Player Matchup

Rama
Rama
B2Daddydroid
Rama
Level 114
God Stats
3W - 8L
1,500 SR
Queue Stats
263W - 261L
1,482 Elo+
Party 2
King Arthur
King Arthur
Jahare
King Arthur
Level 68
God Stats
8W - 15L
1,380 SR
Queue Stats
333W - 315L
1,464 Elo+
Party 2
He Bo
He Bo
RodrigBegazo19
He Bo
Level 147
God Stats
5W - 4L
2,110 SR
Queue Stats
144W - 144L
1,540 Elo+
Solo
Team Averages
Level 110
1,663 SR
1,495 Elo+

VS

Team Averages
Level 68
1,643 SR
1,494 Elo+
Ullr
Ullr
SHOOTERMACBB
Ullr
Level 11
God Stats
8W - 2L
1,639 SR
Queue Stats
18W - 8L
1,537 Elo+
Solo
Zeus
Zeus
SacrissJD
Zeus
Level 124
God Stats
2W - 1L
1,649 SR
Queue Stats
88W - 99L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
owlman237
Kuzenbo
Level 69
God Stats
4W - 5L
1,642 SR
Queue Stats
102W - 98L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,633
663
5,115
7,485
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Jahare
King Arthur
7
0 / 8 / 0
5,564
556
3,755
11,524
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 5 / 0
7,527
753
5,916
8,701
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 5
8,691
869
7,162
5,866
2,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
11
7 / 1 / 10
8,365
837
11,609
5,520
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
owlman237
Kuzenbo
9
1 / 1 / 13
7,025
703
4,493
7,956
7,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
19
19
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
King Arthur
Jahare
King Arthur
0
8
0
0
L
3
5
0
0.6
W
11
1
5
13.5
W
Zeus
7
1
10
12
W
Kuzenbo
owlman237
Kuzenbo
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,786
Damage
23,264
27,710
Taken
19,342
13,794
Mitigated
10,861
2,074
Healing
2,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,115
3,911
0
307
7,485
3,393
0
4,484
3,001
0
17,304
L
King Arthur
Jahare
King Arthur
3,755
216
0
635
11,524
7,569
0
6,449
5,075
0
9,322
L
5,916
59
0
1,132
8,701
2,832
0
5,273
3,428
20,571
0
W
7,162
3,423
0
0
5,866
2,063
0
2,701
2,902
0
29,006
W
Zeus
11,609
1,408
429
1,201
5,520
1,599
730
1,567
3,669
26,504
0
W
Kuzenbo
owlman237
Kuzenbo
4,493
1,722
381
417
7,956
7,199
358
1,311
6,474
12,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,724
Gold Earned
24,081
88
Minions Killed
99
0
Camps Cleared
0
465,481
Distance Traveled
514,527
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,633
663
39
4
0
143,562
2
L
King Arthur
5,564
556
10
1
0
151,234
1
L
He Bo
7,527
753
39
4
0
170,685
3
W
Ullr
8,691
869
45
5
0
166,449
0
W
Zeus
8,365
837
37
4
0
168,515
3
W
Kuzenbo
7,025
703
17
2
0
179,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role