Player Matchup

Ares
Ares
LexxLucciuss
Ares
Level 76
God Stats
6W - 7L
1,561 SR
Queue Stats
480W - 506L
1,471 Elo+
Party 2
Medusa
Medusa
PRX Greasy
Medusa
Level 11
God Stats
7W - 10L
1,505 SR
Queue Stats
10W - 14L
1,528 Elo+
Party 2
Erlang Shen
Erlang Shen
TheVicenteGonza
Erlang Shen
Level 18
God Stats
16W - 26L
1,530 SR
Queue Stats
134W - 133L
1,410 Elo+
Solo
Bakasura
Bakasura
jackmeriusmcdig
Bakasura
Level 11
God Stats
4W - 3L
1,796 SR
Queue Stats
120W - 155L
1,339 Elo+
Solo
Hercules
Hercules
mr_SkereXD-_-
Hercules
Level 29
God Stats
11W - 11L
1,554 SR
Queue Stats
574W - 538L
1,459 Elo+
Solo
Team Averages
Level 29
1,590 SR
1,442 Elo+

VS

Team Averages
Level 26
1,491 SR
1,441 Elo+
Scylla
Scylla
CrusadeWard
Scylla
Level 27
God Stats
5W - 2L
1,653 SR
Queue Stats
55W - 43L
1,459 Elo+
Party 1
Ymir
Ymir
HARAMBE IS Lfe
Ymir
Level 27
God Stats
5W - 4L
1,270 SR
Queue Stats
17W - 13L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
King_larry95
Hou Yi
Level 28
God Stats
2W - 1L
1,535 SR
Queue Stats
47W - 43L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotVeryCool2886
Tsukuyomi
Level 29
God Stats
5W - 6L
1,617 SR
Queue Stats
55W - 46L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The Pumpy
Cu Chulainn
Level 19
God Stats
3W - 0L
1,380 SR
Queue Stats
51W - 39L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
9,870
494
8,737
18,812
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
PRX Greasy
Medusa
14
2 / 7 / 2
8,639
432
6,670
12,139
3,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
TheVicenteGonza
Erlang Shen
17
3 / 6 / 3
10,181
509
9,048
21,002
9,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
14
2 / 6 / 3
8,325
416
6,870
15,453
5,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
mr_SkereXD-_-
Hercules
14
3 / 3 / 5
9,149
457
3,584
13,528
12,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
9 / 5 / 3
11,794
590
14,715
10,484
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 11
9,955
498
5,136
13,470
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
16
7 / 2 / 8
10,468
523
15,060
11,706
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
NotVeryCool2886
Tsukuyomi
18
8 / 3 / 8
11,514
576
17,149
14,590
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
The Pumpy
Cu Chulainn
18
2 / 3 / 0
11,235
562
10,349
11,647
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
14
Kills
28
28
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
5
3
2.1
W
2
2
11
3.75
W
Hou Yi
7
2
8
5.5
L
4
6
2
0.83
W
Tsukuyomi
NotVeryCool2886
Tsukuyomi
8
3
8
4
L
Medusa
PRX Greasy
Medusa
2
7
2
0.43
W
Cu Chulainn
The Pumpy
Cu Chulainn
2
3
0
0.67
L
Erlang Shen
TheVicenteGonza
Erlang Shen
3
6
3
0.75
L
Bakasura
2
6
3
0.58
L
Hercules
mr_SkereXD-_-
Hercules
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,909
Damage
62,409
80,934
Taken
61,897
47,807
Mitigated
36,567
14,035
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,715
1,241
0
1,653
10,484
3,541
1,353
98
9,809
74,865
0
W
5,136
1,000
0
1,220
13,470
13,666
424
4,634
8,472
24,069
0
W
Hou Yi
15,060
6,276
0
4,206
11,706
4,626
2,673
3,545
8,084
0
72,037
L
8,737
478
0
3,000
18,812
15,939
0
3,728
15,056
30,517
0
W
Tsukuyomi
NotVeryCool2886
Tsukuyomi
17,149
5,571
0
4,113
14,590
6,049
52
460
13,803
0
78,322
L
Medusa
PRX Greasy
Medusa
6,670
2,072
0
1,750
12,139
3,867
0
2,886
9,218
0
41,488
W
Cu Chulainn
The Pumpy
Cu Chulainn
10,349
3,372
0
1,655
11,647
8,685
2,814
0
11,647
1,062
76,269
L
Erlang Shen
TheVicenteGonza
Erlang Shen
9,048
5,436
0
2,035
21,002
9,421
1,093
2,042
18,522
0
77,601
L
Bakasura
6,870
4,401
0
3,328
15,453
5,946
515
7,580
7,565
0
23,663
L
Hercules
mr_SkereXD-_-
Hercules
3,584
720
0
3,922
13,528
12,634
134
3,045
10,174
0
24,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
54,966
368
Minions Killed
561
0
Camps Cleared
0
1,641,220
Distance Traveled
1,706,543
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,794
590
136
7
0
322,101
0
W
Ymir
9,955
498
49
2
0
315,380
0
W
Hou Yi
10,468
523
109
5
0
284,203
1
L
Ares
9,870
494
26
1
0
336,165
0
W
Tsukuyomi
11,514
576
112
6
0
399,620
0
L
Medusa
8,639
432
91
5
0
310,972
0
W
Cu Chulainn
11,235
562
155
8
0
385,239
2
L
Erlang Shen
10,181
509
150
8
0
380,169
0
L
Bakasura
8,325
416
67
3
0
343,155
0
L
Hercules
9,149
457
34
2
0
270,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role