Player Matchup

Ratatoskr
Ratatoskr
DecepticThunder
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,077 Elo+
Party 2
Achilles
Achilles
Destens
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,242 Elo+
Solo
Neith
Neith
Qber66
Neith
Level 2
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 3
Thor
Thor
ShadowSpawnZ
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,077 Elo+
Party 2
Amaterasu
Amaterasu
veronn2000
Amaterasu
Level 13
God Stats
0W - 2L
1,247 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 3
Team Averages
Level 13
1,493 SR
1,288 Elo+

VS

Team Averages
Level 9
1,670 SR
1,309 Elo+
Ymir
Ymir
CheckTheVibes
Ymir
Level 6
God Stats
1W - 1L
1,725 SR
Queue Stats
7W - 11L
1,272 Elo+
Solo
Artemis
Artemis
Helyann
Artemis
Level 5
God Stats
7W - 4L
1,864 SR
Queue Stats
20W - 20L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
LOIGGOV
Sun Wukong
Level 14
God Stats
4W - 2L
1,721 SR
Queue Stats
98W - 121L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
MaitreBunny
Danzaburou
Level 15
God Stats
22W - 16L
1,541 SR
Queue Stats
64W - 59L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
kabzi
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DecepticThunder
Ratatoskr
15
5 / 10 / 1
10,293
1,029
14,403
17,565
6,614
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Destens
Achilles
16
5 / 9 / 4
11,120
1,112
16,101
21,858
19,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Qber66
Neith
16
2 / 5 / 6
10,111
1,011
15,915
14,525
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 11 / 5
9,138
914
6,855
22,547
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
veronn2000
Amaterasu
14
0 / 5 / 3
8,612
861
6,387
14,638
12,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 17
11,777
1,178
10,653
14,056
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Helyann
Artemis
19
12 / 3 / 21
12,863
1,286
21,921
12,442
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
LOIGGOV
Sun Wukong
18
9 / 0 / 16
11,812
1,181
16,821
16,569
14,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
MaitreBunny
Danzaburou
18
8 / 4 / 17
11,351
1,135
16,895
10,285
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
kabzi
Jormungandr
18
4 / 0 / 26
11,018
1,102
15,477
11,532
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
137
12
Kills
40
40
Deaths
12
19
Assists
97
Player
Kills
Deaths
Assists
KDA
W
7
5
17
3.1
L
Ratatoskr
DecepticThunder
Ratatoskr
5
10
1
0.55
L
Achilles
Destens
Achilles
5
9
4
0.78
W
Artemis
Helyann
Artemis
12
3
21
7.5
W
Sun Wukong
LOIGGOV
Sun Wukong
9
0
16
17
W
Danzaburou
MaitreBunny
Danzaburou
8
4
17
4.13
L
Neith
Qber66
Neith
2
5
6
1
L
0
11
5
0.23
W
Jormungandr
kabzi
Jormungandr
4
0
26
17
L
Amaterasu
veronn2000
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,661
Damage
81,767
91,133
Taken
64,884
52,637
Mitigated
49,587
7,947
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,653
2,082
0
612
14,056
11,524
0
0
13,847
23,211
0
L
Ratatoskr
DecepticThunder
Ratatoskr
14,403
5,475
0
1,357
17,565
6,614
0
2,856
14,567
0
21,357
L
Achilles
Destens
Achilles
16,101
5,853
0
1,887
21,858
19,562
0
7,367
14,066
47
29,061
W
Artemis
Helyann
Artemis
21,921
15,477
0
3,542
12,442
5,794
0
0
12,292
0
45,186
W
Sun Wukong
LOIGGOV
Sun Wukong
16,821
3,906
0
3,941
16,569
14,846
0
41
16,400
660
28,773
W
Danzaburou
MaitreBunny
Danzaburou
16,895
10,814
0
2,531
10,285
4,721
0
0
10,185
0
30,391
L
Neith
Qber66
Neith
15,915
8,531
0
3,176
14,525
5,688
0
3,136
11,214
0
34,950
L
6,855
2,226
0
869
22,547
7,995
0
8,203
13,883
0
24,341
W
Jormungandr
kabzi
Jormungandr
15,477
4,580
0
580
11,532
12,702
0
0
11,357
28,325
0
L
Amaterasu
veronn2000
Amaterasu
6,387
2,906
0
658
14,638
12,778
0
4,371
10,024
0
10,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
58,821
123
Minions Killed
173
3
Camps Cleared
6
837,390
Distance Traveled
879,868
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,777
1,178
37
4
0
131,248
1
L
Ratatoskr
10,293
1,029
13
1
1
184,492
0
L
Achilles
11,120
1,112
26
3
0
187,726
1
W
Artemis
12,863
1,286
62
6
0
167,175
2
W
Sun Wukong
11,812
1,181
23
2
4
226,959
1
W
Danzaburou
11,351
1,135
23
2
2
142,141
0
L
Neith
10,111
1,011
45
5
1
159,132
1
L
Thor
9,138
914
32
3
1
173,582
2
W
Jormungandr
11,018
1,102
28
3
0
212,345
0
L
Amaterasu
8,612
861
7
1
0
132,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role