Player Matchup

Pele
Pele
LicNmolly
Pele
Level 55
God Stats
11W - 3L
1,284 SR
Queue Stats
232W - 191L
1,553 Elo+
Party 2
Kuzenbo
Kuzenbo
RoofOfAstora
Kuzenbo
Level 129
God Stats
13W - 2L
1,591 SR
Queue Stats
234W - 173L
1,558 Elo+
Party 2
Zeus
Zeus
Silver 6uns
Zeus
Level 23
God Stats
7W - 8L
1,503 SR
Queue Stats
80W - 54L
1,608 Elo+
Party 2
Team Averages
Level 69
1,459 SR
1,573 Elo+

VS

Team Averages
Level 47
1,483 SR
1,417 Elo+
Neith
Neith
Abadabado1050
Neith
Level 28
God Stats
37W - 51L
1,449 SR
Queue Stats
105W - 168L
1,357 Elo+
Party 1
Scylla
Scylla
gageh1995
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,425 Elo+
Party 1
Olorun
Olorun
hunter7792
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 52L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
6 / 0 / 1
8,312
831
4,609
5,833
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
RoofOfAstora
Kuzenbo
10
1 / 2 / 6
7,019
702
4,742
8,909
8,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 4
7,361
736
5,053
6,522
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,838
684
7,808
6,485
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
gageh1995
Scylla
8
1 / 4 / 1
6,494
649
3,602
5,858
1,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
hunter7792
Olorun
9
0 / 3 / 2
6,200
620
3,812
6,943
2,128
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
2
2
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Pele
6
0
1
6.5
W
Kuzenbo
RoofOfAstora
Kuzenbo
1
2
6
2
W
3
0
4
5
L
Scylla
gageh1995
Scylla
1
4
1
0.38
L
Olorun
hunter7792
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,404
Damage
15,222
21,264
Taken
19,286
13,784
Mitigated
5,863
5,650
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,808
2,101
295
1,584
6,485
1,979
0
3,632
2,671
0
24,824
W
Pele
4,609
805
0
790
5,833
3,302
658
1,450
4,353
0
43,148
W
Kuzenbo
RoofOfAstora
Kuzenbo
4,742
1,340
771
1,290
8,909
8,596
196
3,005
5,904
17,764
0
W
5,053
713
159
2,640
6,522
1,886
294
2,930
3,552
20,223
0
L
Scylla
gageh1995
Scylla
3,602
113
0
125
5,858
1,756
0
2,498
3,308
22,989
0
L
Olorun
hunter7792
Olorun
3,812
1,451
558
1,204
6,943
2,128
0
3,305
3,444
12,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,692
Gold Earned
19,532
125
Minions Killed
113
0
Camps Cleared
0
571,926
Distance Traveled
488,924
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,838
684
49
5
0
171,644
1
W
Pele
8,312
831
58
6
0
199,296
0
W
Kuzenbo
7,019
702
16
2
0
204,922
2
W
Zeus
7,361
736
51
5
0
167,708
0
L
Scylla
6,494
649
37
4
0
152,766
2
L
Olorun
6,200
620
27
3
0
164,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role