Player Matchup

King Arthur
King Arthur
Admiral Mudbutt
King Arthur
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 81L
1,324 Elo+
Party 1
Ares
Ares
Chase1029
Ares
Level 26
God Stats
6W - 6L
1,384 SR
Queue Stats
335W - 340L
1,448 Elo+
Party 3
Apollo
Apollo
Thats Slight
Apollo
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 32L
1,481 Elo+
Party 3
Vulcan
Vulcan
x561xDESTROYERx
Vulcan
Level 25
God Stats
10W - 8L
1,411 SR
Queue Stats
153W - 166L
1,527 Elo+
Party 1
Nemesis
Nemesis
xHammah
Nemesis
Level 18
God Stats
35W - 21L
1,614 SR
Queue Stats
368W - 340L
1,466 Elo+
Party 1
Team Averages
Level 20
1,482 SR
1,449 Elo+

VS

Team Averages
Level 17
1,452 SR
1,418 Elo+
Ares
Ares
KoolKyd5572
Ares
Level 7
God Stats
2W - 2L
1,110 SR
Queue Stats
3W - 2L
1,521 Elo+
Solo
Bakasura
Bakasura
LJB5552002
Bakasura
Level 24
God Stats
3W - 4L
1,642 SR
Queue Stats
78W - 92L
1,402 Elo+
Party 2
Anubis
Anubis
Luka_Magic_0077
Anubis
Level 4
God Stats
10W - 8L
1,500 SR
Queue Stats
127W - 160L
1,192 Elo+
Solo
Fafnir
Fafnir
Nickinnacity
Fafnir
Level 26
God Stats
6W - 11L
1,528 SR
Queue Stats
99W - 125L
1,487 Elo+
Party 2
Freya
Freya
wicket565
Freya
Level 25
God Stats
5W - 4L
1,481 SR
Queue Stats
194W - 173L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Admiral Mudbutt
King Arthur
2
0 / 0 / 0
3,782
344
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
10
5 / 0 / 6
6,427
584
3,726
5,919
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
10
6 / 1 / 4
6,023
548
5,711
4,563
1,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 0
5,721
520
5,935
4,133
1,938
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
xHammah
Nemesis
13
2 / 0 / 0
6,899
627
1,774
5,481
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 4 / 0
3,706
337
45
3,298
926
Bakasura
LJB5552002
Bakasura
8
1 / 3 / 0
5,238
476
440
6,340
1,837
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 0
4,375
398
1,972
4,688
1,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
6
0 / 3 / 1
5,114
465
3,406
6,200
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
wicket565
Freya
10
1 / 1 / 0
5,928
539
3,105
7,182
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
2
2
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Admiral Mudbutt
King Arthur
0
0
0
0
W
Ares
5
0
6
8
L
0
4
0
0
L
Bakasura
LJB5552002
Bakasura
1
3
0
0.33
L
0
5
0
0
L
Fafnir
0
3
1
0.17
W
Apollo
6
1
4
8
L
Freya
wicket565
Freya
1
1
0
1
W
2
1
0
2
W
Nemesis
xHammah
Nemesis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,146
Damage
8,968
20,096
Taken
27,708
8,613
Mitigated
10,287
6,382
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Admiral Mudbutt
King Arthur
0
0
0
0
0
0
0
0
0
0
207
W
Ares
3,726
434
0
2,683
5,919
3,582
279
2,503
3,416
19,248
0
L
45
45
0
0
3,298
926
0
1,341
1,932
666
0
L
Bakasura
LJB5552002
Bakasura
440
281
0
518
6,340
1,837
900
566
5,774
0
12,874
L
1,972
186
0
724
4,688
1,279
56
606
4,082
15,195
0
L
Fafnir
3,406
998
123
1,434
6,200
4,120
235
1,735
4,465
16,880
0
W
Apollo
5,711
3,936
0
674
4,563
1,371
1,119
2,920
1,595
0
24,725
L
Freya
wicket565
Freya
3,105
827
0
4,033
7,182
2,125
287
4,888
1,794
27,808
0
W
5,935
1,130
0
1,605
4,133
1,938
104
2,927
1,206
24,847
0
W
Nemesis
xHammah
Nemesis
1,774
736
0
1,420
5,481
1,722
432
178
5,303
0
50,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
24,361
235
Minions Killed
148
0
Camps Cleared
0
791,341
Distance Traveled
891,451
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,782
344
2
0
0
15,340
0
W
Ares
6,427
584
27
2
0
207,316
3
L
Ares
3,706
337
0
0
0
146,757
0
L
Bakasura
5,238
476
46
4
0
201,387
0
L
Anubis
4,375
398
30
3
0
151,363
0
L
Fafnir
5,114
465
21
2
0
216,546
2
W
Apollo
6,023
548
49
4
0
179,096
0
L
Freya
5,928
539
51
5
0
175,398
0
W
Vulcan
5,721
520
42
4
0
190,532
0
W
Nemesis
6,899
627
115
10
0
199,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role