Player Matchup

Neith
Neith
Bandybro21
Neith
Level 2
God Stats
2W - 5L
1,238 SR
Queue Stats
12W - 19L
1,134 Elo+
Party 2
Cthulhu
Cthulhu
Hoonther123
Cthulhu
Level 4
God Stats
0W - 4L
1,090 SR
Queue Stats
3W - 9L
1,165 Elo+
Party 2
Guan Yu
Guan Yu
LorthrusCain
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,027 Elo+
Party 2
Olorun
Olorun
MathManKage
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
937 Elo+
Party 2
Jormungandr
Jormungandr
SpartanKevin277
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,131 Elo+
Party 2
Team Averages
Level 3
1,365 SR
1,079 Elo+

VS

Team Averages
Level 14
1,197 SR
1,188 Elo+
Cerberus
Cerberus
ChessPiece23
Cerberus
Level 6
God Stats
1W - 2L
1,150 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Artemis
Artemis
CringeMonkee576
Artemis
Level 6
God Stats
2W - 2L
1,285 SR
Queue Stats
2W - 6L
1,108 Elo+
Party 1
Thanatos
Thanatos
cnror
Thanatos
Level 28
God Stats
1W - 3L
1,159 SR
Queue Stats
1W - 5L
1,112 Elo+
Party 1
Ares
Ares
olordrackles
Ares
Level 8
God Stats
1W - 1L
1,186 SR
Queue Stats
3W - 9L
1,325 Elo+
Party 1
Hel
Hel
xCinxz
Hel
Level 23
God Stats
1W - 1L
1,207 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 11 / 5
11,420
1,038
21,654
23,155
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Hoonther123
Cthulhu
17
9 / 12 / 5
12,729
1,157
19,620
32,658
33,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
LorthrusCain
Guan Yu
16
2 / 11 / 7
10,230
930
12,611
28,778
28,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
16
0 / 10 / 6
9,483
862
6,278
20,102
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
SpartanKevin277
Jormungandr
17
2 / 9 / 13
11,111
1,010
15,873
26,097
23,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChessPiece23
Cerberus
18
2 / 4 / 21
11,105
1,010
8,374
28,585
17,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
1 / 5 / 33
12,114
1,101
20,360
18,874
9,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
cnror
Thanatos
20
37 / 2 / 9
17,780
1,616
56,882
15,160
7,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 3 / 28
12,103
1,100
13,873
15,971
18,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
xCinxz
Hel
19
11 / 5 / 18
12,985
1,180
25,253
13,562
5,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
162
19
Kills
53
53
Deaths
19
36
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Neith
6
11
5
0.77
W
Cerberus
ChessPiece23
Cerberus
2
4
21
3.13
W
1
5
33
3.5
L
Cthulhu
Hoonther123
Cthulhu
9
12
5
0.96
L
Guan Yu
LorthrusCain
Guan Yu
2
11
7
0.5
L
Olorun
0
10
6
0.3
L
Jormungandr
SpartanKevin277
Jormungandr
2
9
13
0.94
W
Thanatos
cnror
Thanatos
37
2
9
20.75
W
2
3
28
5.33
W
Hel
xCinxz
Hel
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,036
Damage
124,742
130,790
Taken
92,152
98,963
Mitigated
59,525
15,817
Healing
48,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
21,654
16,486
0
3,613
23,155
6,768
0
11,255
11,900
0
40,326
W
Cerberus
ChessPiece23
Cerberus
8,374
2,689
0
13,635
28,585
17,620
0
11,062
16,848
29,085
0
W
20,360
15,882
0
6,316
18,874
9,271
0
8,978
9,521
0
35,952
L
Cthulhu
Hoonther123
Cthulhu
19,620
2,472
984
2,052
32,658
33,462
0
13,127
19,531
35,295
0
L
Guan Yu
LorthrusCain
Guan Yu
12,611
4,108
1,562
3,235
28,778
28,261
0
8,336
20,442
0
21,229
L
Olorun
6,278
4,324
587
3,323
20,102
6,690
0
2,623
17,479
16,097
0
L
Jormungandr
SpartanKevin277
Jormungandr
15,873
5,722
0
461
26,097
23,782
0
12,159
13,938
30,989
0
W
Thanatos
cnror
Thanatos
56,882
39,205
0
15,243
15,160
7,889
0
6,726
8,279
0
73,328
W
13,873
3,041
0
1,042
15,971
18,868
0
6,943
8,703
24,565
0
W
Hel
xCinxz
Hel
25,253
5,356
6,536
5,596
13,562
5,877
0
6,882
6,380
40,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,973
Gold Earned
66,087
162
Minions Killed
187
2
Camps Cleared
4
960,898
Distance Traveled
970,521
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,420
1,038
47
4
1
170,923
2
W
Cerberus
11,105
1,010
55
5
1
175,574
4
W
Artemis
12,114
1,101
29
3
0
166,231
1
L
Cthulhu
12,729
1,157
51
5
0
199,972
1
L
Guan Yu
10,230
930
8
1
1
222,861
2
L
Olorun
9,483
862
21
2
0
168,829
3
L
Jormungandr
11,111
1,010
35
3
0
198,313
1
W
Thanatos
17,780
1,616
39
4
0
228,859
0
W
Ares
12,103
1,100
24
2
1
201,508
0
W
Hel
12,985
1,180
40
4
2
198,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role