Player Matchup

Ymir
Ymir
InhaleGaming
Ymir
Level 160
God Stats
2W - 5L
1,433 SR
Queue Stats
79W - 89L
1,362 Elo+
Solo
Vamana
Vamana
Jinjuriki_9
Vamana
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 44L
1,479 Elo+
Solo
Chang'e
Chang'e
PokeMyButPlz
Chang'e
Level 158
God Stats
10W - 6L
1,634 SR
Queue Stats
485W - 445L
1,555 Elo+
Solo
Yemoja
Yemoja
rezraptor
Yemoja
Level 157
God Stats
21W - 10L
1,827 SR
Queue Stats
445W - 393L
1,667 Elo+
Solo
Anhur
Anhur
slygamer24
Anhur
Level 120
God Stats
1W - 2L
1,192 SR
Queue Stats
180W - 160L
1,489 Elo+
Solo
Team Averages
Level 144
1,517 SR
1,510 Elo+

VS

Team Averages
Level 111
1,626 SR
1,559 Elo+
Neith
Neith
 
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
PleasedGold20
Achilles
Level 87
God Stats
6W - 5L
1,744 SR
Queue Stats
474W - 403L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
Scorn_Aware
Sylvanus
Level 126
God Stats
9W - 3L
1,959 SR
Queue Stats
401W - 393L
1,584 Elo+
Solo
Awilix
Awilix
Trey_Troll
Awilix
Level 108
God Stats
9W - 8L
1,430 SR
Queue Stats
473W - 415L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,215
576
6,855
12,143
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
18
8 / 0 / 0
11,426
714
11,134
14,486
13,070
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
PokeMyButPlz
Chang'e
17
3 / 0 / 6
10,205
638
9,624
10,959
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
rezraptor
Yemoja
13
4 / 2 / 5
7,947
497
7,037
9,732
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
14
1 / 3 / 6
8,279
517
6,645
13,478
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 4 / 2
7,810
488
10,804
10,750
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
 
Raijin
12
0 / 7 / 0
7,265
454
5,155
10,835
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
PleasedGold20
Achilles
14
0 / 6 / 0
7,811
488
4,522
12,431
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
Scorn_Aware
Sylvanus
11
3 / 3 / 1
7,489
468
10,281
15,765
9,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Trey_Troll
Awilix
11
1 / 2 / 1
7,239
452
3,836
9,589
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
6
6
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
2
0.75
L
Raijin
 
Raijin
0
7
0
0
W
6
1
4
8
W
Vamana
8
0
0
8
L
Achilles
PleasedGold20
Achilles
0
6
0
0
W
Chang'e
PokeMyButPlz
Chang'e
3
0
6
6
L
Sylvanus
Scorn_Aware
Sylvanus
3
3
1
1.17
L
Awilix
Trey_Troll
Awilix
1
2
1
0.75
W
Yemoja
rezraptor
Yemoja
4
2
5
3.25
W
Anhur
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,295
Damage
34,598
60,798
Taken
59,370
31,164
Mitigated
29,784
29,423
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,804
4,971
0
1,945
10,750
3,613
728
3,402
7,308
0
57,372
L
Raijin
 
Raijin
5,155
591
0
1,051
10,835
3,918
0
6,800
3,741
44,137
0
W
6,855
1,703
0
4,228
12,143
5,473
510
4,192
7,783
51,112
0
W
Vamana
11,134
6,401
0
4,490
14,486
13,070
1,963
1,072
13,087
0
81,938
L
Achilles
PleasedGold20
Achilles
4,522
1,602
0
2,111
12,431
9,382
0
0
12,431
0
47,288
W
Chang'e
PokeMyButPlz
Chang'e
9,624
281
2,563
7,516
10,959
3,813
781
4,407
6,178
72,376
0
L
Sylvanus
Scorn_Aware
Sylvanus
10,281
1,981
803
4,885
15,765
9,521
332
9,134
6,457
28,641
0
L
Awilix
Trey_Troll
Awilix
3,836
1,730
0
3,244
9,589
3,350
0
3,584
5,917
0
40,628
W
Yemoja
rezraptor
Yemoja
7,037
1,140
2,319
2,452
9,732
5,088
18
3,049
6,627
23,160
0
W
Anhur
6,645
3,844
0
5,855
13,478
3,720
646
2,099
11,379
0
43,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
37,614
497
Minions Killed
404
0
Camps Cleared
0
1,557,407
Distance Traveled
1,409,558
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,810
488
105
7
0
255,268
3
L
Raijin
7,265
454
94
6
0
251,147
3
W
Ymir
9,215
576
98
6
0
338,293
2
W
Vamana
11,426
714
152
10
0
314,446
0
L
Achilles
7,811
488
109
7
0
295,545
0
W
Chang'e
10,205
638
128
8
0
355,707
8
L
Sylvanus
7,489
468
26
2
0
265,630
3
L
Awilix
7,239
452
70
4
0
341,968
3
W
Yemoja
7,947
497
39
2
0
300,109
4
W
Anhur
8,279
517
80
5
0
248,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role