Player Matchup

Cupid
Cupid
 
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AlaLopTen
Artio
Level 22
God Stats
0W - 3L
1,179 SR
Queue Stats
74W - 80L
1,338 Elo+
Solo
Bellona
Bellona
Jacob_Today
Bellona
Level 7
God Stats
11W - 14L
1,411 SR
Queue Stats
12W - 18L
1,513 Elo+
Solo
Loki
Loki
Noahbbutler
Loki
Level 25
God Stats
9W - 9L
1,546 SR
Queue Stats
48W - 54L
1,464 Elo+
Party 2
Cerberus
Cerberus
helfiner
Cerberus
Level 4
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 2L
1,136 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,390 Elo+

VS

Team Averages
Level 19
1,488 SR
1,401 Elo+
Erlang Shen
Erlang Shen
CYBERwill236
Erlang Shen
Level 8
God Stats
66W - 35L
1,895 SR
Queue Stats
326W - 294L
1,297 Elo+
Party 1
Amaterasu
Amaterasu
Daxoz
Amaterasu
Level 29
God Stats
20W - 20L
1,521 SR
Queue Stats
265W - 264L
1,445 Elo+
Solo
Hou Yi
Hou Yi
RyugaMiyuki
Hou Yi
Level 23
God Stats
5W - 8L
1,172 SR
Queue Stats
46W - 48L
1,485 Elo+
Solo
Khepri
Khepri
Shaboiga360
Khepri
Level 6
God Stats
40W - 36L
1,353 SR
Queue Stats
269W - 236L
1,297 Elo+
Party 1
Aphrodite
Aphrodite
SwankPants93
Aphrodite
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
487W - 462L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 1 / 2
9,450
394
16,263
18,142
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
AlaLopTen
Artio
18
3 / 4 / 0
11,225
468
19,404
27,334
13,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Jacob_Today
Bellona
15
3 / 9 / 1
9,694
404
20,460
22,675
18,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 0
8,062
336
3,943
9,241
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
helfiner
Cerberus
11
1 / 9 / 1
8,302
346
5,438
24,713
11,208
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CYBERwill236
Erlang Shen
16
5 / 3 / 8
11,189
466
11,289
24,501
11,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Daxoz
Amaterasu
20
5 / 3 / 5
13,309
555
15,832
23,367
11,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hou Yi
19
11 / 1 / 2
12,671
528
26,936
21,555
10,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
18
5 / 0 / 7
12,135
506
11,400
13,753
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
SwankPants93
Aphrodite
16
0 / 2 / 11
11,472
478
11,569
16,297
17,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
9
Kills
26
26
Deaths
9
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
2
2
L
Artio
AlaLopTen
Artio
3
4
0
0.75
W
Erlang Shen
CYBERwill236
Erlang Shen
5
3
8
3
W
Amaterasu
Daxoz
Amaterasu
5
3
5
2.5
L
Bellona
Jacob_Today
Bellona
3
9
1
0.39
L
1
3
0
0.33
W
Hou Yi
11
1
2
12
W
Khepri
5
0
7
8.5
W
Aphrodite
SwankPants93
Aphrodite
0
2
11
2.75
L
Cerberus
helfiner
Cerberus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,508
Damage
77,026
102,105
Taken
99,473
53,074
Mitigated
70,081
33,049
Healing
55,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
16,263
7,802
178
10,956
18,142
5,890
1,222
3,666
14,476
0
64,848
L
Artio
AlaLopTen
Artio
19,404
1,744
1,042
12,096
27,334
13,843
450
4,367
22,967
82,503
0
W
Erlang Shen
CYBERwill236
Erlang Shen
11,289
6,419
0
11,234
24,501
11,256
2,682
6,413
18,088
0
57,835
W
Amaterasu
Daxoz
Amaterasu
15,832
7,440
0
13,134
23,367
11,676
3,478
10,878
12,489
173
95,081
L
Bellona
Jacob_Today
Bellona
20,460
9,943
462
2,504
22,675
18,921
364
5,939
16,736
0
49,224
L
3,943
1,313
0
0
9,241
3,212
0
1,907
7,334
0
35,773
W
Hou Yi
26,936
13,839
0
3,938
21,555
10,942
3,721
2,343
19,212
0
94,041
W
Khepri
11,400
2,965
0
2,216
13,753
18,311
1,314
2,657
11,096
61,647
0
W
Aphrodite
SwankPants93
Aphrodite
11,569
1,830
13,144
12,013
16,297
17,896
1,056
2,551
13,746
45,980
0
L
Cerberus
helfiner
Cerberus
5,438
1,321
0
5,811
24,713
11,208
0
7,263
17,450
30,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,733
Gold Earned
60,776
428
Minions Killed
550
0
Camps Cleared
0
1,771,560
Distance Traveled
2,144,570
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,450
394
115
5
0
390,762
0
L
Artio
11,225
468
137
6
0
435,203
0
W
Erlang Shen
11,189
466
97
4
0
474,553
1
W
Amaterasu
13,309
555
150
6
0
415,598
3
L
Bellona
9,694
404
58
2
0
412,625
0
L
Loki
8,062
336
67
3
0
282,087
0
W
Hou Yi
12,671
528
126
5
0
402,397
5
W
Khepri
12,135
506
81
3
0
449,771
0
W
Aphrodite
11,472
478
96
4
0
402,251
1
L
Cerberus
8,302
346
51
2
0
250,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role