Player Matchup

Bellona
Bellona
DevilWoman0705
Bellona
Level 38
God Stats
6W - 9L
1,564 SR
Queue Stats
125W - 121L
1,493 Elo+
Solo
Kukulkan
Kukulkan
DragonIRL
Kukulkan
Level 84
God Stats
10W - 2L
1,642 SR
Queue Stats
59W - 67L
1,544 Elo+
Party 3
Artemis
Artemis
Leffe_94
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,456 Elo+
Party 1
Fenrir
Fenrir
Maxyboi1187
Fenrir
Level 28
God Stats
7W - 13L
1,885 SR
Queue Stats
37W - 41L
1,521 Elo+
Party 3
Nu Wa
Nu Wa
Spielberg7
Nu Wa
Level 67
God Stats
23W - 23L
1,459 SR
Queue Stats
36W - 42L
1,397 Elo+
Party 1
Team Averages
Level 48
1,610 SR
1,482 Elo+

VS

Team Averages
Level 65
1,502 SR
1,341 Elo+
Ymir
Ymir
AyrelDeonIX
Ymir
Level 102
God Stats
2W - 1L
1,731 SR
Queue Stats
23W - 28L
1,395 Elo+
Party 2
Chaac
Chaac
Dstak559
Chaac
Level 156
God Stats
1W - 2L
1,316 SR
Queue Stats
27W - 17L
1,351 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZealkuaMarfus
Tsukuyomi
Level 21
God Stats
3W - 3L
1,731 SR
Queue Stats
92W - 81L
1,330 Elo+
Party 2
Tiamat
Tiamat
berserkerdemon66
Tiamat
Level 14
God Stats
7W - 14L
1,229 SR
Queue Stats
22W - 31L
1,186 Elo+
Party 2
Bakasura
Bakasura
fierce_door799
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 184L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 29
13,047
1,004
14,092
19,194
16,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
DragonIRL
Kukulkan
20
15 / 0 / 22
14,746
1,134
23,568
6,778
2,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Leffe_94
Artemis
20
11 / 5 / 29
14,074
1,083
34,012
17,899
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
20
4 / 2 / 26
12,755
981
13,601
15,960
6,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
20
12 / 3 / 29
14,554
1,120
30,424
16,793
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 6
12,803
985
14,316
35,233
44,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Dstak559
Chaac
18
3 / 11 / 7
12,450
958
23,858
35,805
36,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
ZealkuaMarfus
Tsukuyomi
18
6 / 12 / 6
12,716
978
17,829
25,111
11,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 10 / 6
11,375
875
11,385
23,212
18,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
1 / 5 / 0
9,802
754
3,885
7,630
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
38
47
Kills
13
13
Deaths
47
135
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
W
5
3
29
6.5
W
Kukulkan
DragonIRL
Kukulkan
15
0
22
26
L
Chaac
Dstak559
Chaac
3
11
7
0.59
W
Artemis
Leffe_94
Artemis
11
5
29
5.1
W
Fenrir
4
2
26
8.5
W
Nu Wa
12
3
29
8.83
L
Tsukuyomi
ZealkuaMarfus
Tsukuyomi
6
12
6
0.75
L
0
10
6
0.3
L
Bakasura
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,697
Damage
71,273
76,624
Taken
126,991
39,311
Mitigated
113,392
14,678
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,316
971
0
2,548
35,233
44,446
0
12,090
22,928
29,435
0
W
14,092
5,558
0
1,194
19,194
16,470
0
6,985
11,825
42
26,286
W
Kukulkan
DragonIRL
Kukulkan
23,568
4,096
1,299
453
6,778
2,531
0
2,549
4,148
53,931
0
L
Chaac
Dstak559
Chaac
23,858
3,463
1,026
8,702
35,805
36,641
0
14,120
21,231
0
62,712
W
Artemis
Leffe_94
Artemis
34,012
26,767
0
6,714
17,899
7,050
0
7,150
10,536
0
53,411
W
Fenrir
13,601
3,650
568
1,591
15,960
6,945
0
5,384
10,426
0
26,527
W
Nu Wa
30,424
5,684
569
2,290
16,793
6,315
0
3,633
12,929
51,719
0
L
Tsukuyomi
ZealkuaMarfus
Tsukuyomi
17,829
6,637
0
1,263
25,111
11,086
0
14,421
10,584
0
41,930
L
11,385
982
0
2,544
23,212
18,286
0
9,912
13,266
57,052
0
L
Bakasura
3,885
2,191
0
426
7,630
2,933
0
3,491
4,114
0
5,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,176
Gold Earned
59,146
230
Minions Killed
250
8
Camps Cleared
3
1,114,099
Distance Traveled
985,124
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,803
985
35
3
0
212,880
0
W
Bellona
13,047
1,004
35
3
0
245,443
0
W
Kukulkan
14,746
1,134
92
7
3
222,167
0
L
Chaac
12,450
958
93
7
1
245,385
1
W
Artemis
14,074
1,083
43
3
1
184,342
0
W
Fenrir
12,755
981
22
2
4
253,559
0
W
Nu Wa
14,554
1,120
38
3
0
208,588
0
L
Tsukuyomi
12,716
978
31
2
0
240,221
0
L
Tiamat
11,375
875
82
6
2
184,352
0
L
Bakasura
9,802
754
9
1
0
102,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role