Player Matchup

Ymir
Ymir
GOATKILLAHR
Ymir
Level 157
God Stats
2W - 2L
1,748 SR
Queue Stats
56W - 52L
1,677 Elo+
Party 3
Poseidon
Poseidon
GloryHolez
Poseidon
Level 106
God Stats
2W - 1L
1,715 SR
Queue Stats
65W - 53L
1,588 Elo+
Solo
Loki
Loki
K0rky
Loki
Level 156
God Stats
19W - 29L
1,468 SR
Queue Stats
547W - 533L
1,578 Elo+
Solo
Izanami
Izanami
MutoAshirogi
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,677 Elo+
Party 3
Jormungandr
Jormungandr
PRØXYRVL
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 93L
1,595 Elo+
Solo
Team Averages
Level 129
1,586 SR
1,623 Elo+

VS

Team Averages
Level 125
1,525 SR
1,518 Elo+
Loki
Loki
CazTD
Loki
Level 114
God Stats
22W - 21L
1,414 SR
Queue Stats
456W - 445L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
GMode94
Cthulhu
Level 147
God Stats
26W - 18L
1,605 SR
Queue Stats
234W - 230L
1,499 Elo+
Party 2
Apollo
Apollo
MagiiCz
Apollo
Level 145
God Stats
39W - 21L
1,608 SR
Queue Stats
273W - 227L
1,501 Elo+
Party 1
Merlin
Merlin
SANTANIST1
Merlin
Level 67
God Stats
2W - 4L
1,374 SR
Queue Stats
75W - 63L
1,531 Elo+
Party 1
Bellona
Bellona
Xayde
Bellona
Level 153
God Stats
3W - 1L
1,625 SR
Queue Stats
216W - 210L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,530
466
1,698
6,167
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
GloryHolez
Poseidon
13
1 / 3 / 1
7,429
531
3,673
5,516
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
K0rky
Loki
12
2 / 3 / 0
7,268
519
3,975
7,847
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
MutoAshirogi
Izanami
11
0 / 3 / 0
6,369
455
3,465
7,594
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
PRØXYRVL
Jormungandr
14
0 / 1 / 0
7,972
569
3,828
8,736
7,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CazTD
Loki
13
4 / 1 / 2
7,968
569
4,726
7,655
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
GMode94
Cthulhu
13
2 / 0 / 2
7,532
538
5,739
5,506
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
MagiiCz
Apollo
14
2 / 1 / 0
8,099
579
4,552
6,949
2,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
SANTANIST1
Merlin
15
0 / 1 / 4
8,549
611
2,322
3,681
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Xayde
Bellona
15
2 / 0 / 3
9,008
643
6,426
10,262
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
CazTD
Loki
4
1
2
5
W
Cthulhu
GMode94
Cthulhu
2
0
2
3
L
0
0
2
1
L
Poseidon
GloryHolez
Poseidon
1
3
1
0.5
L
Loki
K0rky
Loki
2
3
0
0.67
W
Apollo
MagiiCz
Apollo
2
1
0
2
L
Izanami
MutoAshirogi
Izanami
0
3
0
0
L
Jormungandr
PRØXYRVL
Jormungandr
0
1
0
0
W
Merlin
SANTANIST1
Merlin
0
1
4
2
W
Bellona
Xayde
Bellona
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
23,765
35,860
Taken
34,053
17,893
Mitigated
18,374
13,479
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
CazTD
Loki
4,726
1,068
0
3,763
7,655
2,638
0
2,164
5,360
0
45,441
W
Cthulhu
GMode94
Cthulhu
5,739
63
291
1,404
5,506
3,674
72
1,355
4,117
27,742
0
L
1,698
480
414
2,368
6,167
3,812
25
3,163
3,004
9,955
0
L
Poseidon
GloryHolez
Poseidon
3,673
123
0
760
5,516
1,902
0
1,446
4,070
49,573
0
L
Loki
K0rky
Loki
3,975
486
0
3,172
7,847
2,826
0
1,740
6,107
0
40,165
W
Apollo
MagiiCz
Apollo
4,552
3,932
0
3,692
6,949
2,355
1,086
366
6,583
0
58,197
L
Izanami
MutoAshirogi
Izanami
3,465
2,560
0
2,785
7,594
2,325
94
1,712
5,882
0
47,597
L
Jormungandr
PRØXYRVL
Jormungandr
3,828
868
0
3,980
8,736
7,028
0
0
8,736
60,418
0
W
Merlin
SANTANIST1
Merlin
2,322
132
0
1,423
3,681
1,219
545
1,242
2,266
64,563
0
W
Bellona
Xayde
Bellona
6,426
2,550
0
6,269
10,262
8,488
0
3,704
6,528
0
62,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
41,156
445
Minions Killed
543
0
Camps Cleared
0
1,344,232
Distance Traveled
1,479,301
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,968
569
95
7
0
312,513
4
W
Cthulhu
7,532
538
37
3
0
324,555
5
L
Ymir
6,530
466
6
0
0
276,339
5
L
Poseidon
7,429
531
114
8
0
280,066
6
L
Loki
7,268
519
75
5
0
295,269
3
W
Apollo
8,099
579
134
10
0
276,257
5
L
Izanami
6,369
455
113
8
0
225,399
9
L
Jormungandr
7,972
569
137
10
0
267,159
4
W
Merlin
8,549
611
138
10
0
275,784
2
W
Bellona
9,008
643
139
10
0
290,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role