Player Matchup

Yemoja
Yemoja
AlphaFox1150
Yemoja
Level 104
God Stats
1W - 0L
1,407 SR
Queue Stats
48W - 51L
1,519 Elo+
Solo
Nu Wa
Nu Wa
BIZcombobulate90
Nu Wa
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
771W - 790L
1,636 Elo+
Solo
Ullr
Ullr
DynamicMoves
Ullr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,566 Elo+
Solo
Fafnir
Fafnir
Jonathan-Atlas21
Fafnir
Level 128
God Stats
20W - 5L
1,583 SR
Queue Stats
591W - 565L
1,535 Elo+
Solo
Chiron
Chiron
SlappyRex
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,543 Elo+
Solo
Team Averages
Level 123
1,498 SR
1,560 Elo+

VS

Team Averages
Level 122
1,673 SR
1,607 Elo+
Odin
Odin
Bow_Down2theKing
Odin
Level 160
God Stats
3W - 3L
2,034 SR
Queue Stats
248W - 148L
1,653 Elo+
Party 1
Kuzenbo
Kuzenbo
HotLineXing
Kuzenbo
Level 160
God Stats
10W - 6L
1,489 SR
Queue Stats
320W - 206L
1,608 Elo+
Party 1
Guan Yu
Guan Yu
KonkreteSmile
Guan Yu
Level 135
God Stats
2W - 2L
1,842 SR
Queue Stats
81W - 53L
1,617 Elo+
Party 1
Chronos
Chronos
PracticallyAmish
Chronos
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 42L
1,594 Elo+
Party 1
Apollo
Apollo
SpartanAce767
Apollo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 1 / 10
7,795
974
2,874
5,958
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

13
3 / 1 / 9
7,699
962
10,927
6,069
2,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 0 / 12
7,780
973
8,083
7,636
3,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 0 / 15
8,042
1,005
5,168
9,812
8,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
SlappyRex
Chiron
15
8 / 0 / 7
8,992
1,124
14,682
5,050
2,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,459
682
536
3,550
1,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
HotLineXing
Kuzenbo
13
0 / 4 / 1
6,495
812
6,609
18,368
15,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
11
1 / 3 / 0
6,059
757
2,575
8,402
6,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 2
6,076
760
8,181
8,731
2,989
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 3 / 1
6,434
804
2,401
7,076
2,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
15
Kills
2
2
Deaths
16
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
10
7
W
3
1
9
7.5
L
0
2
0
0
W
2
0
12
8
L
Kuzenbo
HotLineXing
Kuzenbo
0
4
1
0.13
W
0
0
15
7.5
L
Guan Yu
1
3
0
0.33
L
0
4
2
0.25
W
Chiron
SlappyRex
Chiron
8
0
7
11.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,734
Damage
20,302
34,525
Taken
46,127
20,117
Mitigated
29,197
25,450
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,874
720
9,289
1,954
5,958
4,255
223
2,553
3,251
8,232
0
W
10,927
4,078
1,660
628
6,069
2,384
1,111
2,095
3,852
21,339
0
L
536
93
684
384
3,550
1,939
0
1,267
2,283
0
3,287
W
8,083
2,928
1,549
1,501
7,636
3,144
1,936
3,202
4,350
0
26,306
L
Kuzenbo
HotLineXing
Kuzenbo
6,609
1,784
0
5,590
18,368
15,448
0
7,646
10,722
14,332
0
W
5,168
1,420
1,874
3,781
9,812
8,331
139
3,859
5,681
7,466
0
L
Guan Yu
2,575
56
3,873
2,513
8,402
6,682
0
3,297
5,105
0
9,870
L
8,181
1,254
0
712
8,731
2,989
0
4,227
4,504
14,726
0
W
Chiron
SlappyRex
Chiron
14,682
6,380
1,905
1,309
5,050
2,003
1,873
2,331
2,601
0
32,528
L
2,401
1,010
853
1,132
7,076
2,139
0
2,532
4,544
0
14,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
30,523
103
Minions Killed
68
0
Camps Cleared
0
740,097
Distance Traveled
656,364
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,795
974
8
1
0
138,495
3
W
Nu Wa
7,699
962
16
2
0
147,279
3
L
Odin
5,459
682
3
0
0
82,498
0
W
Ullr
7,780
973
35
4
0
139,863
1
L
Kuzenbo
6,495
812
14
2
0
145,507
1
W
Fafnir
8,042
1,005
3
0
0
166,383
4
L
Guan Yu
6,059
757
11
1
0
162,094
3
L
Chronos
6,076
760
18
2
0
146,864
0
W
Chiron
8,992
1,124
41
5
0
148,077
1
L
Apollo
6,434
804
22
3
0
119,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role