Player Matchup

Mercury
Mercury
GeraSenpai
Mercury
Level 21
God Stats
25W - 17L
1,590 SR
Queue Stats
72W - 71L
1,428 Elo+
Party 2
Apollo
Apollo
IConANARCHY
Apollo
Level 118
God Stats
1W - 4L
1,492 SR
Queue Stats
42W - 36L
1,467 Elo+
Party 2
King Arthur
King Arthur
Mannyissleep
King Arthur
Level 8
God Stats
2W - 3L
1,434 SR
Queue Stats
28W - 29L
1,432 Elo+
Party 2
Anubis
Anubis
Shorty510
Anubis
Level 21
God Stats
8W - 3L
1,806 SR
Queue Stats
64W - 51L
1,444 Elo+
Party 2
Ymir
Ymir
eatupcookies
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 166L
1,337 Elo+
Solo
Team Averages
Level 38
1,564 SR
1,422 Elo+

VS

Team Averages
Level 14
1,547 SR
1,334 Elo+
Chang'e
Chang'e
ChineseAnime
Chang'e
Level 20
God Stats
3W - 0L
1,694 SR
Queue Stats
19W - 23L
1,490 Elo+
Solo
Bellona
Bellona
GuntherNoFlying
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 1
Hades
Hades
PsinicG
Hades
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 1
Ullr
Ullr
SugarRay18
Ullr
Level 26
God Stats
6W - 9L
1,539 SR
Queue Stats
97W - 104L
1,424 Elo+
Solo
Susano
Susano
Th30nly0n3
Susano
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GeraSenpai
Mercury
13
4 / 8 / 0
8,068
538
5,554
12,485
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
10
0 / 5 / 3
6,543
436
10,461
14,172
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mannyissleep
King Arthur
10
1 / 6 / 0
6,583
439
2,655
9,636
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Shorty510
Anubis
10
1 / 8 / 1
6,293
420
9,331
11,523
6,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 1
6,084
406
2,410
12,934
7,160
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChineseAnime
Chang'e
13
6 / 1 / 10
8,482
565
10,709
12,356
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
6 / 0 / 6
8,823
588
8,673
9,455
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
PsinicG
Hades
13
8 / 1 / 5
8,224
548
6,132
9,245
3,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 0 / 9
7,499
500
8,638
8,319
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Susano
Th30nly0n3
Susano
12
9 / 4 / 7
8,397
560
9,522
10,226
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
6
Kills
31
31
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChineseAnime
Chang'e
6
1
10
11
L
Mercury
GeraSenpai
Mercury
4
8
0
0.5
W
6
0
6
9
L
Apollo
0
5
3
0.3
L
King Arthur
Mannyissleep
King Arthur
1
6
0
0.17
W
Hades
PsinicG
Hades
8
1
5
10.5
L
Anubis
Shorty510
Anubis
1
8
1
0.19
W
2
0
9
6.5
W
Susano
Th30nly0n3
Susano
9
4
7
3.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
43,674
60,750
Taken
49,601
29,737
Mitigated
22,945
11,293
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChineseAnime
Chang'e
10,709
808
1,756
7,339
12,356
4,886
282
4,184
8,172
30,549
0
L
Mercury
GeraSenpai
Mercury
5,554
2,790
0
0
12,485
3,802
0
2,573
9,812
0
46,629
W
8,673
2,204
0
1,202
9,455
8,539
750
1,823
7,307
9,557
33,452
L
Apollo
10,461
6,692
0
5,857
14,172
4,212
0
6,415
7,729
0
39,256
L
King Arthur
Mannyissleep
King Arthur
2,655
350
0
300
9,636
8,496
23
859
8,432
0
19,259
W
Hades
PsinicG
Hades
6,132
946
388
3,434
9,245
3,661
952
2,798
6,447
29,067
0
L
Anubis
Shorty510
Anubis
9,331
591
0
2,560
11,523
6,067
0
5,774
5,724
30,504
0
W
8,638
4,484
0
4,074
8,319
2,532
208
1,393
6,926
0
46,813
W
Susano
Th30nly0n3
Susano
9,522
3,353
0
1,932
10,226
3,327
0
1,543
8,658
0
39,421
L
2,410
341
276
2,300
12,934
7,160
54
2,702
10,232
27,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
41,425
259
Minions Killed
317
0
Camps Cleared
0
1,307,759
Distance Traveled
1,474,456
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,482
565
61
4
0
317,029
2
L
Mercury
8,068
538
85
6
0
292,539
0
W
Bellona
8,823
588
92
6
0
325,527
1
L
Apollo
6,543
436
67
4
0
274,072
2
L
King Arthur
6,583
439
28
2
0
249,488
0
W
Hades
8,224
548
43
3
0
290,460
4
L
Anubis
6,293
420
32
2
0
232,336
2
W
Ullr
7,499
500
67
4
0
245,878
3
W
Susano
8,397
560
54
4
0
295,562
3
L
Ymir
6,084
406
47
3
0
259,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role