Player Matchup

Tiamat
Tiamat
Kiwwi assado
Tiamat
Level 28
God Stats
35W - 32L
1,581 SR
Queue Stats
120W - 132L
1,634 Elo+
Solo
Izanami
Izanami
NamedKinng
Izanami
Level 25
God Stats
2W - 0L
1,749 SR
Queue Stats
92W - 72L
1,644 Elo+
Solo
Janus
Janus
Nickls-02
Janus
Level 13
God Stats
14W - 5L
1,872 SR
Queue Stats
163W - 155L
1,714 Elo+
Solo
Hou Yi
Hou Yi
SafesideSideways
Hou Yi
Level 14
God Stats
11W - 14L
1,320 SR
Queue Stats
31W - 32L
1,617 Elo+
Solo
He Bo
He Bo
TomOnWelfare
He Bo
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 102L
1,779 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,678 Elo+

VS

Team Averages
Level 20
1,651 SR
1,685 Elo+
Kali
Kali
BigFatMince
Kali
Level 29
God Stats
5W - 3L
1,802 SR
Queue Stats
350W - 233L
1,777 Elo+
Party 1
Scylla
Scylla
OnRails42
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,695 Elo+
Party 1
Cupid
Cupid
Rich-_-con_crocs
Cupid
Level 29
God Stats
0W - 4L
1,375 SR
Queue Stats
424W - 442L
1,607 Elo+
Solo
Ares
Ares
We_Must_Forget_
Ares
Level 9
God Stats
4W - 2L
1,914 SR
Queue Stats
34W - 19L
1,667 Elo+
Solo
Ymir
Ymir
mooonshine1992
Ymir
Level 22
God Stats
62W - 32L
1,663 SR
Queue Stats
433W - 263L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 3 / 2
8,905
594
7,841
7,774
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
NamedKinng
Izanami
13
4 / 2 / 2
8,229
549
5,318
9,260
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Nickls-02
Janus
16
2 / 0 / 3
9,300
620
2,246
3,582
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 9
7,748
517
8,986
8,900
2,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 1
9,317
621
8,561
6,275
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
7,808
521
5,678
10,402
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
OnRails42
Scylla
12
0 / 3 / 1
6,907
460
1,937
6,362
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 5 / 0
6,314
421
4,570
12,150
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 3
6,786
452
3,721
12,961
9,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 2
5,469
365
1,898
10,425
3,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
7
7
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Tiamat
3
3
2
1.33
W
Izanami
NamedKinng
Izanami
4
2
2
2.5
W
Janus
Nickls-02
Janus
2
0
3
3.5
L
Scylla
OnRails42
Scylla
0
3
1
0.17
L
3
5
0
0.6
W
2
2
9
3.25
W
7
0
1
7.5
L
0
4
3
0.38
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,952
Damage
17,804
35,791
Taken
52,300
15,550
Mitigated
22,732
13,142
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,678
2,662
0
4,731
10,402
3,914
0
2,799
7,527
0
45,020
W
Tiamat
7,841
1,770
0
2,362
7,774
6,756
1,605
3,504
4,100
47,991
0
W
Izanami
NamedKinng
Izanami
5,318
3,048
0
4,593
9,260
2,972
2,938
1,608
7,612
0
52,333
W
Janus
Nickls-02
Janus
2,246
0
0
533
3,582
1,123
0
588
2,954
62,550
0
L
Scylla
OnRails42
Scylla
1,937
0
0
1,220
6,362
2,052
0
2,470
3,826
42,554
0
L
4,570
2,574
178
4,726
12,150
3,261
0
2,103
10,047
0
31,437
W
8,986
4,116
0
3,082
8,900
2,876
862
1,065
7,795
0
32,015
W
8,561
227
0
2,572
6,275
1,823
242
438
5,774
66,208
0
L
3,721
218
0
4,181
12,961
9,625
0
7,267
5,214
31,719
0
L
1,898
267
0
2,484
10,425
3,880
0
3,333
7,038
12,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
33,284
516
Minions Killed
335
0
Camps Cleared
0
1,385,039
Distance Traveled
1,261,543
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,808
521
101
7
0
283,325
7
W
Tiamat
8,905
594
121
8
0
252,595
0
W
Izanami
8,229
549
99
7
0
240,212
3
W
Janus
9,300
620
138
9
0
310,889
3
L
Scylla
6,907
460
94
6
0
227,113
1
L
Cupid
6,314
421
39
3
0
242,211
0
W
Hou Yi
7,748
517
40
3
0
258,895
6
W
He Bo
9,317
621
118
8
0
322,448
1
L
Ares
6,786
452
74
5
0
248,796
3
L
Ymir
5,469
365
27
2
0
260,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role