Player Matchup

Janus
Janus
FlyingWaffle22
Janus
Level 9
God Stats
24W - 21L
1,469 SR
Queue Stats
40W - 49L
1,294 Elo+
Party 3
Hun Batz
Hun Batz
ImiInnerhalb
Hun Batz
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Potato_mulch
Hachiman
Level 11
God Stats
6W - 6L
1,458 SR
Queue Stats
26W - 32L
1,327 Elo+
Party 3
Hera
Hera
Z-_PaNIN_-CDN35
Hera
Level 20
God Stats
38W - 35L
1,581 SR
Queue Stats
81W - 77L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lllil1llliliij
Tsukuyomi
Level 21
God Stats
66W - 42L
1,624 SR
Queue Stats
80W - 83L
1,414 Elo+
Party 2
Team Averages
Level 18
1,526 SR
1,392 Elo+

VS

Team Averages
Level 11
1,430 SR
1,255 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
IQ Violet
Chernobog
Level 5
God Stats
0W - 2L
1,297 SR
Queue Stats
11W - 17L
1,153 Elo+
Party 1
Arachne
Arachne
J3II3Y
Arachne
Level 4
God Stats
11W - 17L
1,500 SR
Queue Stats
471W - 453L
1,025 Elo+
Party 1
Bakasura
Bakasura
Princess_Coockie
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,285 Elo+
Party 4
Thor
Thor
ShiverSoldier
Thor
Level 6
God Stats
2W - 5L
1,354 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 23
11,782
1,178
12,462
9,662
3,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ImiInnerhalb
Hun Batz
18
9 / 4 / 20
12,128
1,213
10,732
7,919
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hachiman
Potato_mulch
Hachiman
20
16 / 5 / 21
13,751
1,375
20,331
13,457
8,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 2 / 30
11,255
1,126
6,360
5,103
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
lllil1llliliij
Tsukuyomi
19
15 / 2 / 21
13,860
1,386
29,286
12,396
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
7 / 5 / 8
11,981
1,198
14,187
16,363
6,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
IQ Violet
Chernobog
17
3 / 11 / 10
10,752
1,075
9,875
16,412
7,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
J3II3Y
Arachne
16
1 / 10 / 10
9,900
990
6,409
19,076
10,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 10 / 5
11,983
1,198
6,918
21,134
10,144
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
2 / 12 / 7
10,192
1,019
5,314
18,563
9,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
60
47
Kills
20
20
Deaths
48
115
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
5
8
2.2
W
5
7
23
2.36
L
Chernobog
IQ Violet
Chernobog
3
11
10
0.73
W
Hun Batz
ImiInnerhalb
Hun Batz
9
4
20
4.75
L
Arachne
J3II3Y
Arachne
1
10
10
0.6
W
Hachiman
Potato_mulch
Hachiman
16
5
21
5.3
L
7
10
5
0.95
L
2
12
7
0.46
W
2
2
30
8.5
W
Tsukuyomi
lllil1llliliij
Tsukuyomi
15
2
21
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,171
Damage
42,703
48,537
Taken
91,548
21,054
Mitigated
43,381
2,492
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
14,187
5,248
828
5,198
16,363
6,329
0
3,520
12,843
24,373
0
W
12,462
2,060
0
0
9,662
3,068
0
4,402
5,260
39,190
0
L
Chernobog
IQ Violet
Chernobog
9,875
4,671
0
0
16,412
7,349
0
6,095
10,317
0
47,734
W
Hun Batz
ImiInnerhalb
Hun Batz
10,732
1,988
0
371
7,919
2,832
0
1,323
6,126
0
24,010
L
Arachne
J3II3Y
Arachne
6,409
3,335
0
2,081
19,076
10,469
0
2,470
16,606
0
18,023
W
Hachiman
Potato_mulch
Hachiman
20,331
13,984
0
110
13,457
8,484
0
3,050
10,241
0
41,020
L
6,918
4,330
0
1,399
21,134
10,144
0
4,996
16,138
0
22,419
L
5,314
2,155
0
0
18,563
9,090
0
1,741
16,822
0
13,277
W
6,360
921
0
174
5,103
1,454
0
791
4,257
11,537
0
W
Tsukuyomi
lllil1llliliij
Tsukuyomi
29,286
10,007
0
1,837
12,396
5,216
0
4,621
7,677
0
49,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,776
Gold Earned
54,808
211
Minions Killed
164
5
Camps Cleared
3
940,394
Distance Traveled
826,716
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,981
1,198
22
2
1
208,496
1
W
Janus
11,782
1,178
65
7
1
142,683
1
L
Chernobog
10,752
1,075
69
7
2
140,032
2
W
Hun Batz
12,128
1,213
35
4
2
195,549
0
L
Arachne
9,900
990
23
2
0
137,379
0
W
Hachiman
13,751
1,375
50
5
2
173,611
0
L
Bakasura
11,983
1,198
37
4
0
208,285
0
L
Thor
10,192
1,019
13
1
0
132,524
0
W
Hera
11,255
1,126
15
2
0
202,672
0
W
Tsukuyomi
13,860
1,386
46
5
0
225,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role