Player Matchup

Ymir
Ymir
Bronze III
Mytholution
Ymir
Bronze III
Level 87
God Stats
0W - 1L
1,679 SR
Queue Stats
4W - 10L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,679 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 68
1,500 SR
1,309 MMR
Osiris
Osiris
Silver II
jbolivv
Osiris
Silver II
Level 68
God Stats
18W - 10L
1,500 SR
Queue Stats
109W - 114L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 1
11,236
702
14,512
22,407
21,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
HerculesSkadiAnubisSetChaac

VS

Bans
He BoUllrSolBakasuraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
jbolivv
Osiris
20
4 / 2 / 0
12,681
793
16,948
22,649
22,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
4
4
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Osiris
jbolivv
Osiris
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,512
Damage
16,948
22,407
Taken
22,649
21,030
Mitigated
22,745
5,100
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,512
5,924
0
5,100
22,407
21,030
0
64
22,343
85,866
0
W
Osiris
jbolivv
Osiris
16,948
9,636
0
9,506
22,649
22,745
2,275
14,609
8,040
0
95,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,236
Gold Earned
12,681
118
Minions Killed
135
0
Camps Cleared
0
240,794
Distance Traveled
264,475
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,236
702
118
7
0
240,794
3
W
Osiris
12,681
793
135
8
0
264,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role