Player Matchup

Ymir
Ymir
FAT_SLAPZ1105
Ymir
Level 80
God Stats
11W - 7L
1,699 SR
Queue Stats
43W - 35L
1,574 Elo+
Party 2
Bellona
Bellona
Royal_blue03
Bellona
Level 58
God Stats
0W - 1L
1,715 SR
Queue Stats
42W - 35L
1,574 Elo+
Party 2
Apollo
Apollo
manlikeluke123
Apollo
Level 66
God Stats
1W - 1L
1,618 SR
Queue Stats
40W - 34L
1,566 Elo+
Party 2
Da Ji
Da Ji
yxxng_Tgaa12
Da Ji
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,574 Elo+
Party 2
Kukulkan
Kukulkan
zombiechef01
Kukulkan
Level 29
God Stats
1W - 1L
1,752 SR
Queue Stats
31W - 26L
1,537 Elo+
Party 2
Team Averages
Level 62
1,657 SR
1,565 Elo+

VS

Team Averages
Level 95
1,693 SR
1,711 Elo+
Sylvanus
Sylvanus
Hayeseyyyy
Sylvanus
Level 147
God Stats
6W - 3L
1,788 SR
Queue Stats
407W - 223L
1,687 Elo+
Party 1
Ymir
Ymir
MikeToastyGamez
Ymir
Level 108
God Stats
5W - 0L
1,897 SR
Queue Stats
63W - 20L
1,737 Elo+
Party 1
Agni
Agni
Sergeant_Salmon
Agni
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
65W - 34L
1,675 Elo+
Party 1
Serqet
Serqet
Taagus
Serqet
Level 18
God Stats
4W - 0L
1,760 SR
Queue Stats
59W - 17L
1,764 Elo+
Party 1
Hachiman
Hachiman
WhySoDonkey
Hachiman
Level 114
God Stats
2W - 1L
1,519 SR
Queue Stats
69W - 32L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,785
479
2,306
6,641
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Royal_blue03
Bellona
9
1 / 2 / 0
5,083
508
4,088
6,698
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 1
4,501
450
3,427
5,866
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 1
4,917
492
2,691
5,998
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
zombiechef01
Kukulkan
7
0 / 4 / 0
4,414
441
2,787
5,849
2,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hayeseyyyy
Sylvanus
11
2 / 1 / 2
6,298
630
5,488
7,116
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 4
4,979
498
3,432
7,206
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 3
6,340
634
4,689
3,014
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Taagus
Serqet
9
4 / 1 / 4
5,992
599
2,609
4,939
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
WhySoDonkey
Hachiman
10
3 / 0 / 1
5,600
560
5,510
4,486
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
13
13
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Sylvanus
Hayeseyyyy
Sylvanus
2
1
2
3
W
0
1
4
2
L
Bellona
Royal_blue03
Bellona
1
2
0
0.5
W
4
0
3
5.5
W
Serqet
Taagus
Serqet
4
1
4
6
W
Hachiman
WhySoDonkey
Hachiman
3
0
1
3.5
L
1
2
1
0.75
L
1
3
1
0.5
L
Kukulkan
zombiechef01
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
21,728
31,052
Taken
26,761
14,244
Mitigated
11,551
4,895
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,306
754
252
902
6,641
3,959
0
2,524
4,117
10,249
0
W
Sylvanus
Hayeseyyyy
Sylvanus
5,488
1,807
0
2,832
7,116
4,652
0
0
6,808
26,683
5,806
W
3,432
911
405
1,675
7,206
3,519
0
2,418
4,788
10,200
0
L
Bellona
Royal_blue03
Bellona
4,088
1,353
0
1,141
6,698
4,881
0
3,958
2,653
0
22,531
W
4,689
335
0
1,639
3,014
869
105
795
2,219
39,004
0
W
Serqet
Taagus
Serqet
2,609
532
0
1,832
4,939
1,399
0
941
3,998
0
20,372
W
Hachiman
WhySoDonkey
Hachiman
5,510
2,297
0
2,356
4,486
1,112
749
939
3,547
0
31,876
L
3,427
2,162
222
1,328
5,866
1,468
0
2,028
3,757
0
15,638
L
2,691
583
0
535
5,998
1,639
0
1,625
4,199
0
21,044
L
Kukulkan
zombiechef01
Kukulkan
2,787
318
0
515
5,849
2,297
0
2,946
2,903
20,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,700
Gold Earned
29,209
185
Minions Killed
244
0
Camps Cleared
0
872,412
Distance Traveled
922,655
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,785
479
21
2
0
178,508
3
W
Sylvanus
6,298
630
68
7
0
159,172
1
W
Ymir
4,979
498
8
1
0
196,998
2
L
Bellona
5,083
508
48
5
0
168,488
1
W
Agni
6,340
634
79
8
0
184,294
4
W
Serqet
5,992
599
39
4
0
217,354
5
W
Hachiman
5,600
560
50
5
0
164,837
1
L
Apollo
4,501
450
28
3
0
167,820
2
L
Da Ji
4,917
492
45
5
0
180,414
0
L
Kukulkan
4,414
441
43
4
0
177,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role