Player Matchup

Danzaburou
Danzaburou
Gold IV
AgentScarn11
Danzaburou
Gold IV
Level 89
God Stats
23W - 18L
1,376 SR
Queue Stats
225W - 222L
1,323 MMR
Party 1
Cabrakan
Cabrakan
Bronze IV
BrenTheSlayer
Cabrakan
Bronze IV
Level 101
God Stats
1W - 3L
1,277 SR
Queue Stats
4W - 8L
1,310 MMR
Solo
Chaac
Chaac
Bronze III
TSheroki
Chaac
Bronze III
Level 33
God Stats
1W - 5L
1,438 SR
Queue Stats
10W - 18L
1,309 MMR
Solo
Nu Wa
Nu Wa
Silver I
TodayAcrobat464
Nu Wa
Silver I
Level 108
God Stats
86W - 72L
1,649 SR
Queue Stats
563W - 590L
1,308 MMR
Solo
Mercury
Mercury
Silver I
YaPadreKB
Mercury
Silver I
Level 106
God Stats
6W - 6L
1,563 SR
Queue Stats
98W - 92L
1,273 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,461 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,658 SR
1,305 MMR
Thanatos
Thanatos
Silver IV
NineLves
Thanatos
Silver IV
Level 107
God Stats
26W - 36L
1,335 SR
Queue Stats
192W - 219L
1,323 MMR
Solo
Poseidon
Poseidon
Gold IV
STCH JIUGA
Poseidon
Gold IV
Level 101
God Stats
13W - 15L
1,544 SR
Queue Stats
139W - 136L
1,292 MMR
Solo
Eset
Eset
Silver I
lusionI
Eset
Silver I
Level 97
God Stats
4W - 0L
1,880 SR
Queue Stats
68W - 71L
1,315 MMR
Solo
Osiris
Osiris
Gold V
mick2213_ttv
Osiris
Gold V
Level 159
God Stats
5W - 3L
1,845 SR
Queue Stats
294W - 285L
1,272 MMR
Solo
Izanami
Izanami
Gold V
nardsonthebeat
Izanami
Gold V
Level 157
God Stats
21W - 15L
1,688 SR
Queue Stats
169W - 166L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgentScarn11
Danzaburou
18
5 / 6 / 9
12,066
483
20,647
19,770
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
BrenTheSlayer
Cabrakan
15
2 / 4 / 8
10,147
406
7,336
25,476
31,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
TSheroki
Chaac
18
0 / 5 / 4
11,103
444
10,812
20,976
20,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 3 / 6
13,626
545
27,821
13,520
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
YaPadreKB
Mercury
20
8 / 4 / 7
13,394
536
16,722
19,257
7,238
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetCthulhuArachneTsukuyomiCu Chulainn

VS

Bans
King ArthurFenrirAresErlang ShenAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NineLves
Thanatos
18
4 / 7 / 1
11,972
479
5,392
23,141
9,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
STCH JIUGA
Poseidon
20
9 / 4 / 6
15,033
601
21,803
14,183
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
lusionI
Eset
18
2 / 3 / 15
12,544
502
11,746
21,894
26,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Osiris
19
4 / 5 / 9
12,476
499
17,750
34,126
27,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 2 / 14
12,936
517
19,448
23,966
10,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
21
Kills
22
22
Deaths
21
34
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AgentScarn11
Danzaburou
5
6
9
1.58
L
Cabrakan
BrenTheSlayer
Cabrakan
2
4
8
1.5
W
Thanatos
NineLves
Thanatos
4
7
1
0.64
W
Poseidon
STCH JIUGA
Poseidon
9
4
6
3
L
Chaac
TSheroki
Chaac
0
5
4
0.4
L
6
3
6
3
L
Mercury
YaPadreKB
Mercury
8
4
7
2.88
W
Eset
lusionI
Eset
2
3
15
3.17
W
Osiris
4
5
9
1.7
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,338
Damage
76,139
98,999
Taken
117,310
71,317
Mitigated
79,789
22,958
Healing
47,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AgentScarn11
Danzaburou
20,647
9,844
0
6,654
19,770
7,634
517
6,879
12,817
0
90,039
L
Cabrakan
BrenTheSlayer
Cabrakan
7,336
888
997
7,343
25,476
31,023
0
12,518
12,886
21,867
0
W
Thanatos
NineLves
Thanatos
5,392
1,310
0
14,047
23,141
9,920
171
5,900
17,196
0
78,180
W
Poseidon
STCH JIUGA
Poseidon
21,803
2,010
0
240
14,183
6,271
1,796
5,979
8,154
132,210
0
L
Chaac
TSheroki
Chaac
10,812
3,252
0
6,092
20,976
20,779
0
4,727
15,600
980
68,254
L
27,821
4,936
0
977
13,520
4,643
1,202
4,088
9,357
109,627
0
L
Mercury
YaPadreKB
Mercury
16,722
10,449
0
895
19,257
7,238
897
5,681
13,376
0
108,370
W
Eset
lusionI
Eset
11,746
2,032
3,405
6,269
21,894
26,405
890
7,958
13,936
51,639
0
W
Osiris
17,750
6,940
0
11,825
34,126
27,053
436
7,337
26,167
362
63,087
W
19,448
14,175
0
11,370
23,966
10,140
4,114
8,955
15,011
0
113,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,336
Gold Earned
64,961
579
Minions Killed
656
0
Camps Cleared
0
2,200,160
Distance Traveled
2,186,756
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,066
483
112
4
0
414,058
1
L
Cabrakan
10,147
406
20
1
0
435,043
15
W
Thanatos
11,972
479
118
5
0
442,697
5
W
Poseidon
15,033
601
189
8
0
480,223
1
L
Chaac
11,103
444
143
6
0
397,609
5
L
Nu Wa
13,626
545
169
7
0
443,018
8
L
Mercury
13,394
536
135
5
0
510,432
4
W
Eset
12,544
502
61
2
0
415,129
2
W
Osiris
12,476
499
102
4
0
397,929
4
W
Izanami
12,936
517
186
7
0
450,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role