Player Matchup

Fenrir
Fenrir
DeathsRival0
Fenrir
Level 124
God Stats
6W - 6L
1,528 SR
Queue Stats
277W - 271L
1,611 Elo+
Party 1
Nemesis
Nemesis
PapiDaSlayer
Nemesis
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 212L
1,551 Elo+
Solo
Sobek
Sobek
Spursforlife1
Sobek
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
347W - 350L
1,605 Elo+
Party 1
He Bo
He Bo
Uppishsloweasy
He Bo
Level 89
God Stats
1W - 3L
1,195 SR
Queue Stats
137W - 99L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
d-iabLOFan
Kumbhakarna
Level 153
God Stats
1W - 2L
1,266 SR
Queue Stats
180W - 220L
1,354 Elo+
Solo
Team Averages
Level 118
1,398 SR
1,530 Elo+

VS

Team Averages
Level 124
1,514 SR
1,533 Elo+
Cupid
Cupid
SurelyEminent
Cupid
Level 110
God Stats
2W - 0L
1,182 SR
Queue Stats
13W - 19L
1,310 Elo+
Solo
Kuzenbo
Kuzenbo
Woollie22
Kuzenbo
Level 100
God Stats
5W - 4L
1,500 SR
Queue Stats
405W - 390L
1,540 Elo+
Solo
Ullr
Ullr
stephthegreatest
Ullr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 138L
1,637 Elo+
Solo
Xing Tian
Xing Tian
txsean
Xing Tian
Level 134
God Stats
1W - 0L
1,685 SR
Queue Stats
14W - 15L
1,611 Elo+
Solo
King Arthur
King Arthur
Νike
King Arthur
Level 158
God Stats
2W - 1L
1,703 SR
Queue Stats
258W - 230L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 5 / 14
9,574
598
15,467
15,661
7,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
PapiDaSlayer
Nemesis
15
3 / 5 / 8
9,418
589
8,647
12,347
5,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 2 / 12
10,818
676
22,380
24,794
29,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
6 / 6 / 8
10,206
638
27,074
12,572
5,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
d-iabLOFan
Kumbhakarna
20
2 / 2 / 14
11,610
726
6,310
31,623
27,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 10
12,342
771
15,613
12,853
6,725
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Woollie22
Kuzenbo
18
3 / 3 / 13
11,713
732
18,426
20,575
22,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
3 / 4 / 13
11,341
709
20,617
16,301
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
txsean
Xing Tian
18
3 / 5 / 16
11,241
703
16,690
21,120
24,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Νike
King Arthur
18
4 / 7 / 11
11,525
720
14,044
27,681
22,228
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
83
18
Kills
20
20
Deaths
21
56
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
14
1.8
L
Nemesis
PapiDaSlayer
Nemesis
3
5
8
1.4
L
5
2
12
5.5
W
7
2
10
6
L
6
6
8
1.67
W
Kuzenbo
Woollie22
Kuzenbo
3
3
13
3.17
L
Kumbhakarna
d-iabLOFan
Kumbhakarna
2
2
14
4.5
W
3
4
13
2.38
W
Xing Tian
txsean
Xing Tian
3
5
16
2.2
W
King Arthur
Νike
King Arthur
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,878
Damage
85,390
96,997
Taken
98,530
74,860
Mitigated
83,673
42,294
Healing
33,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,467
3,598
1,510
2,467
15,661
7,214
0
5,134
10,527
0
19,860
L
Nemesis
PapiDaSlayer
Nemesis
8,647
1,956
1,197
1,498
12,347
5,981
0
4,573
7,774
217
18,791
L
22,380
889
2,385
11,776
24,794
29,227
0
9,422
15,372
53,529
0
W
15,613
8,197
3,926
2,919
12,853
6,725
1,977
6,397
6,456
0
36,990
L
27,074
1,559
3,032
1,474
12,572
5,430
0
5,591
6,981
44,694
0
W
Kuzenbo
Woollie22
Kuzenbo
18,426
6,467
1,760
4,452
20,575
22,347
727
14,580
5,995
25,442
0
L
Kumbhakarna
d-iabLOFan
Kumbhakarna
6,310
0
2,043
14,912
31,623
27,008
0
10,396
21,227
18,220
0
W
20,617
10,340
243
4,940
16,301
8,357
1,812
9,967
6,334
0
47,692
W
Xing Tian
txsean
Xing Tian
16,690
709
2,362
3,907
21,120
24,016
432
10,063
11,057
25,594
0
W
King Arthur
Νike
King Arthur
14,044
1,190
1,654
6,868
27,681
22,228
102
14,974
12,707
0
26,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,626
Gold Earned
58,162
159
Minions Killed
164
0
Camps Cleared
0
1,468,747
Distance Traveled
1,392,747
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,574
598
12
1
0
320,999
5
L
Nemesis
9,418
589
29
2
0
276,778
1
L
Sobek
10,818
676
47
3
0
336,105
5
W
Cupid
12,342
771
52
3
0
277,125
2
L
He Bo
10,206
638
56
4
0
253,980
1
W
Kuzenbo
11,713
732
25
2
0
314,290
0
L
Kumbhakarna
11,610
726
15
1
0
280,885
0
W
Ullr
11,341
709
45
3
0
228,870
2
W
Xing Tian
11,241
703
24
2
0
279,934
1
W
King Arthur
11,525
720
18
1
0
292,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role