Player Matchup

Kali
Kali
Benny4237
Kali
Level 22
God Stats
16W - 14L
1,655 SR
Queue Stats
115W - 117L
1,432 Elo+
Party 2
Zeus
Zeus
KinoaLaSoaX
Zeus
Level 26
God Stats
1W - 2L
1,520 SR
Queue Stats
249W - 299L
1,410 Elo+
Party 2
Chernobog
Chernobog
Toace3218
Chernobog
Level 25
God Stats
7W - 8L
1,465 SR
Queue Stats
144W - 192L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
brysonbuchanan
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Solo
Achilles
Achilles
i-_Spy__Q8
Achilles
Level 30
God Stats
6W - 3L
1,949 SR
Queue Stats
81W - 88L
1,487 Elo+
Solo
Team Averages
Level 22
1,618 SR
1,402 Elo+

VS

Team Averages
Level 24
1,635 SR
1,523 Elo+
Sol
Sol
Hirok-i
Sol
Level 28
God Stats
18W - 14L
1,518 SR
Queue Stats
97W - 112L
1,393 Elo+
Solo
Horus
Horus
King_FiLDA
Horus
Level 29
God Stats
4W - 8L
1,596 SR
Queue Stats
177W - 189L
1,434 Elo+
Party 1
Mercury
Mercury
Sashaa Banks
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,922 Elo+
Solo
Neith
Neith
SimGIFT
Neith
Level 29
God Stats
11W - 9L
1,625 SR
Queue Stats
164W - 166L
1,462 Elo+
Solo
Scylla
Scylla
zabijakqq
Scylla
Level 29
God Stats
15W - 9L
1,936 SR
Queue Stats
79W - 113L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
0 / 2 / 1
3,926
436
1,628
5,583
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,193
466
436
3,576
989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Toace3218
Chernobog
7
1 / 1 / 0
4,110
457
2,365
3,391
849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
brysonbuchanan
Jormungandr
2
0 / 5 / 0
3,346
372
203
3,596
1,137
Achilles
i-_Spy__Q8
Achilles
7
0 / 3 / 0
4,080
453
2,899
6,699
4,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 0 / 0
5,438
604
2,222
5,055
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
7
0 / 1 / 1
4,580
509
1,573
4,995
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Sashaa Banks
Mercury
12
6 / 0 / 3
6,556
728
6,381
4,712
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
SimGIFT
Neith
8
1 / 0 / 1
4,543
505
3,053
2,330
583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
zabijakqq
Scylla
10
4 / 0 / 1
5,838
649
2,314
983
225
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
12
13
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
0
2
1
0.25
W
Sol
1
0
0
1
W
Horus
0
1
1
0.5
L
0
2
0
0
W
Mercury
Sashaa Banks
Mercury
6
0
3
7.5
W
Neith
SimGIFT
Neith
1
0
1
1.5
L
Chernobog
Toace3218
Chernobog
1
1
0
1
L
Jormungandr
brysonbuchanan
Jormungandr
0
5
0
0
L
Achilles
i-_Spy__Q8
Achilles
0
3
0
0
W
Scylla
zabijakqq
Scylla
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,531
Damage
15,543
22,845
Taken
18,075
8,702
Mitigated
5,725
2,868
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
1,628
519
0
1,417
5,583
1,319
32
377
5,206
0
8,276
W
Sol
2,222
1,127
0
4,348
5,055
1,268
1,752
0
5,055
23,853
0
W
Horus
1,573
938
656
1,861
4,995
2,269
20
0
4,995
0
14,824
L
436
63
87
816
3,576
989
0
1,219
2,357
11,843
0
W
Mercury
Sashaa Banks
Mercury
6,381
4,664
0
2,184
4,712
1,380
0
273
4,439
0
40,632
W
Neith
SimGIFT
Neith
3,053
381
0
1,009
2,330
583
840
0
2,330
0
18,609
L
Chernobog
Toace3218
Chernobog
2,365
1,469
123
381
3,391
849
0
263
3,128
0
15,781
L
Jormungandr
brysonbuchanan
Jormungandr
203
152
0
0
3,596
1,137
72
455
3,141
3,278
0
L
Achilles
i-_Spy__Q8
Achilles
2,899
726
0
44
6,699
4,408
0
2,222
4,477
0
12,862
W
Scylla
zabijakqq
Scylla
2,314
154
99
489
983
225
673
290
617
21,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,655
Gold Earned
26,955
99
Minions Killed
236
0
Camps Cleared
0
679,653
Distance Traveled
800,450
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,926
436
17
2
0
154,312
0
W
Sol
5,438
604
54
6
0
122,278
0
W
Horus
4,580
509
21
2
0
169,519
1
L
Zeus
4,193
466
29
3
0
136,970
0
W
Mercury
6,556
728
82
9
0
211,397
0
W
Neith
4,543
505
31
3
0
146,246
1
L
Chernobog
4,110
457
25
3
0
143,036
0
L
Jormungandr
3,346
372
6
1
0
88,582
0
L
Achilles
4,080
453
22
2
0
156,753
2
W
Scylla
5,838
649
48
5
0
151,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role