Player Matchup

Bellona
Bellona
EvilCuteKitteh
Bellona
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
39W - 47L
1,486 Elo+
Party 2
Fenrir
Fenrir
Helix2020
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,474 Elo+
Party 2
Neith
Neith
Makattack317
Neith
Level 7
God Stats
4W - 2L
1,201 SR
Queue Stats
8W - 14L
1,228 Elo+
Party 2
Ares
Ares
MilkBandits
Ares
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,439 Elo+
Party 2
Janus
Janus
PawsCuriositas
Janus
Level 17
God Stats
4W - 12L
1,500 SR
Queue Stats
31W - 36L
1,535 Elo+
Party 2
Team Averages
Level 17
1,440 SR
1,432 Elo+

VS

Team Averages
Level 14
1,454 SR
1,305 Elo+
Neith
Neith
AFloppyMelon
Neith
Level 11
God Stats
1W - 4L
1,325 SR
Queue Stats
12W - 19L
1,077 Elo+
Party 1
Kukulkan
Kukulkan
JarquisTheGreat
Kukulkan
Level 6
God Stats
13W - 7L
1,509 SR
Queue Stats
35W - 28L
1,348 Elo+
Party 1
Ymir
Ymir
ManfridChicken
Ymir
Level 8
God Stats
3W - 1L
1,566 SR
Queue Stats
9W - 10L
1,323 Elo+
Party 1
Thor
Thor
Mrivvy
Thor
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
491W - 400L
1,543 Elo+
Solo
King Arthur
King Arthur
fendrick72
King Arthur
Level 17
God Stats
19W - 16L
1,369 SR
Queue Stats
29W - 29L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 3
11,788
561
14,806
18,642
19,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Helix2020
Fenrir
17
7 / 8 / 3
11,005
524
13,051
18,241
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 9 / 4
7,835
373
5,062
12,880
5,290
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 8 / 5
9,444
450
6,464
19,378
18,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 8 / 3
10,620
506
5,669
14,124
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 12
11,557
550
16,267
12,405
5,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
19
13 / 6 / 5
13,310
634
22,869
13,192
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 6 / 12
11,692
557
11,172
18,149
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Mrivvy
Thor
10
1 / 1 / 1
8,066
384
1,872
5,841
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
fendrick72
King Arthur
16
2 / 8 / 2
10,028
478
7,032
23,579
16,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
24
Kills
34
34
Deaths
24
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
L
10
1
3
11.5
L
Fenrir
Helix2020
Fenrir
7
8
3
1.06
W
Kukulkan
13
6
5
2.58
L
1
9
4
0.33
W
11
6
12
2.83
L
3
8
5
0.69
W
Thor
Mrivvy
Thor
1
1
1
1.5
L
3
8
3
0.56
W
King Arthur
fendrick72
King Arthur
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,052
Damage
59,212
83,265
Taken
73,166
56,344
Mitigated
48,215
10,661
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,267
9,556
0
4,855
12,405
5,426
3,846
2,532
9,798
0
73,196
L
14,806
4,740
0
3,712
18,642
19,930
379
4,818
13,499
0
83,324
L
Fenrir
Helix2020
Fenrir
13,051
2,195
0
704
18,241
7,472
0
7,978
9,809
0
71,891
W
Kukulkan
22,869
2,212
291
1,514
13,192
5,683
291
3,226
9,891
72,212
0
L
5,062
2,779
0
805
12,880
5,290
594
5,997
6,883
0
23,865
W
11,172
3,408
0
744
18,149
18,741
563
4,454
13,649
48,145
0
L
6,464
863
0
2,849
19,378
18,534
272
7,290
12,088
23,230
0
W
Thor
Mrivvy
Thor
1,872
407
0
747
5,841
1,737
0
503
5,288
0
31,612
L
5,669
261
0
2,591
14,124
5,118
482
7,958
6,141
74,347
0
W
King Arthur
fendrick72
King Arthur
7,032
1,513
0
7,424
23,579
16,628
438
1,418
21,597
0
51,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,692
Gold Earned
54,653
452
Minions Killed
447
0
Camps Cleared
0
1,803,989
Distance Traveled
1,683,540
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,557
550
116
6
0
354,519
1
L
Bellona
11,788
561
139
7
0
424,107
11
L
Fenrir
11,005
524
109
5
0
381,345
3
W
Kukulkan
13,310
634
95
5
0
370,228
4
L
Neith
7,835
373
53
3
0
279,624
0
W
Ymir
11,692
557
72
3
0
389,158
4
L
Ares
9,444
450
26
1
0
334,380
0
W
Thor
8,066
384
63
3
0
184,136
1
L
Janus
10,620
506
125
6
0
384,533
0
W
King Arthur
10,028
478
101
5
0
385,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role