Player Matchup

Cerberus
Cerberus
Chavy_pingy
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 122L
1,484 Elo+
Party 1
Fafnir
Fafnir
Dixieeynormus
Fafnir
Level 65
God Stats
2W - 3L
1,294 SR
Queue Stats
49W - 54L
1,799 Elo+
Party 2
Sol
Sol
LeQuackOnCrack
Sol
Level 152
God Stats
53W - 37L
1,795 SR
Queue Stats
476W - 430L
1,490 Elo+
Party 1
Camazotz
Camazotz
ToxicSlimeWin
Camazotz
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 238L
1,476 Elo+
Party 1
Tiamat
Tiamat
prboygarcia13
Tiamat
Level 143
God Stats
0W - 2L
1,258 SR
Queue Stats
54W - 43L
1,774 Elo+
Party 2
Team Averages
Level 112
1,469 SR
1,605 Elo+

VS

Team Averages
Level 131
1,542 SR
1,541 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Eternal_Leader_
Vulcan
Level 160
God Stats
394W - 378L
1,583 SR
Queue Stats
550W - 575L
1,521 Elo+
Solo
Tiamat
Tiamat
THEQUIETNESS619
Tiamat
Level 108
God Stats
1W - 0L
1,657 SR
Queue Stats
21W - 32L
1,458 Elo+
Party 3
Ne Zha
Ne Zha
THEWHITENESS619
Ne Zha
Level 124
God Stats
1W - 3L
1,484 SR
Queue Stats
27W - 44L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
ninjaJAF
Danzaburou
Level 104
God Stats
13W - 12L
1,484 SR
Queue Stats
37W - 38L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chavy_pingy
Cerberus
12
0 / 5 / 5
6,912
628
3,368
13,346
7,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 3 / 6
7,386
671
3,030
13,472
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 2
8,759
796
12,664
11,501
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
ToxicSlimeWin
Camazotz
14
0 / 4 / 5
7,226
657
4,147
12,019
5,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 4
7,548
686
6,784
10,380
6,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 1 / 9
8,669
788
5,846
11,906
7,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 0 / 7
10,004
909
15,065
3,414
1,341
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 2 / 9
8,653
787
7,813
8,353
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 1 / 15
9,122
829
14,228
9,877
4,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ninjaJAF
Danzaburou
15
2 / 2 / 6
8,783
798
7,898
9,589
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
6
Kills
16
16
Deaths
6
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
9
7.5
L
Cerberus
Chavy_pingy
Cerberus
0
5
5
0.5
L
0
3
6
1
W
6
0
7
9.5
L
4
1
2
5
W
4
2
9
4.25
W
1
1
15
8.5
L
Camazotz
ToxicSlimeWin
Camazotz
0
4
5
0.63
W
Danzaburou
ninjaJAF
Danzaburou
2
2
6
2.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,993
Damage
50,850
60,718
Taken
43,139
33,250
Mitigated
21,918
15,610
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,846
3,431
5,836
5,080
11,906
7,565
23
5,739
6,167
0
19,173
L
Cerberus
Chavy_pingy
Cerberus
3,368
87
0
1,028
13,346
7,473
0
6,053
7,061
12,509
0
L
3,030
773
0
1,733
13,472
9,845
0
3,827
9,501
15,344
0
W
15,065
9,497
0
1,265
3,414
1,341
0
2,877
537
45,421
0
L
12,664
3,387
0
5,570
11,501
4,001
0
4,820
6,529
48,247
0
W
7,813
629
501
2,197
8,353
4,850
217
5,794
2,559
18,121
0
W
14,228
2,528
171
4,009
9,877
4,340
369
5,233
4,644
0
27,504
L
Camazotz
ToxicSlimeWin
Camazotz
4,147
906
0
3,537
12,019
5,458
0
4,902
6,797
0
22,063
W
Danzaburou
ninjaJAF
Danzaburou
7,898
2,771
0
1,001
9,589
3,822
2,533
6,347
3,242
0
29,229
L
6,784
411
0
3,742
10,380
6,473
0
3,130
7,194
26,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
45,231
248
Minions Killed
243
9
Camps Cleared
7
982,241
Distance Traveled
1,058,496
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,669
788
37
3
2
240,570
3
L
Cerberus
6,912
628
23
2
0
197,804
1
L
Fafnir
7,386
671
33
3
0
207,640
0
W
Vulcan
10,004
909
91
8
1
206,506
1
L
Sol
8,759
796
96
9
1
185,797
1
W
Tiamat
8,653
787
24
2
1
181,844
2
W
Ne Zha
9,122
829
32
3
0
228,558
1
L
Camazotz
7,226
657
48
4
7
194,306
2
W
Danzaburou
8,783
798
59
5
3
201,018
1
L
Tiamat
7,548
686
48
4
1
196,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role