin
3,728
417
0
709
6,137
2,084
330
267
5,870
29,544
0
W
Chronos
Felcream
Chronos
2,508
724
0
1,247
4,780
1,344
0
1,625
3,155
35,220
0
W
Cabrakan
ItzAster
Cabrakan
2,804
564
0
1,230
7,833
5,431
0
1,974
5,767
15,033
0
L
Chronos
JonioJJSJ
Chronos
2,816
1,397
0
1,986
5,845
1,567
782
1,655
4,093
36,594
0
W
Chernobog
OMEGAMITE
Chernobog
5,667
2,637
0
2,697
7,723
2,194
960
1,881
5,609
0
36,227
L
Guan Yu
Patrìck
Guan Yu
4,739
783
532
2,832
7,661
3,082
0
2,507
4,986
0
14,434
L
3,754
1,200
0
2,505
6,600
2,397
0
618
5,982
0
28,575
L
2,213
388
0
1,000
4,219
2,092
0
0
4,219
0
22,656
W
Osiris
darkicyboi
Osiris
3,471
988
0
4,622
6,014
3,645
0
0
6,014
0
44,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
31,595
280
Minions Killed
317
0
Camps Cleared
0
1,092,428
Distance Traveled
1,023,101
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,825
620
38
3
0
215,335
2
L
Merlin
6,098
554
62
6
0
187,446
2
W
Chronos
5,901
536
79
7
0
199,328
1
W
Cabrakan
5,466
497
21
2
0
190,987
2
L
Chronos
6,354
578
71
6
0
213,218
6
W
Chernobog
6,373
579
82
7
0
202,155
0
L
Guan Yu
6,370
579
25
2
0
231,916
3
L
Ravana
5,412
492
64
6
0
218,161
1
L
Odin
5,460
496
58
5
0
241,687
1
W
Osiris
7,030
639
97
9
0
215,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role