Player Matchup

Hou Yi
Hou Yi
Abbathisa
Hou Yi
Level 69
God Stats
19W - 20L
1,527 SR
Queue Stats
316W - 297L
1,625 Elo+
Party 1
Tyr
Tyr
IFÖX
Tyr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,593 Elo+
Solo
Hel
Hel
MattNeek
Hel
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 101L
1,629 Elo+
Solo
Neith
Neith
YourDaddy314534
Neith
Level 8
God Stats
8W - 5L
1,840 SR
Queue Stats
24W - 27L
1,643 Elo+
Party 1
Bakasura
Bakasura
agilitymuffin
Bakasura
Level 23
God Stats
4W - 0L
1,919 SR
Queue Stats
17W - 12L
1,632 Elo+
Solo
Team Averages
Level 28
1,657 SR
1,624 Elo+

VS

Team Averages
Level 22
1,463 SR
1,625 Elo+
Serqet
Serqet
AweesomeRanger
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ITeejz
Chernobog
Level 19
God Stats
2W - 2L
1,662 SR
Queue Stats
8W - 4L
1,710 Elo+
Party 2
Yemoja
Yemoja
UrbanLegends
Yemoja
Level 25
God Stats
0W - 1L
1,294 SR
Queue Stats
9W - 6L
1,639 Elo+
Party 2
King Arthur
King Arthur
YaBoiCain
King Arthur
Level 20
God Stats
1W - 4L
1,346 SR
Queue Stats
9W - 6L
1,639 Elo+
Party 2
Scylla
Scylla
sw33nd0g
Scylla
Level 22
God Stats
7W - 4L
1,511 SR
Queue Stats
9W - 6L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Abbathisa
Hou Yi
12
3 / 3 / 4
7,290
561
5,880
6,481
2,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
IFÖX
Tyr
11
2 / 4 / 4
7,258
558
7,773
9,201
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 5
8,057
620
3,364
4,753
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 0 / 5
8,982
691
13,709
6,575
2,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
agilitymuffin
Bakasura
14
3 / 2 / 5
7,987
614
5,165
9,133
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,027
464
3,039
10,574
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
ITeejz
Chernobog
10
3 / 6 / 4
6,492
499
6,291
10,597
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
1 / 0 / 5
6,248
481
4,481
8,508
4,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
YaBoiCain
King Arthur
9
0 / 7 / 1
5,645
434
3,961
11,235
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Scylla
sw33nd0g
Scylla
11
4 / 2 / 1
6,677
514
3,707
5,961
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
20
Kills
10
10
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Abbathisa
Hou Yi
3
3
4
1.67
L
2
5
0
0.4
W
Tyr
IFÖX
Tyr
2
4
4
1
L
Chernobog
ITeejz
Chernobog
3
6
4
0.83
W
3
1
5
5.5
L
Yemoja
1
0
5
3.5
L
King Arthur
YaBoiCain
King Arthur
0
7
1
0.07
W
9
0
5
11.5
W
Bakasura
agilitymuffin
Bakasura
3
2
5
2.75
L
Scylla
sw33nd0g
Scylla
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
21,479
36,143
Taken
46,875
16,451
Mitigated
21,859
14,716
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Abbathisa
Hou Yi
5,880
2,751
0
1,344
6,481
2,090
695
2,179
4,218
0
34,976
L
3,039
545
0
3,135
10,574
3,132
0
644
9,565
0
28,012
W
Tyr
IFÖX
Tyr
7,773
959
0
3,084
9,201
6,669
0
2,685
6,277
0
24,492
L
Chernobog
ITeejz
Chernobog
6,291
3,762
0
2,452
10,597
2,996
0
304
9,939
0
27,051
W
3,364
170
410
2,421
4,753
1,586
0
1,881
2,872
40,103
0
L
Yemoja
4,481
1,343
375
1,039
8,508
4,855
0
607
7,897
14,449
0
L
King Arthur
YaBoiCain
King Arthur
3,961
899
0
965
11,235
8,952
0
441
10,675
0
25,213
W
13,709
7,119
0
2,786
6,575
2,393
3,105
362
5,623
0
54,050
W
Bakasura
agilitymuffin
Bakasura
5,165
3,689
0
4,671
9,133
3,713
1,176
1,081
7,654
0
33,929
L
Scylla
sw33nd0g
Scylla
3,707
560
0
981
5,961
1,924
188
1,164
4,528
29,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
31,089
387
Minions Killed
232
0
Camps Cleared
0
1,253,455
Distance Traveled
1,187,685
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,290
561
62
5
0
239,655
1
L
Serqet
6,027
464
63
5
0
250,106
3
W
Tyr
7,258
558
35
3
0
256,620
3
L
Chernobog
6,492
499
44
3
0
237,669
1
W
Hel
8,057
620
94
7
0
241,873
4
L
Yemoja
6,248
481
14
1
0
254,505
3
L
King Arthur
5,645
434
48
4
0
213,888
1
W
Neith
8,982
691
93
7
0
206,481
2
W
Bakasura
7,987
614
103
8
0
308,826
8
L
Scylla
6,677
514
63
5
0
231,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role