Player Matchup

Cerberus
Cerberus
ByTrace93
Cerberus
Level 68
God Stats
24W - 15L
1,652 SR
Queue Stats
353W - 311L
1,606 Elo+
Party 1
Sun Wukong
Sun Wukong
LeenSardothien
Sun Wukong
Level 22
God Stats
16W - 5L
1,611 SR
Queue Stats
57W - 33L
1,670 Elo+
Party 1
Set
Set
OnyxFluxxy
Set
Level 39
God Stats
5W - 7L
1,370 SR
Queue Stats
13W - 17L
1,412 Elo+
Solo
Chernobog
Chernobog
Perromoro
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 21L
1,794 Elo+
Party 1
Merlin
Merlin
xXWiduXx
Merlin
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,714 Elo+
Party 1
Team Averages
Level 43
1,527 SR
1,639 Elo+

VS

Team Averages
Level 46
1,425 SR
1,413 Elo+
Hel
Hel
Azul74
Hel
Level 102
God Stats
3W - 4L
1,530 SR
Queue Stats
6W - 9L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
Nordicwolf92
Cthulhu
Level 9
God Stats
8W - 6L
1,360 SR
Queue Stats
9W - 8L
1,368 Elo+
Party 2
Arachne
Arachne
PushAndPoke
Arachne
Level 28
God Stats
69W - 69L
1,589 SR
Queue Stats
105W - 129L
1,457 Elo+
Party 2
Tiamat
Tiamat
Venom2910
Tiamat
Level 47
God Stats
3W - 7L
1,365 SR
Queue Stats
403W - 416L
1,447 Elo+
Solo
Artemis
Artemis
cleyfor
Artemis
Level 45
God Stats
2W - 5L
1,279 SR
Queue Stats
157W - 195L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ByTrace93
Cerberus
15
2 / 2 / 15
10,546
527
8,730
18,709
15,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
LeenSardothien
Sun Wukong
15
0 / 3 / 11
9,809
490
6,959
13,561
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 11
11,002
550
9,035
11,168
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Perromoro
Chernobog
19
13 / 4 / 7
12,212
611
25,020
20,986
8,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
xXWiduXx
Merlin
20
14 / 1 / 9
13,320
666
24,721
11,406
5,571
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Azul74
Hel
15
4 / 8 / 3
9,429
471
9,298
19,207
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Nordicwolf92
Cthulhu
13
0 / 5 / 3
8,021
401
6,415
18,810
23,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
PushAndPoke
Arachne
16
6 / 9 / 5
9,906
495
9,466
20,808
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Venom2910
Tiamat
16
3 / 4 / 1
10,169
508
8,564
14,702
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
cleyfor
Artemis
11
0 / 9 / 5
7,174
359
10,270
20,834
5,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
35
Kills
13
13
Deaths
35
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
Azul74
Hel
4
8
3
0.69
W
Cerberus
ByTrace93
Cerberus
2
2
15
4.75
W
Sun Wukong
LeenSardothien
Sun Wukong
0
3
11
1.83
L
Cthulhu
Nordicwolf92
Cthulhu
0
5
3
0.3
W
6
3
11
3.83
W
Chernobog
Perromoro
Chernobog
13
4
7
4.13
L
Arachne
PushAndPoke
Arachne
6
9
5
0.94
L
Tiamat
Venom2910
Tiamat
3
4
1
0.88
L
Artemis
cleyfor
Artemis
0
9
5
0.28
W
Merlin
xXWiduXx
Merlin
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,465
Damage
44,013
75,830
Taken
94,361
50,554
Mitigated
49,083
26,050
Healing
34,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Azul74
Hel
9,298
944
9,282
8,728
19,207
5,529
261
6,955
12,252
44,168
0
W
Cerberus
ByTrace93
Cerberus
8,730
487
0
5,135
18,709
15,586
105
5,406
13,115
36,213
0
W
Sun Wukong
LeenSardothien
Sun Wukong
6,959
2,174
0
3,274
13,561
12,805
1,105
4,328
9,225
0
47,538
L
Cthulhu
Nordicwolf92
Cthulhu
6,415
1,057
0
913
18,810
23,608
112
6,596
11,764
37,648
0
W
9,035
4,829
0
1,001
11,168
7,958
37
4,162
6,965
0
73,165
W
Chernobog
Perromoro
Chernobog
25,020
14,998
0
13,359
20,986
8,634
2,758
5,899
14,968
0
103,472
L
Arachne
PushAndPoke
Arachne
9,466
5,697
0
6,026
20,808
7,611
451
8,044
12,739
0
54,795
L
Tiamat
Venom2910
Tiamat
8,564
289
77
5,388
14,702
6,523
16
8,576
6,126
58,626
0
L
Artemis
cleyfor
Artemis
10,270
5,072
949
2,903
20,834
5,812
0
3,280
17,554
0
31,055
W
Merlin
xXWiduXx
Merlin
24,721
1,284
158
3,123
11,406
5,571
981
3,876
7,280
117,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,889
Gold Earned
44,699
615
Minions Killed
403
0
Camps Cleared
0
1,914,185
Distance Traveled
1,733,710
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,429
471
91
5
0
384,958
0
W
Cerberus
10,546
527
54
3
0
375,469
8
W
Sun Wukong
9,809
490
90
5
0
351,342
2
L
Cthulhu
8,021
401
53
3
0
341,659
0
W
Set
11,002
550
113
6
0
445,877
1
W
Chernobog
12,212
611
145
7
0
363,392
4
L
Arachne
9,906
495
101
5
0
358,054
1
L
Tiamat
10,169
508
119
6
0
346,018
4
L
Artemis
7,174
359
39
2
0
303,021
7
W
Merlin
13,320
666
213
11
0
378,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role