Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LightningLui
Ah Muzen Cab
Level 26
God Stats
8W - 6L
1,103 SR
Queue Stats
143W - 116L
1,623 Elo+
Solo
Heimdallr
Heimdallr
M2ARV
Heimdallr
Level 23
God Stats
8W - 2L
1,815 SR
Queue Stats
109W - 83L
1,667 Elo+
Solo
Tiamat
Tiamat
Mythreindeer
Tiamat
Level 26
God Stats
5W - 6L
1,459 SR
Queue Stats
373W - 451L
1,500 Elo+
Solo
Nemesis
Nemesis
Wirenut4135
Nemesis
Level 2
God Stats
2W - 0L
1,708 SR
Queue Stats
2W - 0L
1,697 Elo+
Solo
Cerberus
Cerberus
getyomoneyup
Cerberus
Level 27
God Stats
6W - 3L
1,514 SR
Queue Stats
90W - 57L
1,737 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,645 Elo+

VS

Team Averages
Level 19
1,584 SR
1,669 Elo+
Scylla
Scylla
Iarry
Scylla
Level 18
God Stats
9W - 10L
1,595 SR
Queue Stats
162W - 152L
1,703 Elo+
Solo
Amaterasu
Amaterasu
King0177
Amaterasu
Level 15
God Stats
0W - 1L
1,670 SR
Queue Stats
8W - 4L
1,747 Elo+
Solo
Fenrir
Fenrir
Simplord91
Fenrir
Level 10
God Stats
0W - 2L
1,268 SR
Queue Stats
43W - 40L
1,689 Elo+
Solo
Danzaburou
Danzaburou
ixrequiem
Danzaburou
Level 25
God Stats
32W - 17L
1,659 SR
Queue Stats
73W - 60L
1,572 Elo+
Solo
Apollo
Apollo
xfunkymonk3y
Apollo
Level 27
God Stats
10W - 9L
1,731 SR
Queue Stats
208W - 197L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LightningLui
Ah Muzen Cab
16
6 / 2 / 1
9,707
647
9,320
10,352
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
M2ARV
Heimdallr
14
0 / 3 / 4
8,092
539
5,508
9,573
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
2 / 3 / 3
7,622
508
5,229
7,774
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Wirenut4135
Nemesis
11
1 / 5 / 5
7,171
478
3,599
9,710
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
getyomoneyup
Cerberus
15
10 / 2 / 1
9,741
649
9,721
12,943
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Iarry
Scylla
13
3 / 2 / 0
8,189
546
8,203
8,645
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
King0177
Amaterasu
11
0 / 5 / 0
6,548
437
2,746
8,559
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Simplord91
Fenrir
7
1 / 2 / 0
5,568
371
1,710
4,131
768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ixrequiem
Danzaburou
13
4 / 6 / 3
8,496
566
8,498
15,815
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
13
7 / 4 / 1
8,494
566
8,077
11,431
4,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
19
Kills
15
15
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Iarry
Scylla
3
2
0
1.5
L
Amaterasu
King0177
Amaterasu
0
5
0
0
W
Ah Muzen Cab
LightningLui
Ah Muzen Cab
6
2
1
3.25
W
Heimdallr
M2ARV
Heimdallr
0
3
4
0.67
W
Tiamat
2
3
3
1.17
L
Fenrir
Simplord91
Fenrir
1
2
0
0.5
W
Nemesis
Wirenut4135
Nemesis
1
5
5
0.7
W
Cerberus
getyomoneyup
Cerberus
10
2
1
5.25
L
Danzaburou
ixrequiem
Danzaburou
4
6
3
0.92
L
Apollo
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,377
Damage
29,234
50,352
Taken
48,581
26,373
Mitigated
17,999
15,694
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Iarry
Scylla
8,203
1,002
0
1,244
8,645
2,565
0
4,463
3,848
43,751
0
L
Amaterasu
King0177
Amaterasu
2,746
1,211
0
1,251
8,559
5,781
584
88
8,471
0
26,542
W
Ah Muzen Cab
LightningLui
Ah Muzen Cab
9,320
4,591
0
4,663
10,352
4,413
810
1,414
8,785
0
70,109
W
Heimdallr
M2ARV
Heimdallr
5,508
3,296
0
3,597
9,573
4,588
0
368
9,205
0
63,965
W
Tiamat
5,229
707
0
2,539
7,774
4,859
0
3,825
3,949
36,254
0
L
Fenrir
Simplord91
Fenrir
1,710
335
202
1,805
4,131
768
0
1,205
2,926
0
9,345
W
Nemesis
Wirenut4135
Nemesis
3,599
1,325
0
2,804
9,710
3,377
46
740
8,945
0
26,968
W
Cerberus
getyomoneyup
Cerberus
9,721
791
0
2,091
12,943
9,136
0
1,856
11,087
39,077
0
L
Danzaburou
ixrequiem
Danzaburou
8,498
4,205
0
6,695
15,815
4,677
372
4,491
11,172
0
47,011
L
Apollo
8,077
5,683
0
2,704
11,431
4,208
0
4,175
7,214
0
51,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
37,295
455
Minions Killed
367
0
Camps Cleared
0
1,343,409
Distance Traveled
1,243,469
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,189
546
73
5
0
288,296
5
L
Amaterasu
6,548
437
80
5
0
261,905
2
W
Ah Muzen Cab
9,707
647
140
9
0
260,884
2
W
Heimdallr
8,092
539
118
8
0
244,114
3
W
Tiamat
7,622
508
78
5
0
284,700
4
L
Fenrir
5,568
371
23
2
0
124,539
1
W
Nemesis
7,171
478
55
4
0
254,864
1
W
Cerberus
9,741
649
64
4
0
298,847
3
L
Danzaburou
8,496
566
89
6
0
243,419
1
L
Apollo
8,494
566
102
7
0
325,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role