Player Matchup

Achilles
Achilles
GoCrazy Marty
Achilles
Level 20
God Stats
19W - 26L
1,632 SR
Queue Stats
56W - 69L
1,528 Elo+
Solo
Izanami
Izanami
MonkeyDGaming1
Izanami
Level 18
God Stats
0W - 3L
1,490 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RipePumpkin
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
ValidGamingg
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
oBleach52-
Zeus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,472 Elo+
Solo
Team Averages
Level 12
1,524 SR
1,500 Elo+

VS

Team Averages
Level 33
1,589 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
CANTTOUCHDURIM
Cu Chulainn
Level 66
God Stats
6W - 6L
1,500 SR
Queue Stats
88W - 74L
1,527 Elo+
Party 1
Fenrir
Fenrir
SheepZyy
Fenrir
Level 26
God Stats
3W - 3L
1,579 SR
Queue Stats
72W - 88L
1,532 Elo+
Solo
Ymir
Ymir
Smallppt69
Ymir
Level 20
God Stats
8W - 8L
1,500 SR
Queue Stats
103W - 114L
1,591 Elo+
Party 1
Artemis
Artemis
atkced
Artemis
Level 32
God Stats
24W - 25L
1,634 SR
Queue Stats
71W - 73L
1,577 Elo+
Party 1
Discordia
Discordia
snollygoster4
Discordia
Level 21
God Stats
59W - 37L
1,731 SR
Queue Stats
112W - 106L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoCrazy Marty
Achilles
11
2 / 5 / 1
7,334
524
3,858
11,863
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 5 / 3
7,263
519
6,821
11,539
3,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RipePumpkin
Cthulhu
4
0 / 13 / 0
4,634
331
999
11,918
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 3
6,849
489
1,272
7,160
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 11 / 4
6,058
433
5,357
12,084
3,463
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CANTTOUCHDURIM
Cu Chulainn
15
8 / 0 / 9
8,917
637
8,584
7,263
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
SheepZyy
Fenrir
13
8 / 3 / 12
8,648
618
5,142
6,295
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 13
7,808
558
1,744
6,277
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
atkced
Artemis
12
9 / 1 / 9
7,780
556
12,696
9,435
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
snollygoster4
Discordia
13
12 / 4 / 9
9,128
652
11,750
6,465
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
7
Kills
38
38
Deaths
8
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CANTTOUCHDURIM
Cu Chulainn
8
0
9
12.5
L
Achilles
GoCrazy Marty
Achilles
2
5
1
0.5
L
3
5
3
0.9
L
Cthulhu
RipePumpkin
Cthulhu
0
13
0
0
W
Fenrir
SheepZyy
Fenrir
8
3
12
4.67
W
1
0
13
7.5
L
1
4
3
0.63
W
Artemis
atkced
Artemis
9
1
9
13.5
L
1
11
4
0.27
W
Discordia
snollygoster4
Discordia
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,307
Damage
39,916
54,564
Taken
35,735
20,832
Mitigated
18,515
4,358
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CANTTOUCHDURIM
Cu Chulainn
8,584
2,476
0
2,810
7,263
5,878
1,584
825
6,313
0
48,538
L
Achilles
GoCrazy Marty
Achilles
3,858
1,172
0
320
11,863
4,505
0
3,509
8,074
0
40,150
L
6,821
5,006
0
2,514
11,539
3,021
0
2,905
8,421
0
34,165
L
Cthulhu
RipePumpkin
Cthulhu
999
590
0
136
11,918
4,327
0
3,710
7,782
7,652
0
W
Fenrir
SheepZyy
Fenrir
5,142
1,737
0
1,706
6,295
3,712
1,223
790
5,461
0
37,627
W
1,744
446
0
1,675
6,277
3,999
701
959
5,318
30,135
0
L
1,272
652
54
784
7,160
5,516
0
244
6,637
0
24,773
W
Artemis
atkced
Artemis
12,696
7,243
0
5,188
9,435
3,061
2,360
2,762
6,648
0
35,260
L
5,357
548
0
550
12,084
3,463
0
2,317
9,581
15,770
0
W
Discordia
snollygoster4
Discordia
11,750
1,021
0
1,127
6,465
1,865
1,451
1,020
5,420
44,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
42,281
216
Minions Killed
354
0
Camps Cleared
0
1,219,457
Distance Traveled
1,346,493
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,917
637
93
7
0
276,634
0
L
Achilles
7,334
524
73
5
0
258,554
0
L
Izanami
7,263
519
59
4
0
242,370
7
L
Cthulhu
4,634
331
6
0
0
218,584
1
W
Fenrir
8,648
618
74
5
0
292,401
0
W
Ymir
7,808
558
57
4
0
263,771
0
L
Horus
6,849
489
59
4
0
289,496
0
W
Artemis
7,780
556
41
3
0
260,117
0
L
Zeus
6,058
433
19
1
0
210,453
0
W
Discordia
9,128
652
89
6
0
253,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role