Player Matchup

Bellona
Bellona
DimmaHaze
Bellona
Level 41
God Stats
3W - 5L
1,243 SR
Queue Stats
97W - 108L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
FearShriek031
Kukulkan
Level 20
God Stats
11W - 10L
1,530 SR
Queue Stats
72W - 86L
1,453 Elo+
Party 1
Ymir
Ymir
Inferno X BK
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,542 Elo+
Party 1
Skadi
Skadi
MachOdOnte
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
deadstripe
Nemesis
Level 5
God Stats
0W - 2L
1,251 SR
Queue Stats
4W - 9L
1,391 Elo+
Solo
Team Averages
Level 20
1,405 SR
1,473 Elo+

VS

Team Averages
Level 24
1,386 SR
1,495 Elo+
Neith
Neith
Exza93
Neith
Level 29
God Stats
4W - 5L
1,178 SR
Queue Stats
45W - 51L
1,462 Elo+
Solo
Ares
Ares
Gudmundur
Ares
Level 22
God Stats
25W - 15L
1,554 SR
Queue Stats
675W - 725L
1,464 Elo+
Solo
Cernunnos
Cernunnos
KubScrilla
Cernunnos
Level 32
God Stats
4W - 2L
1,390 SR
Queue Stats
10W - 6L
1,563 Elo+
Party 2
Izanami
Izanami
bighairygonk
Izanami
Level 14
God Stats
19W - 11L
1,491 SR
Queue Stats
20W - 11L
1,536 Elo+
Party 2
Tiamat
Tiamat
xXbataid8Xx
Tiamat
Level 25
God Stats
5W - 4L
1,314 SR
Queue Stats
101W - 81L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DimmaHaze
Bellona
14
3 / 5 / 1
9,191
1,021
7,533
15,468
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
FearShriek031
Kukulkan
14
3 / 4 / 2
9,097
1,011
11,940
9,973
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 7 / 5
9,163
1,018
4,736
18,713
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
14
1 / 1 / 2
8,675
964
6,603
6,357
2,630
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
deadstripe
Nemesis
13
0 / 4 / 3
7,960
884
1,929
6,575
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

200

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Exza93
Neith
16
5 / 0 / 9
10,614
1,179
8,037
3,454
1,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
0 / 1 / 17
10,157
1,129
5,186
8,833
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
KubScrilla
Cernunnos
16
8 / 1 / 8
10,823
1,203
18,167
9,502
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
bighairygonk
Izanami
16
4 / 1 / 11
9,734
1,082
12,353
5,816
2,741
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
4 / 4 / 9
9,289
1,032
10,074
9,549
9,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
7
Kills
21
21
Deaths
7
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
DimmaHaze
Bellona
3
5
1
0.7
W
Neith
Exza93
Neith
5
0
9
9.5
L
Kukulkan
FearShriek031
Kukulkan
3
4
2
1
W
Ares
0
1
17
8.5
L
0
7
5
0.36
W
Cernunnos
KubScrilla
Cernunnos
8
1
8
12
L
Skadi
1
1
2
2
W
Izanami
bighairygonk
Izanami
4
1
11
9.5
L
Nemesis
deadstripe
Nemesis
0
4
3
0.38
W
Tiamat
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,741
Damage
53,817
57,086
Taken
37,154
36,654
Mitigated
26,067
4,018
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DimmaHaze
Bellona
7,533
2,558
0
438
15,468
11,750
0
5,064
10,404
0
19,491
W
Neith
Exza93
Neith
8,037
3,680
0
1,494
3,454
1,561
0
2,232
1,222
0
23,593
L
Kukulkan
FearShriek031
Kukulkan
11,940
539
533
1,649
9,973
4,425
0
2,984
6,989
28,928
0
W
Ares
5,186
448
0
941
8,833
8,415
0
3,649
5,034
13,074
0
L
4,736
1,075
0
727
18,713
15,312
0
3,248
15,465
10,999
0
W
Cernunnos
KubScrilla
Cernunnos
18,167
10,756
0
4,536
9,502
4,116
0
4,141
5,236
0
37,332
L
Skadi
6,603
2,814
0
0
6,357
2,630
0
2,058
4,299
0
22,540
W
Izanami
bighairygonk
Izanami
12,353
9,045
564
990
5,816
2,741
0
3,095
2,646
0
29,003
L
Nemesis
deadstripe
Nemesis
1,929
0
0
671
6,575
2,537
0
1,906
4,669
0
5,059
W
Tiamat
10,074
1,466
0
1,436
9,549
9,234
0
3,559
5,945
14,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
50,617
109
Minions Killed
152
3
Camps Cleared
13
800,152
Distance Traveled
817,534
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,191
1,021
21
2
0
158,808
0
W
Neith
10,614
1,179
35
4
6
162,083
0
L
Kukulkan
9,097
1,011
39
4
0
182,732
0
W
Ares
10,157
1,129
14
2
1
185,224
0
L
Ymir
9,163
1,018
12
1
0
173,718
0
W
Cernunnos
10,823
1,203
51
6
4
154,402
0
L
Skadi
8,675
964
32
4
1
159,957
0
W
Izanami
9,734
1,082
46
5
2
139,027
1
L
Nemesis
7,960
884
5
1
2
124,937
1
W
Tiamat
9,289
1,032
6
1
0
176,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role