Player Matchup

Merlin
Merlin
Alexandreaxxxo
Merlin
Level 11
God Stats
4W - 9L
1,329 SR
Queue Stats
20W - 30L
1,552 Elo+
Solo
Da Ji
Da Ji
JoeIlton
Da Ji
Level 29
God Stats
4W - 1L
1,905 SR
Queue Stats
16W - 11L
1,710 Elo+
Party 1
Ares
Ares
MonsoonHero
Ares
Level 29
God Stats
3W - 1L
1,636 SR
Queue Stats
10W - 9L
1,599 Elo+
Party 1
Izanami
Izanami
Scylla1993
Izanami
Level 27
God Stats
1W - 1L
1,276 SR
Queue Stats
42W - 30L
1,683 Elo+
Solo
Chaac
Chaac
TheBigPencil69
Chaac
Level 29
God Stats
25W - 20L
1,655 SR
Queue Stats
582W - 567L
1,601 Elo+
Solo
Team Averages
Level 25
1,560 SR
1,629 Elo+

VS

Team Averages
Level 23
1,579 SR
1,578 Elo+
Tiamat
Tiamat
DeadWolf_2
Tiamat
Level 18
God Stats
2W - 1L
1,412 SR
Queue Stats
120W - 78L
1,632 Elo+
Solo
Medusa
Medusa
Prinzz9548
Medusa
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
67W - 56L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shots_248
Cu Chulainn
Level 28
God Stats
7W - 5L
1,626 SR
Queue Stats
280W - 254L
1,641 Elo+
Solo
Nemesis
Nemesis
papachongo03450
Nemesis
Level 29
God Stats
6W - 11L
1,859 SR
Queue Stats
116W - 143L
1,657 Elo+
Solo
Xing Tian
Xing Tian
shyye
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 66L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,810
635
1,640
2,068
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
JoeIlton
Da Ji
7
1 / 2 / 2
4,208
701
1,840
3,109
1,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 0
4,374
729
780
2,117
890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Scylla1993
Izanami
7
0 / 0 / 1
4,369
728
155
1,212
298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

7
1 / 2 / 0
4,098
683
1,407
3,619
1,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeadWolf_2
Tiamat
6
0 / 1 / 1
3,684
614
1,439
3,391
1,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Prinzz9548
Medusa
1
0 / 0 / 0
2,652
442
0
0
0
Cu Chulainn
Shots_248
Cu Chulainn
8
3 / 1 / 1
4,595
766
2,472
2,667
1,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 2
4,215
703
1,249
3,488
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
shyye
Xing Tian
2
0 / 1 / 0
2,843
474
500
1,295
387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Tiamat
DeadWolf_2
Tiamat
0
1
1
0.5
W
Da Ji
JoeIlton
Da Ji
1
2
2
1
W
2
0
0
2
L
Medusa
Prinzz9548
Medusa
0
0
0
0
W
Izanami
Scylla1993
Izanami
0
0
1
0.5
L
Cu Chulainn
Shots_248
Cu Chulainn
3
1
1
3.5
W
1
2
0
0.5
L
2
1
2
3
L
Xing Tian
shyye
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,822
Damage
5,660
12,125
Taken
10,841
4,674
Mitigated
4,483
4,377
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,640
0
0
757
2,068
483
216
278
1,790
12,639
0
L
Tiamat
DeadWolf_2
Tiamat
1,439
244
0
1,752
3,391
1,955
0
937
2,272
14,580
0
W
Da Ji
JoeIlton
Da Ji
1,840
600
0
631
3,109
1,744
624
940
2,147
0
11,263
W
780
139
0
1,016
2,117
890
634
325
1,792
5,158
0
L
Medusa
Prinzz9548
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Scylla1993
Izanami
155
148
0
730
1,212
298
2,267
396
816
0
23,426
L
Cu Chulainn
Shots_248
Cu Chulainn
2,472
736
0
882
2,667
1,232
0
0
2,667
0
17,105
W
1,407
626
0
1,243
3,619
1,259
0
0
3,394
0
14,843
L
1,249
784
0
559
3,488
909
0
783
2,563
0
15,754
L
Xing Tian
shyye
Xing Tian
500
0
0
87
1,295
387
0
376
919
3,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,859
Gold Earned
17,989
157
Minions Killed
107
0
Camps Cleared
0
558,741
Distance Traveled
383,226
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,810
635
29
5
0
98,393
1
L
Tiamat
3,684
614
26
4
0
97,864
1
W
Da Ji
4,208
701
29
5
0
116,842
1
W
Ares
4,374
729
8
1
0
127,747
1
L
Medusa
2,652
442
0
0
0
220
0
W
Izanami
4,369
728
61
10
0
97,737
2
L
Cu Chulainn
4,595
766
42
7
0
118,663
1
W
Chaac
4,098
683
30
5
0
118,022
0
L
Nemesis
4,215
703
33
6
0
129,995
0
L
Xing Tian
2,843
474
6
1
0
36,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role