Player Matchup

Chernobog
Chernobog
ArtilleryBound
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,694 Elo+
Party 1
Tiamat
Tiamat
BeyondBrownHD
Tiamat
Level 16
God Stats
9W - 6L
1,568 SR
Queue Stats
106W - 108L
1,631 Elo+
Solo
Cthulhu
Cthulhu
ChillyFrys
Cthulhu
Level 26
God Stats
4W - 4L
1,823 SR
Queue Stats
199W - 182L
1,701 Elo+
Party 1
Hun Batz
Hun Batz
IZANAMI BUTT
Hun Batz
Level 20
God Stats
12W - 7L
1,666 SR
Queue Stats
61W - 56L
1,685 Elo+
Solo
Guan Yu
Guan Yu
iAmHim5362
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,725 Elo+
Solo
Team Averages
Level 19
1,611 SR
1,687 Elo+

VS

Team Averages
Level 12
1,469 SR
1,682 Elo+
Geb
Geb
 
Geb
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IAmNinjaButters
Loki
Level 10
God Stats
7W - 11L
1,500 SR
Queue Stats
301W - 324L
1,709 Elo+
Solo
Apollo
Apollo
LaneBully
Apollo
Level 10
God Stats
7W - 7L
1,485 SR
Queue Stats
266W - 221L
1,835 Elo+
Solo
King Arthur
King Arthur
Nickls-02
King Arthur
Level 13
God Stats
18W - 28L
1,381 SR
Queue Stats
163W - 155L
1,732 Elo+
Solo
Hou Yi
Hou Yi
SafesideSideways
Hou Yi
Level 14
God Stats
11W - 14L
1,479 SR
Queue Stats
31W - 32L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArtilleryBound
Chernobog
9
1 / 3 / 3
5,531
461
3,831
6,519
1,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 1 / 5
7,600
633
8,620
7,491
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ChillyFrys
Cthulhu
9
2 / 3 / 4
6,057
505
3,444
9,487
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
IZANAMI BUTT
Hun Batz
13
5 / 0 / 2
7,244
604
3,706
5,216
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
iAmHim5362
Guan Yu
12
0 / 0 / 0
6,678
557
4,617
9,192
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
4 / 1 / 1
6,087
507
3,893
8,369
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 0
5,317
443
2,696
8,110
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
LaneBully
Apollo
10
2 / 3 / 3
6,076
506
6,353
7,783
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Nickls-02
King Arthur
12
0 / 0 / 0
6,853
571
4,940
8,422
3,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 1
5,576
465
6,376
7,388
2,300
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
7
7
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
1
1
4.5
W
Chernobog
ArtilleryBound
Chernobog
1
3
3
0.83
W
5
1
5
7.5
W
Cthulhu
ChillyFrys
Cthulhu
2
3
4
1.33
L
0
5
0
0
W
Hun Batz
IZANAMI BUTT
Hun Batz
5
0
2
6
L
Apollo
LaneBully
Apollo
2
3
3
1.17
L
King Arthur
Nickls-02
King Arthur
0
0
0
0
L
1
4
1
0.38
W
Guan Yu
iAmHim5362
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,218
Damage
24,258
37,905
Taken
40,072
18,195
Mitigated
15,216
16,485
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,893
1,006
135
2,475
8,369
4,904
224
2,202
6,167
14,979
0
W
Chernobog
ArtilleryBound
Chernobog
3,831
2,398
0
1,372
6,519
1,555
840
1,424
5,095
0
23,091
W
8,620
1,557
183
4,129
7,491
4,673
311
569
6,922
43,377
0
W
Cthulhu
ChillyFrys
Cthulhu
3,444
458
155
1,686
9,487
4,046
132
1,900
7,587
21,135
0
L
2,696
750
0
2,118
8,110
2,268
0
2,274
5,811
0
26,350
W
Hun Batz
IZANAMI BUTT
Hun Batz
3,706
993
0
3,344
5,216
1,585
0
0
5,216
0
45,621
L
Apollo
LaneBully
Apollo
6,353
3,837
0
2,504
7,783
2,415
804
3,429
4,354
0
38,644
L
King Arthur
Nickls-02
King Arthur
4,940
555
0
1,782
8,422
3,329
0
0
7,908
0
47,068
L
6,376
3,344
0
961
7,388
2,300
86
4,159
3,229
0
28,068
W
Guan Yu
iAmHim5362
Guan Yu
4,617
531
0
5,616
9,192
6,336
0
0
9,192
0
41,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
29,909
358
Minions Killed
309
0
Camps Cleared
0
1,211,350
Distance Traveled
1,115,677
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,087
507
19
2
0
250,800
2
W
Chernobog
5,531
461
48
4
0
230,448
1
W
Tiamat
7,600
633
88
7
0
231,715
0
W
Cthulhu
6,057
505
31
3
0
252,647
2
L
Loki
5,317
443
52
4
0
229,317
3
W
Hun Batz
7,244
604
91
8
0
253,195
1
L
Apollo
6,076
506
67
6
0
210,462
3
L
King Arthur
6,853
571
113
9
0
210,726
0
L
Hou Yi
5,576
465
58
5
0
214,372
5
W
Guan Yu
6,678
557
100
8
0
243,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role