Player Matchup

Guan Yu
Guan Yu
ChucKkZz
Guan Yu
Level 107
God Stats
21W - 8L
1,756 SR
Queue Stats
206W - 183L
1,497 Elo+
Party 1
Da Ji
Da Ji
HexCiro
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 78L
1,575 Elo+
Party 3
Ymir
Ymir
JaMeZqi
Ymir
Level 129
God Stats
3W - 3L
1,286 SR
Queue Stats
35W - 48L
1,496 Elo+
Solo
Merlin
Merlin
TTVIcedUpGaming
Merlin
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
695W - 634L
1,583 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Worser0vErCrAcK
Ah Muzen Cab
Level 129
God Stats
9W - 9L
1,494 SR
Queue Stats
594W - 550L
1,597 Elo+
Party 1
Team Averages
Level 115
1,507 SR
1,549 Elo+

VS

Team Averages
Level 121
1,458 SR
1,562 Elo+
Jing Wei
Jing Wei
DevillManCryBaby
Jing Wei
Level 119
God Stats
12W - 9L
1,697 SR
Queue Stats
81W - 54L
1,697 Elo+
Solo
Yemoja
Yemoja
Leo6002
Yemoja
Level 129
God Stats
4W - 12L
1,326 SR
Queue Stats
327W - 291L
1,571 Elo+
Party 2
Chang'e
Chang'e
YkCrin
Chang'e
Level 102
God Stats
77W - 34L
1,652 SR
Queue Stats
754W - 682L
1,528 Elo+
Solo
Bastet
Bastet
kinoxblacke
Bastet
Level 155
God Stats
17W - 17L
1,442 SR
Queue Stats
222W - 245L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
lForgiveness
Baba Yaga
Level 101
God Stats
2W - 6L
1,171 SR
Queue Stats
451W - 438L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChucKkZz
Guan Yu
11
1 / 1 / 1
5,738
574
2,816
6,534
3,243
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
HexCiro
Da Ji
9
4 / 0 / 5
5,849
585
2,457
5,366
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
JaMeZqi
Ymir
8
0 / 1 / 6
5,086
509
1,928
5,047
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
3 / 0 / 1
6,021
602
3,044
3,365
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Worser0vErCrAcK
Ah Muzen Cab
10
1 / 0 / 4
5,862
586
5,404
5,959
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,010
501
2,375
7,040
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Leo6002
Yemoja
7
0 / 3 / 1
4,245
425
2,082
5,015
2,192
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
YkCrin
Chang'e
11
1 / 0 / 0
6,092
609
3,745
3,811
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
8
0 / 3 / 1
4,784
478
2,431
6,403
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
lForgiveness
Baba Yaga
9
0 / 1 / 0
4,990
499
1,494
3,270
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ChucKkZz
Guan Yu
1
1
1
1.5
L
1
2
0
0.5
W
Da Ji
HexCiro
Da Ji
4
0
5
6.5
W
Ymir
JaMeZqi
Ymir
0
1
6
3
L
Yemoja
Leo6002
Yemoja
0
3
1
0.17
W
3
0
1
3.5
W
Ah Muzen Cab
Worser0vErCrAcK
Ah Muzen Cab
1
0
4
3
L
Chang'e
YkCrin
Chang'e
1
0
0
1
L
Bastet
0
3
1
0.17
L
Baba Yaga
lForgiveness
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,649
Damage
12,127
26,271
Taken
25,539
10,803
Mitigated
9,689
13,252
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ChucKkZz
Guan Yu
2,816
210
230
3,009
6,534
3,243
0
3,535
2,599
0
29,910
L
2,375
1,960
0
2,868
7,040
1,689
0
1,136
5,904
0
24,304
W
Da Ji
HexCiro
Da Ji
2,457
381
0
1,732
5,366
1,807
0
710
4,602
0
18,927
W
Ymir
JaMeZqi
Ymir
1,928
334
0
1,930
5,047
2,902
0
1,063
3,984
9,778
0
L
Yemoja
Leo6002
Yemoja
2,082
388
876
1,058
5,015
2,192
0
2,062
2,953
9,451
0
W
3,044
38
0
1,635
3,365
1,007
0
772
2,535
36,338
0
W
Ah Muzen Cab
Worser0vErCrAcK
Ah Muzen Cab
5,404
2,544
0
4,716
5,959
1,844
382
685
5,230
0
38,948
L
Chang'e
YkCrin
Chang'e
3,745
458
0
2,694
3,811
3,178
0
0
3,811
35,404
0
L
Bastet
2,431
759
0
2,267
6,403
1,523
0
970
5,433
0
22,429
L
Baba Yaga
lForgiveness
Baba Yaga
1,494
0
0
1,104
3,270
1,107
0
804
2,466
24,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
25,121
280
Minions Killed
273
0
Camps Cleared
0
1,001,376
Distance Traveled
839,409
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,738
574
70
7
0
191,509
3
L
Jing Wei
5,010
501
64
6
0
180,584
4
W
Da Ji
5,849
585
39
4
0
222,133
2
W
Ymir
5,086
509
24
2
0
201,312
4
L
Yemoja
4,245
425
31
3
0
151,252
2
W
Merlin
6,021
602
76
8
0
194,621
3
W
Ah Muzen Cab
5,862
586
71
7
0
191,801
0
L
Chang'e
6,092
609
72
7
0
142,450
1
L
Bastet
4,784
478
56
6
0
204,267
1
L
Baba Yaga
4,990
499
50
5
0
160,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role