Player Matchup

Geb
Geb
Diamond I
 
Geb
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum II
JugsMcBulgee
Rama
Platinum II
Level 42
God Stats
8W - 3L
1,973 SR
Queue Stats
116W - 87L
2,189 MMR
Solo
Nemesis
Nemesis
Diamond V
Sober 3k
Nemesis
Diamond V
Level 147
God Stats
47W - 43L
1,697 SR
Queue Stats
410W - 398L
2,204 MMR
Solo
Aphrodite
Aphrodite
Diamond V
TheBlackNerdd
Aphrodite
Diamond V
Level 151
God Stats
96W - 79L
1,679 SR
Queue Stats
329W - 317L
2,173 MMR
Solo
Discordia
Discordia
Diamond II
Zirosity
Discordia
Diamond II
Level 149
God Stats
24W - 15L
1,365 SR
Queue Stats
528W - 487L
2,175 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,643 SR
2,048 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,469 SR
1,771 MMR
Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond I
BurialSite
Fenrir
Diamond I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Diamond IV
RetroR30s
Vulcan
Diamond IV
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
2,152 MMR
Solo
Cupid
Cupid
Diamond I
iQ ToNY
Cupid
Diamond I
Level 159
God Stats
1W - 1L
1,343 SR
Queue Stats
230W - 198L
2,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 2 / 0
4,086
454
810
3,821
1,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 0
5,387
599
2,344
6,269
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Sober 3k
Nemesis
10
2 / 3 / 1
5,310
590
4,381
6,303
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
TheBlackNerdd
Aphrodite
9
1 / 3 / 0
5,134
570
3,504
5,821
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Zirosity
Discordia
9
0 / 0 / 0
5,010
557
2,727
2,601
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Guan YuApolloDanzaburouScyllaSet

VS

Bans
Cu ChulainnKuzenboCthulhuSun WukongSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
4 / 0 / 1
5,574
619
3,955
8,002
4,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
 
Thor
10
1 / 0 / 2
5,254
584
1,161
4,591
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
BurialSite
Fenrir
7
2 / 2 / 3
5,118
569
2,952
6,744
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
RetroR30s
Vulcan
9
0 / 1 / 2
5,159
573
3,119
3,274
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
iQ ToNY
Cupid
10
1 / 0 / 1
5,525
614
4,249
4,444
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
9
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Cerberus
 
Cerberus
4
0
1
4.5
W
Thor
 
Thor
1
0
2
2
W
Fenrir
BurialSite
Fenrir
2
2
3
1.75
L
0
1
0
0
W
Vulcan
RetroR30s
Vulcan
0
1
2
1
L
Nemesis
Sober 3k
Nemesis
2
3
1
0.83
L
Aphrodite
TheBlackNerdd
Aphrodite
1
3
0
0.33
L
Discordia
Zirosity
Discordia
0
0
0
0
W
Cupid
iQ ToNY
Cupid
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,766
Damage
15,436
24,815
Taken
27,055
7,115
Mitigated
10,460
9,097
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
810
146
0
1,580
3,821
1,288
0
229
3,588
5,193
0
W
Cerberus
 
Cerberus
3,955
380
0
4,671
8,002
4,221
0
2,856
5,146
22,763
0
W
Thor
 
Thor
1,161
328
0
2,446
4,591
1,481
0
718
3,785
0
31,300
W
Fenrir
BurialSite
Fenrir
2,952
1,099
0
2,661
6,744
2,737
78
1,150
5,512
0
11,332
L
2,344
1,709
0
2,406
6,269
1,467
0
484
5,743
0
32,349
W
Vulcan
RetroR30s
Vulcan
3,119
674
0
680
3,274
894
0
1,373
1,649
29,024
0
L
Nemesis
Sober 3k
Nemesis
4,381
2,337
0
902
6,303
1,871
0
1,859
4,428
0
26,602
L
Aphrodite
TheBlackNerdd
Aphrodite
3,504
716
538
2,967
5,821
1,791
0
3,249
2,536
23,963
0
L
Discordia
Zirosity
Discordia
2,727
44
0
704
2,601
698
0
1,047
1,446
29,940
0
W
Cupid
iQ ToNY
Cupid
4,249
1,984
260
3,181
4,444
1,127
439
482
3,922
0
34,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
26,630
272
Minions Killed
290
0
Camps Cleared
0
755,368
Distance Traveled
843,335
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,086
454
10
1
0
115,087
0
W
Cerberus
5,574
619
60
7
0
160,111
0
W
Thor
5,254
584
77
9
0
155,869
1
W
Fenrir
5,118
569
15
2
0
186,737
5
L
Rama
5,387
599
85
9
0
155,403
2
W
Vulcan
5,159
573
72
8
0
194,721
3
L
Nemesis
5,310
590
52
6
0
173,895
0
L
Aphrodite
5,134
570
57
6
0
148,809
4
L
Discordia
5,010
557
68
8
0
162,174
5
W
Cupid
5,525
614
66
7
0
145,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role