Player Matchup

Neith
Neith
LA_MOLE_G27
Neith
Level 79
God Stats
1W - 3L
1,144 SR
Queue Stats
156W - 194L
1,399 Elo+
Party 1
Tiamat
Tiamat
jhr_levi
Tiamat
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 26L
1,477 Elo+
Party 1
Mercury
Mercury
tito_kayak95
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,411 Elo+
Party 1
Team Averages
Level 81
1,381 SR
1,429 Elo+

VS

Team Averages
Level 81
1,548 SR
1,475 Elo+
Guan Yu
Guan Yu
ADKMesias
Guan Yu
Level 51
God Stats
5W - 2L
1,639 SR
Queue Stats
74W - 85L
1,468 Elo+
Solo
Mercury
Mercury
Raffydaffyduck
Mercury
Level 61
God Stats
6W - 6L
1,610 SR
Queue Stats
124W - 189L
1,481 Elo+
Solo
Nu Wa
Nu Wa
magnus_reap-1987
Nu Wa
Level 132
God Stats
11W - 6L
1,397 SR
Queue Stats
262W - 298L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,906
628
6,499
4,237
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
jhr_levi
Tiamat
9
0 / 2 / 1
6,293
572
3,145
6,311
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
tito_kayak95
Mercury
8
0 / 6 / 1
6,344
577
2,248
7,952
1,966
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADKMesias
Guan Yu
10
3 / 1 / 3
7,978
725
4,772
8,213
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
4 / 0 / 3
7,761
706
4,533
5,494
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 6
7,333
667
4,837
2,969
821
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ADKMesias
Guan Yu
3
1
3
4.5
W
1
1
0
1
L
4
0
3
5.5
W
Tiamat
jhr_levi
Tiamat
0
2
1
0.25
L
2
0
6
5
W
Mercury
tito_kayak95
Mercury
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,892
Damage
14,142
18,500
Taken
16,676
5,493
Mitigated
7,976
4,711
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ADKMesias
Guan Yu
4,772
590
934
3,008
8,213
5,172
68
1,012
7,031
0
16,653
W
6,499
2,120
606
2,180
4,237
1,203
120
2,099
2,138
0
27,291
L
4,533
2,448
0
0
5,494
1,983
0
1,312
3,956
0
21,941
W
Tiamat
jhr_levi
Tiamat
3,145
392
0
1,220
6,311
2,324
0
1,393
4,918
14,864
0
L
4,837
1,624
0
250
2,969
821
492
459
2,444
30,579
0
W
Mercury
tito_kayak95
Mercury
2,248
751
293
412
7,952
1,966
0
1,437
6,515
0
18,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,543
Gold Earned
23,072
104
Minions Killed
110
0
Camps Cleared
0
540,164
Distance Traveled
621,676
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,978
725
31
3
0
220,500
1
W
Neith
6,906
628
54
5
0
161,462
1
L
Mercury
7,761
706
40
4
0
245,432
1
W
Tiamat
6,293
572
26
2
0
165,463
3
L
Nu Wa
7,333
667
39
4
0
155,744
3
W
Mercury
6,344
577
24
2
0
213,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role