Player Matchup

Kukulkan
Kukulkan
ControllaFlux
Kukulkan
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,413 Elo+
Party 2
Artio
Artio
KungFuArk
Artio
Level 62
God Stats
1W - 2L
1,283 SR
Queue Stats
45W - 44L
1,503 Elo+
Party 3
Neith
Neith
MPJ74
Neith
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 48L
1,339 Elo+
Party 2
Odin
Odin
Necrolanche
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,590 Elo+
Party 3
Nemesis
Nemesis
Wildfire6090
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 28L
1,329 Elo+
Party 2
Team Averages
Level 42
1,457 SR
1,435 Elo+

VS

Team Averages
Level 98
1,681 SR
1,620 Elo+
Aphrodite
Aphrodite
B4C0N_4_M3311
Aphrodite
Level 39
God Stats
154W - 68L
1,688 SR
Queue Stats
175W - 81L
1,680 Elo+
Party 1
Erlang Shen
Erlang Shen
BloodcodeRequiem
Erlang Shen
Level 154
God Stats
6W - 0L
1,842 SR
Queue Stats
311W - 225L
1,680 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KillingPro115
Tsukuyomi
Level 158
God Stats
150W - 101L
1,721 SR
Queue Stats
1,210W - 1,065L
1,640 Elo+
Party 1
Heimdallr
Heimdallr
ProSwagman555
Heimdallr
Level 91
God Stats
49W - 36L
1,623 SR
Queue Stats
221W - 172L
1,645 Elo+
Party 1
Scylla
Scylla
RedLighting1815
Scylla
Level 48
God Stats
3W - 9L
1,533 SR
Queue Stats
679W - 613L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ControllaFlux
Kukulkan
10
2 / 6 / 1
5,762
524
5,268
6,374
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
KungFuArk
Artio
8
0 / 4 / 0
5,123
466
1,170
7,467
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
MPJ74
Neith
10
1 / 0 / 1
5,578
507
4,297
4,381
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 8 / 0
4,673
425
3,323
8,783
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Wildfire6090
Nemesis
7
0 / 7 / 0
4,388
399
1,404
7,438
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B4C0N_4_M3311
Aphrodite
10
1 / 1 / 4
6,086
553
3,195
5,054
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
BloodcodeRequiem
Erlang Shen
14
13 / 0 / 2
8,208
746
9,440
8,060
6,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
KillingPro115
Tsukuyomi
13
5 / 0 / 2
7,386
671
3,430
4,812
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
ProSwagman555
Heimdallr
11
4 / 0 / 0
6,287
572
4,886
7,076
2,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 1
7,206
655
2,086
7,694
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
25
25
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
B4C0N_4_M3311
Aphrodite
1
1
4
3
W
Erlang Shen
BloodcodeRequiem
Erlang Shen
13
0
2
14
L
Kukulkan
ControllaFlux
Kukulkan
2
6
1
0.42
W
Tsukuyomi
KillingPro115
Tsukuyomi
5
0
2
6
L
Artio
KungFuArk
Artio
0
4
0
0
L
Neith
MPJ74
Neith
1
0
1
1.5
L
0
8
0
0
W
Heimdallr
ProSwagman555
Heimdallr
4
0
0
4
W
2
2
1
1.25
L
Nemesis
Wildfire6090
Nemesis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,462
Damage
23,037
34,443
Taken
32,696
12,850
Mitigated
16,251
6,468
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
B4C0N_4_M3311
Aphrodite
3,195
313
2,357
3,286
5,054
2,764
270
1,415
3,639
22,171
0
W
Erlang Shen
BloodcodeRequiem
Erlang Shen
9,440
6,059
0
4,115
8,060
6,582
1,460
0
7,798
0
43,363
L
Kukulkan
ControllaFlux
Kukulkan
5,268
785
0
250
6,374
1,941
0
3,014
3,360
28,722
0
W
Tsukuyomi
KillingPro115
Tsukuyomi
3,430
814
0
2,631
4,812
1,701
595
598
4,214
0
47,835
L
Artio
KungFuArk
Artio
1,170
36
552
2,364
7,467
3,692
50
1,672
5,794
11,966
0
L
Neith
MPJ74
Neith
4,297
1,611
0
1,663
4,381
1,071
120
595
3,786
0
33,464
L
3,323
1,588
0
725
8,783
4,186
0
0
8,783
0
18,718
W
Heimdallr
ProSwagman555
Heimdallr
4,886
2,244
0
2,141
7,076
2,793
1,094
868
6,208
0
38,564
W
2,086
147
0
3,794
7,694
2,411
41
3,557
4,137
42,808
0
L
Nemesis
Wildfire6090
Nemesis
1,404
358
0
914
7,438
1,960
0
0
7,438
0
12,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,524
Gold Earned
35,173
201
Minions Killed
374
0
Camps Cleared
0
956,347
Distance Traveled
990,686
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,086
553
40
4
0
202,042
3
W
Erlang Shen
8,208
746
85
8
0
199,513
0
L
Kukulkan
5,762
524
50
5
0
154,192
2
W
Tsukuyomi
7,386
671
89
8
0
248,397
1
L
Artio
5,123
466
25
2
0
255,139
0
L
Neith
5,578
507
61
6
0
186,142
3
L
Odin
4,673
425
43
4
0
179,077
0
W
Heimdallr
6,287
572
66
6
0
194,972
2
W
Scylla
7,206
655
94
9
0
145,762
3
L
Nemesis
4,388
399
22
2
0
181,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role