Player Matchup

Bellona
Bellona
LIIXOO
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,202 Elo+
Solo
Hachiman
Hachiman
Robovi007
Hachiman
Level 3
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 2
Scylla
Scylla
buczol
Scylla
Level 24
God Stats
8W - 6L
1,500 SR
Queue Stats
56W - 39L
1,500 Elo+
Party 3
Susano
Susano
dimicobance2005
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,523 Elo+
Party 2
Sol
Sol
pizgu
Sol
Level 25
God Stats
3W - 2L
1,787 SR
Queue Stats
95W - 84L
1,507 Elo+
Party 3
Team Averages
Level 33
1,516 SR
1,412 Elo+

VS

Team Averages
Level 27
1,531 SR
1,560 Elo+
Hachiman
Hachiman
Beretta
Hachiman
Level 29
God Stats
12W - 6L
1,611 SR
Queue Stats
171W - 112L
1,570 Elo+
Party 1
Olorun
Olorun
Khaaalll
Olorun
Level 25
God Stats
3W - 3L
1,472 SR
Queue Stats
115W - 117L
1,396 Elo+
Solo
Izanami
Izanami
Mork3m
Izanami
Level 28
God Stats
4W - 3L
1,649 SR
Queue Stats
313W - 112L
1,717 Elo+
Solo
Cthulhu
Cthulhu
Vorgulremik
Cthulhu
Level 28
God Stats
4W - 2L
1,503 SR
Queue Stats
153W - 113L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
jeopody
Amaterasu
Level 24
God Stats
4W - 6L
1,420 SR
Queue Stats
120W - 86L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LIIXOO
Bellona
16
0 / 16 / 3
10,009
834
7,623
28,853
23,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Robovi007
Hachiman
14
0 / 2 / 0
9,059
755
465
4,390
1,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
buczol
Scylla
16
0 / 3 / 2
9,819
818
10,668
15,736
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 5 / 0
11,392
949
14,423
10,375
3,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
pizgu
Sol
16
0 / 4 / 3
10,432
869
19,909
20,086
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beretta
Hachiman
19
8 / 1 / 15
12,759
1,063
21,647
10,729
5,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Khaaalll
Olorun
18
3 / 2 / 18
11,308
942
7,783
6,459
3,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Mork3m
Izanami
19
10 / 1 / 9
11,868
989
17,445
13,701
6,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Vorgulremik
Cthulhu
19
4 / 0 / 23
11,844
987
16,794
12,669
16,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
jeopody
Amaterasu
18
5 / 1 / 17
11,908
992
11,341
16,191
12,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
112
5
Kills
30
30
Deaths
5
8
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Beretta
Hachiman
8
1
15
15.5
W
Olorun
Khaaalll
Olorun
3
2
18
6
L
Bellona
LIIXOO
Bellona
0
16
3
0.09
W
Izanami
Mork3m
Izanami
10
1
9
14.5
L
Hachiman
Robovi007
Hachiman
0
2
0
0
W
Cthulhu
Vorgulremik
Cthulhu
4
0
23
15.5
L
Scylla
buczol
Scylla
0
3
2
0.33
L
5
5
0
1
W
Amaterasu
jeopody
Amaterasu
5
1
17
13.5
L
Sol
pizgu
Sol
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,088
Damage
75,010
79,440
Taken
59,749
41,642
Mitigated
43,579
6,808
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Beretta
Hachiman
21,647
15,569
0
2,708
10,729
5,327
0
4,998
5,681
0
53,249
W
Olorun
Khaaalll
Olorun
7,783
1,357
2,385
1,602
6,459
3,298
0
2,984
3,475
23,713
0
L
Bellona
LIIXOO
Bellona
7,623
3,027
0
502
28,853
23,358
0
7,810
20,768
809
19,958
W
Izanami
Mork3m
Izanami
17,445
12,074
0
2,052
13,701
6,214
0
7,839
5,787
0
45,048
L
Hachiman
Robovi007
Hachiman
465
127
0
0
4,390
1,550
0
1,827
2,463
0
2,660
W
Cthulhu
Vorgulremik
Cthulhu
16,794
1,531
923
600
12,669
16,273
0
7,149
5,275
28,458
0
L
Scylla
buczol
Scylla
10,668
349
114
708
15,736
5,508
0
6,955
8,656
24,109
0
L
14,423
3,401
0
0
10,375
3,990
0
1,806
8,469
0
28,707
W
Amaterasu
jeopody
Amaterasu
11,341
6,708
0
2,435
16,191
12,467
0
8,416
7,657
0
19,778
L
Sol
pizgu
Sol
19,909
6,547
0
5,484
20,086
7,236
0
5,454
14,507
42,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,711
Gold Earned
59,687
146
Minions Killed
237
3
Camps Cleared
10
828,942
Distance Traveled
1,141,809
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,759
1,063
78
7
3
200,946
0
W
Olorun
11,308
942
45
4
1
225,991
0
L
Bellona
10,009
834
24
2
2
140,778
0
W
Izanami
11,868
989
67
6
3
224,737
1
L
Hachiman
9,059
755
2
0
0
75,734
0
W
Cthulhu
11,844
987
27
2
1
258,883
1
L
Scylla
9,819
818
26
2
0
232,789
1
L
Susano
11,392
949
30
3
0
162,489
0
W
Amaterasu
11,908
992
20
2
2
231,252
0
L
Sol
10,432
869
64
5
1
217,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role